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7.9k Topics 43.0k Posts

  • A category to cover all discussions about the F70 & F100 Professional

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    290 Topics
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    MarkM
    I've just looked into this, and the manuals list the absolute Maximum Weights of the F70 and F100. Between the two aircraft, there are almost 20 different Maximum Weights that the real aircraft are certified for. Those can vary based on the specifications the aircraft left the factory with, as well as service bulletin modifications. The aircraft we simulate are each based on one of those Maximum Weights, but they aren't based on the absolute Maximum Weights listed in our Operations Manual. The F70 we simulate has a MTOW of 37,995kg, and the F100 has a MTOW of 44,450kg. We'll make a note to take a look at the weights in the Operations Manual the next time it's updated. Mark - Just Flight
  • 516 Topics
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    M
    Not to beat a dead horse. But any news on adding the ability for you to broadcast the FMS so we can use it on hardware equipment. I personally use spad next. But others use different things. This is the only single payware plane I own that doesn't support this feature. It's important. thanks
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    SadBucketS
    @Voxen exactly how it works. the cabin heat knob is a valve that controls the flow, not the temp, and the outside air controlled by the cabin air knob is routed through the same vent as the cabin heat.
  • 66 Topics
    293 Posts
    M
    If Working Title puts the Aspen avionics natively into MSFS, that might be an option too. I thought I saw that somewhere as being on their to-do list but I could have been dreaming. It would be inserted into the panel much like the 430/530 units are now...those are Working Title's 430/530's.
  • 128 Topics
    547 Posts
    MarkM
    It looks like the correct TACAN frequency for the LKH TACAN is 39X. Mark - Just Flight
  • 440 Topics
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    T
    Sorry - been travelling (for real as opposed to in sim) and just saw this. Appreciated ... I wondered if it was something like this I was missing :). I will check it out soon now that I am finally back in town for a good while.
  • 730 Topics
    4k Posts
    MarkM
    Could I kindly ask you to raise a support ticket for this with Just Flight Support at the following link: https://www.justflight.com/support Our support team is best positioned to provide assistance and troubleshooting. Mark - Just Flight
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    DerekD
    @badgersausages This sounds like something Just Flight or Just Trains support could help with. There are links on their websites www.justflight.com and www.justtrains.net See: https://www.justflight.com/support https://www.justtrains.net/support
  • 191 Topics
    758 Posts
    C
    @Mark Hi, I’ve shelved the Hotas 4 and reset alot of my settings, including the DualSense bindings, and everything is working great now. Spotting the trim sensitivity setting was a game-changer too. Thanks for the help
  • 237 Topics
    1k Posts
    MarkM
    Yes, that is intentional. We removed the tutorial flight files from our aircraft packages in order to comply with some MSFS Marketplace requirements. The manuals likely do still refer to the tutorial flight files, and it is something we have logged to get corrected the next time the manuals get updated. The old tutorial flight files simply loaded the aircraft at the location stated in the tutorial flight; they didn't affect the aircraft systems in any way. So as long as a flight is loaded at the departure airport stated in the manual, it'll still be possible to complete the tutorial flight in full. Mark - Just Flight
  • F-15 Is the plane too slow?

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    HotzonerH
    SUPERSONIC FLIGHT IS NOW POSSIBLE ON MSFS "MODERN FLIGHT MODEL"!!!?!?! Yes. Long story short the modding community has discovered that setting to zero certain parameters in the flight model configuration, it is actually possible to get planes to go well beyond Mach 1.0 which seemed, initially, an hard-coded limit in the flight model. Quoted by Dino Cattaneo (IndiaFoxtEcho).
  • F-15 HUD Blurry/Too light

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    DC1973D
    @justintx99 The HUD only works properly in DAA texture mode ( sim settings ). This is a limitation of the simulator due to it preferring HTML coded gauges, rather than the XML coded gauges that developers have been using for the past 15 or so years. It's going to be a while before we can learn to convert all of our code into the new format, or find a similar work-around to avoid that tearing.
  • External view G-Vapor clouds on wings

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    DC1973D
    @farazmobin47 It was just a placeholder effect brought over from Prepar3D that looked okay there but doesn't really cut it in MSFS. Well over half of folks who commented on it felt as though it would be better without.
  • Afterburner issues

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    DC1973D
    @farazmobin47 Great work! I will attempt the same, probably for the next update though as this one is taking up all of my time at the moment. Will move those burner flames into the correct position though
  • This topic is deleted!

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  • F-15 FPS drop inside cockpit. (Bug Report)

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    DC1973D
    @Mr-Robota SOLVED! Figured out the problem, update will contain the fix, due for roll out on Tuesday now to give me time to implement it on all four aircraft.
  • F-15 Liveries

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    N
    @DC1973 Fun Fact #3 - Because the airbase was on the edge of the Royal Palace, we were not allowed to fly past 10 pm unless we had a planned exercise or it was a real emergency. In the height of the Cold War and because we were one of the main interceptor squadrons for when the Soviets would test us, this did happen more than one would think.
  • AH2 MSFS 2020 - Frozen Auto-Pause

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    HalalPilotH
    @JGS Go into your settings and controls. Bind a key to Pause and Unpause. I don't know why they decided to make these two different commands, but they did. Normally it would be P to do both functions. I have mine set to P for Pause, Shift+P to unpause. Active Pause won't work for this. It's a shame that Asobo didn't make this a default thing but whatever. That's the solution even if it doesn't make sense. Maybe the AH devs can add this as a note near the option for Auto Pause so that others don't have this issue.
  • F-15 Bug Reports/feedback

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    M
    @DC1973 said in F-15 Bug Reports/feedback: @Marin_Marinov Hi, glad you're enjoying the Eagle! The issue with some users in the cockpit with FPS loss seems to be linked to the gauges, especially the HUD. I might have a solution to it and am testing at the moment. If it works out, then it will be with the first update later this week Great, glad to hear that. Keep up the awesome work.
  • F-15 install errors

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    C
    @Derek #48281
  • D and I variant?

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    DC1973D
    @Samey101 Just letting you know that these aircraft types now have their own folders, so they show up as separate aircraft. This week's update will have that sorted.
  • F-15 Engines startup. (Bug Report)

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    DC1973D
    @Mr-Robota Fixed for the first update, out this week.
  • Palma

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