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    DerekD
    @Pixella The link to this thread is to explain how to obtain support. As it says above: *If you need support for any of our products, technical or otherwise, or have problems with ordering or accessing your account, the fastest way to get an answer is to contact our Support Team - https://www.justflight.com/support You'll find a range of FAQs - some general and some product specific - and if they don't answer your question you can ask a direct question. A 'ticket' will be confirmed as received via email and we'll endeavour to respond within 3 working days. By all means ask questions in the forum, but these may only be answered by other forum members, our support team aren't monitoring the forum 24/7.*
  • Please use this link to gain technical support for any of our products

  • A place to talk about whatever you want

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    540 Posts
    DerekD
    @Putannna said in MSFS 2020 & 2024 Needs a Super VC 10: maybe together we can get their attention! You've already got our attention - see my replies above. However, just for the record, here are the main discussion points on Project VC10 for MSFS2024: Pros There is a real one at Cosford that can be accessed by developers Just Flight has prior knowledge and data on many of the more complex systems in this arcraft which could serve to shorten the development time. Just Flight has previously done Jetliner and Pro versions of this aircraft series for FSX, P3D and X-Plane. Cons Producing a sound set to take advantage of current game technology might be a problem Very limited appeal outside the UK. To maintain our quality reputation - as per the 146, Vulcan, RJ, F28 etc - it would need to be built from scratch. Even with our experience on previous versions, this is a 2-3 year project with a very significant development bill. Commercially, based on our experience with VC10 Jetliner and VC10 Professional for FSX, P3D and X-Plane, the meagre sales returns would never be enough to warrant the cost and time involved. Here at Just Flight we have a huge amount of enthusiasm for older aircraft and we would jump at the chance of doing another VC10. However, we also need to accept that we are not working for a lifestyle/hobby business or a freeware co-op and we do have to consider the ROI of every project we undertake. We're currently working on our Tornado and we also have plans for another British classic (subject to a successful ROI discussion) but, as far as the VC10 goes, we are unlikely to ever revisit that one. One thing to add - if any other developer fancied doing a VC10 for MSFS2024 we would always be open to licensing our source code at reasonable cost. Please form an orderly queue....
  • 9k Topics
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    DerekD
    @hunterdouglas Just to try and close this off as best we can: Restart - Sounds like a conflict with GSXPro due to memory issues. The restart fixes it as it starts a new instance. Not sure there can be a permanent fix because both programs are competing for the same resource. Still don't undertsand the GA thing you are proposing. That would work for a single aircraft/airfield, but the issue we face is re-creating that on a global scale and, unlike commercial airlines flights, the taxiway and runway situation at many of the small fields in MSFS is not the same as it was for FSX/P3D. When we experimented with this we found countless issues of planes moving around aimlessly and coming to a halt, not taking off, not landing, landing off the field etc etc. A GA program (as we had in previous versions) that we could sell to the public would need to make a reasonable attempt to get the correct types and registrations of aircraft at the right places and this is not currently feasible to do in the same way that we achieved with FSX/P3D and X-Plane. Believe me, the revenue from a GA pack would be most welcome and it would also give us an excuse to use some of the models we updated in anticipation. However, as it stands, it may have to wait for the next version of Traffic and, either way, woudl always be an add-on, rather than part of the main FS Traffic program. Same for military flights - also much easier to achieve with a degree of realism in FSX. Blackpool - you are seeing nothing there from FS Traffic because there are no commercial airline flights for that airport in the database. There are things like Citations going in and out occasionally and King Airs from the likes of RVL, but the FS Traffic database is centred on scheduled commercial airline flights and therefore airports like Blackpool won't be catered for. We list all the aircraft and airlines featured (850+), but that is never going to cover every operator and every airfield and we try to make this as clear as possible. All the traffic programs we have released over the last 25-odd years have had to compromise on realism to some degree and the latest version is no exception. However, we do think (and customer feedback suggests) that the latest version of FS Traffic achieves its task of adding realistic commercial airline traffic to the MS2024 world.
  • For all discussion relating to train simulation and Just Trains products

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    353 Posts
    onghyrO
    Is it possible to show upcoming neutral sections on the mini HUD when driving along the West Coast Main Line, particularly around the Shap section? Having this information visible in advance could help drivers prepare more easily and manage power changes more smoothly during gameplay. Tks
  • Got a suggestion or some feedback for us? Drop it in here and we'll take a look!

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    M
    @ch0llis another big thanks to you. It looks a lot better now with those bits ironed out. I'm grateful for your efforts.