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6.3k Topics 33.9k Posts

  • 432 Topics
    2k Posts
    MarkM
    We're not aware of any compatibility issues between 146 Professional v2.4a and RJ Professional v1.4. Could I kindly ask you to raise a ticket with Just Flight Support, and one of our team will be able to assist with troubleshooting this: https://www.justflight.com/support Mark - Just Flight
  • 2k Topics
    14k Posts
    P
    The KLN-90B is v2.04 (Aug 20). The TDS GTNxi is up-to-date. (Recent update) I didn’t have PMS50 GTN, so downloaded the latest and installed. The PMS50 GTN doesn’t light up heading, nav or approach either. KX 155B did light up the autopilot modes. The GNS 530 and PMS50 GTN are failing to light up but the autopilot is functioning. Thanks. The KLN-90B is the v2.04
  • 59 Topics
    253 Posts
    MarkM
    I have just looked into this, and it doesn't look like the PRIMER control assignments are supported in the PA38. I have therefore logged this on our internal bug tracker, and we'll add support for those in the next update. Thanks for reporting this. Mark - Just Flight
  • 114 Topics
    489 Posts
    MarkM
    We're not aware of any brake issues in Vulcan, however, if you're using MSFS 2024 there have been some changes to Parking Brake control assignments in SU3 that could be causing a conflict. See: https://forums.flightsimulator.com/t/parking-brake-cant-toggle-on-off/734585 If brake issues exist in multiple aircraft, that typically points to either a control assignment conflict. Mark - Just Flight
  • 418 Topics
    2k Posts
    MarkM
    It is expected behaviour that the F28 should be susceptible to floating when entering the ground effect. The F28 has a low wing, much lower than most conventional aircraft due to the lack of engines, and it also has a very thick wing that is designed to generate lots of lift at low altitudes. Combine both of those factors with an approach speed which is similar to more conventional airliners, and it's likely that the aircraft will be rather susceptible to ground effect. If an approach is carried out following standard procedures, it is standard to extend the speedbrake as the aircraft crosses the runway threshold (there is a callout for this in the F28 Professional). When the speedbrake is deployed, the extra drag will slow the aircraft down to the VREF speed, thus reducing any tendency to float. Upon touchdown, the liftdumpers will automatically deploy (if armed), which are used to spoil any remaining lift that is being generated by the wings. The act of extending the speedbrake during the final approach is something unique to some of the aircraft we develop (F28/146/RJ), and does differ from the more conventional aircraft, but once you start doing it a few times, it starts becoming second nature. There are few settings in the simulator that we may recommend changing that could improve your experience with both points you raise: We recommend using linear sensitivity curves for all of our aircraft. This is what the flight models in our aircraft were developed around, and provides consistent control throughout the control range. The sensitivity curve can be adjusted in MSFS 2024 Settings > Control > then click on the cog icon next to your joystick/yoke/controller > Hardware Settings. We recommend using the "Low" turbulence setting. Based on various feedback we receive from real-world pilots on our testing teams, the "Medium" and "Realistic" turbulence settings tend to produce overly aggressive wind effects in the simulator. Therefore, reducing this setting to "Low" will provide a more realistic experience, and may reduce any wind effects/ground effect caused when low to the terrain. The turbulence setting can be found at MSFS 2024 Settings > Assistances > Turbulence. Hope that helps. Mark - Just Flight
  • 676 Topics
    4k Posts
    MarkM
    At the moment, v2.4 is available at JustFlight.com and other third-party retailers for PC. We are currently in the process of building and uploading the builds onto the 2020 and 2024 marketplaces for both PC and Xbox. Tricky to give exact dates on when they will become available, but based on experience, I would say it will be 1-2 weeks for the PC versions to release, and 2-3 weeks for the Xbox versions to release. Lots of factors may change that, but those are our best estimates at the moment. Mark - Just Flight
  • 492 3k
    492 Topics
    3k Posts
    MarkM
    There have been various improvements to this over the course of FS Traffic's updates; however, it's sadly not something that can be removed entirely without affecting the traffic generation at the destination airport. The small freeze is caused when the FS Traffic module detects that the player is within a certain radius of the destination airport, and starts to read the schedule files that are stored locally on your PC. Once it reads those schedule files, it'll start to generate the relevant traffic. The more schedules that exist at the destination airport, the longer it'll take for the FS Traffic module to read those; therefore, the size of the freeze is directly related to how busy the destination airport is. For example, if you approach a small to medium-sized airport like Manchester (EGCC), you may only notice a small stutter, but if you approach Chicago O'Hare (KORD) at rush hour, you will get a larger stutter. Mark - Just Flight
  • 184 Topics
    730 Posts
    MarkM
    The G3X Touch used in our Hawk is one of the default GPS options included in MSFS, developed by Working Title, so we don't actually have any control over its functionality. The logic of the flight plan being removed when the GPS is turned off, I can only assume, is either accurate to the real unit or is a feature that has been implemented for MSFS compatibility. I seem to recall that in order to get a flight plan loaded in the G3X that you have to have departure and arrival airports entered in the flight plan. So if you try and create a flight plan when the aircraft is not on the ground at the departure airport, the GPS may not create the flight plan. Mark - Just Flight
  • 223 Topics
    1k Posts
    J
    Thanks so much Mark!
  • 371 Topics
    2k Posts
    T
    I agree. I would be willing to purchase an upgrade for the Turbo Arrow package.
  • Import GNS 530 Flight Plan?

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    sunmoon2233S
    @copper Thanks for the reply. Very informative!
  • Automatically charge flight

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    CraigC
    You are best off asking this question on the dedicted AH2 support forum: ah2.justflight.com
  • MSFS DC F-15E

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    T
    @DC1973 Hi again and thanks again for the quick response. Unfortunately the coordinates displayed on the F-15E aren't even close to actual coordinates. The readout on the ground at KNQX at start up was 0.4289 and -1.4260. I converted those to degrees and minutes, which are N0 25' 44.04" W1 25' 33.60". The coordinates for Key West Naval Air Station per Jeppeson are N19 54.4 and W 075 12.4 I've been flying FSX for years and the coordinates for any aircraft I flew were spot on real world coordinates. It appears that the MSFS coordinates are off by a lot--or else I am! EDIT: Sorry, I had the F-15E position readout at Key West correct and the conversion to N 0 25' 4404" W 1 25' 33.60" correct but I erroneously showed the Guantanamo NAS coordinates instead of the Key West NAS correct coordinates of N24 34.5 W081 41.2 Upon arrival at MUGM the F-15E position readout was 0.3475, -1 3127, which converts to N 0 20' 50.99" W1 18' 45.72. Per Jeppesen the correct coordinates for Gitmo NAS are N19 54.4' W075 12.4'. Sorry for the confusion.
  • This topic is deleted!

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  • Concord msfs

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    DC1973D
    @anthony96 It's in the works for this summer, but I'm awaiting proper supersonic support from MSFS as it's important for the autopilot to work at those airspeeds ( it doesn't very well at the moment beyond supersonic ).
  • F15 Airbrake

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    TigerclawT
    @Stwutter The bind you are looking for is "Spoiler". Best set up with an axis instead of a buttons, so "Spoiler Axis" is best. You have more control that way.
  • How to vote?

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    S
    Got it. Thank you
  • Stupid Installer question

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  • FS Academy VFR Lessons Don't Seem to Work Right

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    F
    @Derek Ok thanks
  • MSFS DC F-15C

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  • F15 unusual steering problem

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    V
    @Smykel Ensure you set the Flight Model option to 'MODERN' in the MSFS Options (OPTIONS > GENERAL > FLIGHT MODEL). That will sort this issue for you.
  • F-15 Autopilot Controls

    f-15 autopilot
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    S
    Thanks much for the quick feedback. I've since discovered your thread on the MSFS forums as well. Thanks for having the open dialog with the player community. I did purposely wait until 1.0.1 prior to purchasing and these efforts have turned the tide on this aircraft. Take pride in knowing the sonic boom scares me every time.
  • F-15 persistence.cfg file?

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    HotzonerH
    @DC1973 @DC1973 said in F-15 persistence.cfg file?: @Hotzoner Hi, there doesn't seem to be a way at present. What you could do is create several different flightmodel.cfg files and enter the required weights into each, depending on what load-out you want, and then just swap the files for whichever one you need each time you fly. That's about the only way I can think of at the moment, hope this helps Understood, I will give that a try. Thanks for the suggestion
  • POV HAT MSFS 2020

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    G
    @DC1973 Thank You Sir!
  • How use the paintkit include in the document folder of the airctaft ?

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  • Grenadines serial

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  • Problem Cold Starting After Update

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    DC1973D
    @mccool318 Later next week, as the custom sound pack is almost ready so I will be able to release it together with all the updates and bug fixes, rather than have two updates within a few days of each other.
  • So whats the Texture Repaint Process in MSFS 20

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    W
    thanks for the qwik reply ...hopefully will have some content ...soon
  • Paint Kit

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    DC1973D
    @Whisky_Tango_Foxtrot GIMP is free, and you can save the files in GIMP to PS format so you can then carry on as usual. I cannot compile and compress the GIMP files in PS format as it flattens all the layers, that's the only reason they're still in GIMP format. So, just open using GIMP, save to PS format, and you're good to go.
  • Updates for F-15 for FS 2020

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    V
    @highland74 Yes of course, any future updates will be free, you'll receive an email advising you of the update and then you'll just need to redownload the aircraft from your Account.