Skip to content

Real Taxiways

46 Topics 268 Posts
  • Problems after SU9

    3
    0 Votes
    3 Posts
    1k Views
    Lestat11L
    @derek thank you i have posted a ticket
  • ATC Taxi Instructions

    2
    0 Votes
    2 Posts
    1k Views
    Lestat11L
    think with p2a you may have to rescan the scenery using make runways and taximnt in p2a or you will have to edit the airport in p2a your self
  • USA Optional Textures not compatible with SU8

    8
    0 Votes
    8 Posts
    2k Views
    J
    @bills2013gt Yep, all squared away.
  • Signs brightness

    10
    0 Votes
    10 Posts
    3k Views
    YankeeTendy35Y
    @derek Definitely, which is what I was hoping to convey to folks on the MSFS forum, but I guess that didn't come across properly unfortunately. I'm happy to remove my statements over there if that would be helpful?
  • Any Canadians airports ?

    5
    0 Votes
    5 Posts
    2k Views
    C
    @derek Hi, I do not know if this product interests several people to date but it would be interesting for me in Canada. Thank you Christian
  • Real Taxiways not working after SU6?

    22
    0 Votes
    22 Posts
    9k Views
    D
    I think an update would be great. I
  • Northern Sky Simulations Ketchikan Mesh conflict with Real Taxiways

    2
    0 Votes
    2 Posts
    732 Views
    N
    @dadgametime From the manual: [image: 9b459b6f-f3e0-4f55-b2c3-15fcaf7daee5.png]
  • Discount purchasing Europe Real Taxiways

    7
    0 Votes
    7 Posts
    2k Views
    B
    @jmarkows Thank you. Contacted support and the problem is solved.
  • Numerous named hold short signs missing EGLL

    1
    0 Votes
    1 Posts
    608 Views
    No one has replied
  • Install in Mod Airports?

    5
    0 Votes
    5 Posts
    1k Views
    D
    @retiredman93231 Awesome. Thanks for letting know
  • Any word on an update incoming soon?

    12
    0 Votes
    12 Posts
    3k Views
    DerekD
    @yankeetendy35 If you find a bug and let us know we can look into it.
  • Hazardous Taxiways

    10
    0 Votes
    10 Posts
    2k Views
    N
    @retiredman93231 Ah, snip and sketch looks a lot better, thanks for the suggestion!
  • Seeing MMMM and 1234 on certain taxiway signs...

    2
    0 Votes
    2 Posts
    848 Views
    N
    @drewh10 https://community.justflight.com/topic/2795/real-taxiways-not-working-after-su6
  • 0 Votes
    4 Posts
    649 Views
    A
    @vcapra1 I was trying with the installer I downloaded the day I bought the product, now with a recent copy of the installer worked fine. Thanks,
  • Real Taxiways doesn't affect ATC?

    2
    0 Votes
    2 Posts
    630 Views
    YankeeTendy35Y
    I think that's a MSFS problem, unfortunately
  • An error at KPSC

    3
    0 Votes
    3 Posts
    589 Views
    W
    @vcapra1 Thanks, I shall.
  • KCLT Mesh Issue

    2
    0 Votes
    2 Posts
    561 Views
    DerekD
    @mikeb If you let Just Flight support know they should be able to look into it.
  • Does it works together with REX Airport textures installed?

    3
    0 Votes
    3 Posts
    694 Views
    TapiT
    @derek That is good news. Thanks Derek!
  • Lights Still On Taxiways

    5
    0 Votes
    5 Posts
    959 Views
    T
    Yes this has been an irritating 'feature' of MSFS from the beginning, I hate running over those things all the time. I hoped this mod would get rid of them. My local field is KMRH. There is also a giant beacon tower planted in the middle of the parking area for some reason.
  • Is it compatible with Mod Airport textures?

    2
    0 Votes
    2 Posts
    557 Views
    DerekD
    @gruizmd There is the option to use the modified textures or exclude them from the airport of your choice.