MSFS Products

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  • 323 Topics
    2k Posts

    @plumps said in A/T and Autopilot not engaging:

    If you wait ages (>10 minutes) [...] all the AP/TPR/YD systems start to work again.

    well, indeed. I let it sit today reeeeally long and voilá, A/T showing green lights and good to go. will double check soon. no idea though what's going on in the backgroud when one flight A/T starts readily engaged and one time not. with very same Rj85 Lufthansa livery (official) and at the very same airport.
    BTW, clicking the fly now button as soon as it turns yellow/can be clicked did NOT do the trick, still A/T lights was grey and could not be enabled

  • 1k Topics
    7k Posts

    @Cristi I agree, that is a very handy clickspot.
    It would be great to have something similar in the Duke and TBM.

  • 54 Topics
    229 Posts

    We will be turning our attention to our PA28 and PA38 fleets in the near future and beginning the process of bringing them across to MSFS 2024. We'll be sure to share updates as the process progresses.

    The current status of the MSFS 2024 compatibility updates for our products can be found here: https://www.justflight.com/articles/just-flight-addons-msfs-2024-compatibility-status

    Mark - Just Flight

  • 103 Topics
    453 Posts

    This isn't something we were aware of, however, we suspect we may know the reason behind this (relating to how LODs are handled within MSFS 2024). We'll log this on our internal bugs tracker as something to investigate ahead of the next Vulcan update. Thanks for reporting this!

    Mark - Just Flight

  • 346 Topics
    2k Posts

    EFB Moving Map is completely black for me. The map appears briefly but disappears again. Is this the same for you?

  • 659 Topics
    3k Posts

    Try using a touch of into wind aileron, but not too much as the roll spoiler will lift on the same wing.

    On the aircraft we would use nose wheel steering and in the early stages full aileron into wind. As speed increased the rudder would be fed in as speed increased and it replaced the use of nose wheel steering to keep straight, the aileron input also reduced as speed increased to just enough to keep the aircraft straight and wings level.

    The take-off. crosswind limit for the 146-100 is 33 kts,-200 is 30 kts and the -300 is 35 kts.

    The aircraft was subject to limitations on the setting of take-off power when the wind speed was greater than 25 kts and more than 55*off the r/w heading… but I suspect you won’t want to know that?

  • 420 Topics
    3k Posts

    This is great to hear that FS Traffic is merging on over to 2024. I bought kind of late into the game (considering I have a bunch of other free and paid traffic mods) but this had the best for me.
    Need beta testers?

  • 169 Topics
    673 Posts

    Hi,

    I notice that the RAT briefly deploys on shutdown. Does/Did the real aircraft do this, or is it a sim limitation?

    Thank you

  • 196 Topics
    1k Posts

    @Mark Awesome. I can't. Thanks!

  • 322 Topics
    2k Posts

    Unfortunately, it's possible to access the aircraft.cfgs in product purchased from the in-game marketplace version.

    It may be worth trying the AIRPORT VEHICLE DENSITY setting if you haven't already, but I suspect the settings in the aircraft.cfg may overrule that setting for the player aircraft.

    Mark - Just Flight