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  • 355 Topics
    2k Posts
    H
    @JRHorse that's essentially the point... (within safe margins)
  • 2k Topics
    10k Posts
    K
    An example of where this is useful in the sim is for when a procedure (usually a SID) tells you to turn at a certain altitude. For example this portion of the LINDZ1 departure from Aspen. The departure has you climb to 9100, turn and continue to climb to 16000. The Starship doesn't have a modern FMS that handle this automatically, and you wouldn't want to dial it in as an altitude hold, so you can put it into the RPT hold and use the cue to make the turn. [image: b6dcdc40-b0ab-4bd1-94f7-d47f1a5c43cf.png] [image: 3db5446a-fd18-45d7-a423-1667196426fe.png]
  • 56 Topics
    241 Posts
    N
    @miked176766 I think I have found the problem. I purchased the PA38 Tomahawk on the MSFS 2020 Marketplace and this updated in MSFS 2020 on Friday (20/06/25). This worked fine in MSFS 2020. I ran MSFS 2024 and looked in my Library for the PA38 Tomahawk which still shows as the 2020 version not certified for MSFS 2024. I set this version to install and stream. On running the aircraft it loaded and allowed me to enter the cockpit. I tested for full control movement stick and rudder which both showed full movement. On starting the engine I could only get aileron movement, no elevator or rudder. With this version still set to stream the loss of elevator and rudder is passed on to the PA28’s that are installed as MS 2024 certified. If I then set the PA 38 to disabled the PA 28’s all return to normal rudder and aileron behaviour. My conclusion is that until we have an MSFS 2024 certified copy of the PA38 Tomahawk in the marketplace this problem will persist.
  • 106 Topics
    465 Posts
    H
    @Delta558 thanks for checking! Of course not, but knowing pilots making error (which is how I ended up even thinking about this)
  • 381 Topics
    2k Posts
    MarkM
    The F70 and F100 won't have a failure system at release, but its on the feature request tracker as something to consider post-release. Mark - Just Flight
  • 667 Topics
    3k Posts
    O
    @kutyafal I’m having the exact same issue.
  • 476 3k
    476 Topics
    3k Posts
    V
    Injected aircrafts will be only displayed if I really near. Is it possible that I see it from a greater distance?
  • 177 Topics
    699 Posts
    MarkM
    The throttle axis snapping between IDLE and 100% is likely the result of the control conflict. Do you perhaps have any controls assigned to "TOGGLE ENGINE 1 FUEL VALVE" or "SET ENGINE 1 FUEL VALVE"? Those assignments are used to move the throttle lever between the HP OFF and IDLE positions, so they could be 'fighting' against the throttle axis position. Mark - Just Flight
  • 219 Topics
    1k Posts
    M
    Thanks Mark, I can use the joystick on the index controllers so I've got a work around in the mean time. Appreciate the response!
  • 356 Topics
    2k Posts
    MarkM
    The real-world aircraft does have a difference in elevator deflection angles on each side of neutral (+16 degrees and -8 degrees off the top of my head), so it is expected behaviour to see the difference in movement range. However, from my discussions with our flight model developer, the difference in elevator deflection angle on either side of neutral is something MSFS doesn't handle all too well, so the small deflection angle is necessary in order to preserve the handling qualities of the aircraft. Essentially, even with that small deflection angle that you are seeing in the latest build, the aircraft should have a similar level of effectiveness as if it had the larger deflection angle. Hope that helps. Mark - Just Flight
  • F-15 FPS drop inside cockpit. (Bug Report)

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    DC1973D
    @Mr-Robota SOLVED! Figured out the problem, update will contain the fix, due for roll out on Tuesday now to give me time to implement it on all four aircraft.
  • F-15 Liveries

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    N
    @DC1973 Fun Fact #3 - Because the airbase was on the edge of the Royal Palace, we were not allowed to fly past 10 pm unless we had a planned exercise or it was a real emergency. In the height of the Cold War and because we were one of the main interceptor squadrons for when the Soviets would test us, this did happen more than one would think.
  • AH2 MSFS 2020 - Frozen Auto-Pause

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    HalalPilotH
    @JGS Go into your settings and controls. Bind a key to Pause and Unpause. I don't know why they decided to make these two different commands, but they did. Normally it would be P to do both functions. I have mine set to P for Pause, Shift+P to unpause. Active Pause won't work for this. It's a shame that Asobo didn't make this a default thing but whatever. That's the solution even if it doesn't make sense. Maybe the AH devs can add this as a note near the option for Auto Pause so that others don't have this issue.
  • F-15 Bug Reports/feedback

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    M
    @DC1973 said in F-15 Bug Reports/feedback: @Marin_Marinov Hi, glad you're enjoying the Eagle! The issue with some users in the cockpit with FPS loss seems to be linked to the gauges, especially the HUD. I might have a solution to it and am testing at the moment. If it works out, then it will be with the first update later this week Great, glad to hear that. Keep up the awesome work.
  • F-15 install errors

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    C
    @Derek #48281
  • D and I variant?

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    DC1973D
    @Samey101 Just letting you know that these aircraft types now have their own folders, so they show up as separate aircraft. This week's update will have that sorted.
  • F-15 Engines startup. (Bug Report)

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    DC1973D
    @Mr-Robota Fixed for the first update, out this week.
  • Palma

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  • DC Designs F-15 C, D, E & I Eagle for MSFS Released.

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