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  • 387 Topics
    2k Posts
    R
    Hi folks, I notice on the APU panel in FS2024, when you shut the APU down, the RPM and TGT both spool down slowly. Of course, I don't have access to real a/c as JF do (and Ryan, who is very helpful on these forums), but my understanding, purely from footage I've watched, is that the APU doesn't really spool down so much as shut straight off, and both gauges simply flick straight to nought (always struck me as odd on the 146, that). This is certainly the case (and simulated) in the JF 146. Is this different on the RJ IRL? Or is this a bit of a bug/sim-ism?
  • 2k Topics
    11k Posts
    PondimusP
    No luck, unfortunately, but the help is appreciated. Hopefully Asobo will see the light, soon. Thanks!
  • 57 Topics
    247 Posts
    B
    Managed to get on before leaving. Did a proper reinstall still the same. Convinced it was something in my settings. Had a look around and not one of my switches wasn’t in the same position as usual. Flicked that to the normal position and bingo. It was mapped to ‘toggle engine 1 fuel value‘. Removed the binding so won’t happen again. Once again thanks for your reply. It made me do more digging.
  • 112 Topics
    483 Posts
    Y
    https://community.justflight.com/topic/8933/state-saving-in-the-a36-doesn-t-work
  • 388 Topics
    2k Posts
    O
    I think it must be the navdata for that particular airport. Possibly the third party addon messing with it. When I tried a different airport (KSRQ) it worked just fine. The SID from KATL also worked just fine in both flight plans.
  • 671 Topics
    3k Posts
    WooliesW
    Yeah would be very nice to get the amazing 146 into 2024 for sure ... I fear that the F70/100 will be ahead of getting the 146 moved up. Hopefully some news soon
  • 483 3k
    483 Topics
    3k Posts
    K
    I was having similar issues, but I think I fixed them with settings. I already had aircraft traffic quantity and parked a/c quantitiy to none, but there's another setting called "characters quantity". I have no idea what that is, but turning that off too seemed to fix it. Now I load into a major airport and there's traffic all over. With "characters quantity" on I was getting either no traffic, or like a single plane. Just posting this in case it helps anyone else out.
  • 181 Topics
    718 Posts
    MarkM
    Typically, behaviour such as this will be related to a control assignment conflict. An easy way to confirm if this is the case is to unplug all your external hardware (Joystick, Throttle Quadrant, etc.) and then take off using only the mouse and keyboard. If the landing gear/hydraulic issue no longer exists with just the keyboard and mouse plugged in, then it is likely a control conflict with your other hardware. If this behaviour persists, could I kindly ask you to raise a ticket with Just Flight Support via the following link and one of our support team will be able to assist with further troubleshooting: https://www.justflight.com/support Mark - Just Flight
  • 222 Topics
    1k Posts
    G
    Oh wow - I totally missed the fuel auto-switch option in the EFB Thanks for following up - will wait an see if the lights come good with the next few MSFS updates.
  • 361 Topics
    2k Posts
    S
    @Delta558 No worries, have fun! I investigated it a bit further in the meantime. The trim tab seems to have a lot more impact on the overall lift coefficient than the elevator itself - which is odd to me. I tried to map my joystick to the trim axis and the trim to the elevator axis and that actually gave me realistic control over it in slow flight (looks very funny to steer that thing but only the trim tab moves). Can you try landing that thing without trimming it, because that seems to be the core of my problem - i.e. without trim, no slow flight possible because elevator alone cannot create enough lift with that low power setting.
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    DerekD
    @techstepman said in Sim Skunk Works Lockheed Martin TF-104G and Sim Skunk Works Lockheed Martin FRF-104G 'Starfighter': @derek between 10k feet and 30k feet the afterburner does not work. I dont know much cause im new in the addon and sim hobby but one would expect a paid mod team to be more honest. They say they fixed the bug but its still there. They are also impossible to contact. And the plane still has no weapon visuals. Have you tried contacting Support? They can usually help with this kind of thing. https://support.justflight.com/support/home https://support.justflight.com/support/solutions/folders/17000140072 https://support.justflight.com/support/tickets/new
  • A Quality Light Twin! Please!!!

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    4 Votes
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    MartynM
    @tensim No firm timelines just yet but it'll probably be next in the queue after the Archer III, which follows the Tomahawk
  • NDB frequency in Black Square Velocity XL?

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  • CFD

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    R
    @mace_rb There was ( is? ) a very neat mod for Kerbal Space Program of all things, which analysed the shape of your vehicle using voxels in order to calculate wave drag, along with prroviding some half decent aerodynamics ( and some analysis tools that probably did more for my understanding of fluid dynamics than a year at uni ). I think that was done in something like 2015, too. I was rather expecting something similar here, I can't believe they're really basically giving you a tube - what is there for wings? anything at all?
  • Piper 28-181 Archer II

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    R
    @martyn said in Piper 28-181 Archer II: @piper28dennis83 We don't have an Archer II in development but our Archer III will be coming to MSFS: https://www.justflight.com/product/pa28-181-archer-iii-x-plane Is the GA team just going to concentrate on porting existing aircraft ( until they run out of them at least ) or could something like a PA-24 be considered? despite it being about the same size as the 28s that's a very different beast - which I guess means a much longer development period. It might be possible to have too many PA-28s
  • FSRealistic Pro purchase price

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    DerekD
    @clarked3 You should receive a ticket number automatically. If you don't then try again.
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  • Black Square Velocity Canard Elevator Moves Wrong Direction

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    DerekD
    @darthmelbius said in Black Square Velocity Canard Elevator Moves Wrong Direction: Not sure where we post bugs but the elevator on the canards operate in the wrong direction. Pulling back the stick the elevator should go down not up as with conventional aircraft. If you can raise a support ticket at Just Flight's support they can look into it: https://support.justflight.com/support/home https://support.justflight.com/support/tickets/new
  • VR-friendly non-glass cockpit aircrafts?

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    Z
    Welp, looks like I found one, Ju-52 from marketplace. twice the bang for half the price of other planes I mentioned.
  • Concorde MSFS SU9 fuel transfer bug?

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    J
    @dc1973 and thanks Atebis for your answer. I haven't flown Concorde lately because I was stuck with this. I followed the 2 procedure versions the manual and the checklist. Now sometimes the game has to be started and restarted and things will be fine. I will jump into the concorde cockpit, cross my fingers and try again All the best Julean
  • Concord very twitchy after takeoff

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    DC1973D
    @jumboag Not seen this myself but I do notice that controls on my MSFS need "wiping out" before take off otherwise the settings don't seem to be detected ( ailerons are super sensitive for instance ). Once moved to their limits, they work fine again. Seems to be MSFS related ( I'm on a X-52 pro )
  • INS variable binding name

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  • Real taxiway Europe and USA activation problem

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    AleItalyA
    @derek Ok Thanks AleItaly
  • how to update Navigraph AIRAC updates

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    J
    It appears the BAE 146 currently uses the sim database, probably courtesy of the WT4 FMS onboard. When they implement the new one, perhaps then it'll be something Navigraph can update. For now, I think it's enough to have Navigraph update the sim data, though that causes its own set of issues.
  • CONCORDE shrill warning tone

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  • Passengers

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    W
    sorry for taking so long, this did not work, when i was in the cockpit I turned around and there was no door to go through, I will try to look for the youtube vid that explains how to see passengers thanks for your help guys
  • Concorde Strobe Lights

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    DC1973D
    @scottw Thanks Scott, will note this down for a future update, easy to add them
  • How to redeem reward points

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    E
    @derek Thanks!
  • PA-38 Release Date

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    N
    @martyn Any update for this project? Im learning to fly in a real PA-38 at the moment and keen to get some sim time on it as well.