Real Taxiways

35 Topics 192 Posts
  • MSFS 2024 support for Real Taxiways planned?

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    Excellent. I can confirm, I just tried loading the existing mods for Real Taxiways B,C,D USA and that fixes KBED in MSFS 2024. I didn't see any problems, so it appears to be compatible out of the box. (2024 adds some trees in the middle of the open areas that shouldn't be there, but ah well. Thanks again!

  • Error reporting or ability to self-correct?

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    Interesting! I wonder how that happened. I might have been something in an old version of the default airport that was carried over to later Real Taxiways updates, since my software won't automatically rename taxiway signs if the underlaying airport data changes.

    I've been working on getting you a new file for KMEM for about an hour, but it appears that Asobo has changed how the external package builder works since last time I compiled updates for Real Taxiways, and it now causes the simulator's launcher to hang...

    I think I have a working file for you now, but now the problem is getting it to you. These forums are very limited regarding what file types and sizes we can transfer for obvious security reasons. I've been meaning to try this temporary file hosting service that can host small files for a maximum of six days. Please try this download link, and just replace the corresponding file (it sounds like you already know where to find it).

    KMEM.BGL

    Let me know how it goes!

  • Blank Parking Markers

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    Excellent. Glad it's working for you. I've updated the link to download the file again for anyone who runs across this in the future.

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    make me think I did the editing (replacing) texture mentionned in the workaround with the fs-base folder, in order to remove the MMMM and get black back sign, and forgot to actualise the layout.json I don't know if having inconsistency in size file or number may impact performance, but I guess it's worth it doing it, perhaps this should be added to those steps... (maybe this have 0 impact and I may be wrong, if having *.bak file listed in the json could lead to issue, btw kept a save of the initial layout.json)

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  • Still Getting MMMM/OOOO Error

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    @blokkie

    It works like a charm…👍

  • Is the mod still working in SU11?

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    That's an issue I've noticed too. Unfortunately not even a remote idea for a fix, as even removing the airport files does not help. It hasn't bothered me too much, but can see how it'd be really annoying for some.

    I am 99% sure the problem is within the runway textures, included in the Optional Textures, and if that is the case it would need changes done by the developers.

  • This topic is deleted!

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  • This topic is deleted!

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  • Problems after SU9

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    @derek
    thank you

    i have posted a ticket

  • ATC Taxi Instructions

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    think with p2a you may have to rescan the scenery using make runways and taximnt in p2a or you will have to edit the airport in p2a your self

  • USA Optional Textures not compatible with SU8

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    @bills2013gt Yep, all squared away.

  • Signs brightness

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    @derek Definitely, which is what I was hoping to convey to folks on the MSFS forum, but I guess that didn't come across properly unfortunately. :(

    I'm happy to remove my statements over there if that would be helpful?

  • Any Canadians airports ?

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    @derek
    Hi,
    I do not know if this product interests several people to date but it would be interesting for me in Canada.

    Thank you
    Christian

  • Real Taxiways not working after SU6?

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    I think an update would be great. I

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    @dadgametime From the manual:

    65e78466-ee08-424d-927e-89003e4729fb-image.png

  • Discount purchasing Europe Real Taxiways

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    @jmarkows
    Thank you. Contacted support and the problem is solved.

  • Numerous named hold short signs missing EGLL

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  • Install in Mod Airports?

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    @retiredman93231 Awesome. Thanks for letting know

  • Any word on an update incoming soon?

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    @yankeetendy35

    If you find a bug and let us know we can look into it.