MSFS Products

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  • 153 Topics
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    UPDATE: I've just had it happen while taxing at KSMF, an airport I use all of the time and have never had problems with, anywhere, I'm nearly 100% certain it's not the airport.

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    I have tried the Turbine Duke, it works 90% but the altitude indicators and baro numbers are wrong. That makes it unplayable for the moment. Also something fishy seems to happen with the amperometers fluctuating more than usual and the cabin thermometer is showing wrong temperature in comparison with the tablet which seems to be the correct one.

  • 52 Topics
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    Thanks so much for getting back to me. I know JF is very busy with the new RJ, so I appreciate it. I'll try what you mentioned, not just for the Tomahawk, but for the BkSq mods as well.

  • 97 Topics
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    The TFR does not have a coupled autopilot mode in the Vulcan. Once an altitude is set on the TFR height selector, the pitch attitude required to maintain that height above the terrain will be displayed by the flight director. This is how is works in the real aircraft too.

    Mark - Just Flight

  • 281 Topics
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    Thank you for reporting this. This is something we have logged on our internal bug tracker and is something we plan to investigate ahead of the F28 V2 update. I suspect it's caused by a limitation of having a single GPS unit in the aircraft, but we will investigate that further.

    Mark - Just Flight

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    From my experience, go into SYNC mode, follow the FD and trim out the plane. Once you are at a point where you only need minimal control inputs, the AP should be stable enough again once you disable SYNC.

    It seems to be a runaway condition somewhere in the AP code that sometimes starts to overcorrect deviations and can't get back to stable without manual intervention, but once you've intervened it tends to remain stable for a long enough time again. Usually that happens on slowdown for descent/arrival/approach (somewhere below 220kt) and is easily corrected.

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    FS Traffic is not officially compatible with FS Hud so this isn't something we would be confident in answering. We do, however, have FS Hud compatibility logged as a feature request on our internal trackers.

    Mark - Just Flight

  • 155 Topics
    642 Posts

    The flaps in the Hawk are controlled by the standard flaps control assignments within the simulator. The most likely cause of the flaps remaining in the down position will be a control on your external hardware extending them. An easy way to test this is to unplug any external hardware (joystick, throttle quadrant, etc) and then restart a flight. If that fixes the issues, then that confirms the issue will be linked to the external hardware.

    If the flap standby lowering system is triggered, the flaps will be locked in the fully extended position and will require a restart of the flight to reset.

    Finally, if state saving is enabled on the EFB, the aircraft will load in the state it was previously left in. So if flaps were fully extended at the end of the previous flight, they will be fully extended at the start of the next flight.

    Hope that helps.

    Mark - Just Flight

  • 192 Topics
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    @Mark : Ok, thanks !

  • 318 Topics
    2k Posts

    Thank you for the feedback. I have added this to our internal feature request tracker as something to consider adding in a future update.

    Mark - Just Flight

  • A Quality Light Twin! Please!!!

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    @tensim No firm timelines just yet but it'll probably be next in the queue after the Archer III, which follows the Tomahawk

  • NDB frequency in Black Square Velocity XL?

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  • CFD

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    @mace_rb There was ( is? ) a very neat mod for Kerbal Space Program of all things, which analysed the shape of your vehicle using voxels in order to calculate wave drag, along with prroviding some half decent aerodynamics ( and some analysis tools that probably did more for my understanding of fluid dynamics than a year at uni ). I think that was done in something like 2015, too. I was rather expecting something similar here, I can't believe they're really basically giving you a tube - what is there for wings? anything at all?

  • Piper 28-181 Archer II

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    @martyn said in Piper 28-181 Archer II:

    @piper28dennis83 We don't have an Archer II in development but our Archer III will be coming to MSFS: https://www.justflight.com/product/pa28-181-archer-iii-x-plane

    Is the GA team just going to concentrate on porting existing aircraft ( until they run out of them at least ) or could something like a PA-24 be considered? despite it being about the same size as the 28s that's a very different beast - which I guess means a much longer development period. It might be possible to have too many PA-28s ;)

  • FSRealistic Pro purchase price

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    @clarked3

    You should receive a ticket number automatically. If you don't then try again.

  • This topic is deleted!

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    @darthmelbius said in Black Square Velocity Canard Elevator Moves Wrong Direction:

    Not sure where we post bugs but the elevator on the canards operate in the wrong direction. Pulling back the stick the elevator should go down not up as with conventional aircraft.

    If you can raise a support ticket at Just Flight's support they can look into it:

    https://support.justflight.com/support/home

    https://support.justflight.com/support/tickets/new

  • VR-friendly non-glass cockpit aircrafts?

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    Welp, looks like I found one, Ju-52 from marketplace. twice the bang for half the price of other planes I mentioned.

  • Concorde MSFS SU9 fuel transfer bug?

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    @dc1973 and thanks Atebis for your answer.

    I haven't flown Concorde lately because I was stuck with this.
    I followed the 2 procedure versions the manual and the checklist.

    Now sometimes the game has to be started and restarted and things will be fine.

    I will jump into the concorde cockpit, cross my fingers and try again 🧐🤔😏

    All the best

    Julean

  • Concord very twitchy after takeoff

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    @jumboag Not seen this myself but I do notice that controls on my MSFS need "wiping out" before take off otherwise the settings don't seem to be detected ( ailerons are super sensitive for instance ). Once moved to their limits, they work fine again. Seems to be MSFS related ( I'm on a X-52 pro )

  • INS variable binding name

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  • Real taxiway Europe and USA activation problem

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    @derek Ok Thanks

    AleItaly
  • how to update Navigraph AIRAC updates

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    It appears the BAE 146 currently uses the sim database, probably courtesy of the WT4 FMS onboard.

    When they implement the new one, perhaps then it'll be something Navigraph can update. For now, I think it's enough to have Navigraph update the sim data, though that causes its own set of issues.

  • CONCORDE shrill warning tone

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  • Passengers

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    sorry for taking so long, this did not work, when i was in the cockpit I turned around and there was no door to go through, I will try to look for the youtube vid that explains how to see passengers
    thanks for your help guys

  • Concorde Strobe Lights

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    @scottw Thanks Scott, will note this down for a future update, easy to add them :)

  • How to redeem reward points

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    @derek Thanks!

  • PA-38 Release Date

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    @martyn Any update for this project? Im learning to fly in a real PA-38 at the moment and keen to get some sim time on it as well.

  • registration to just flight

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    all fixed now I did manage to download and install concorde

  • Concorde - transferring fuel for mach2

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    @dc1973 Thanks for taking a look.