@N293WK Thank you very much. This was indeed the problem. @Derek I never received any feedback for my open support tickets. No I cannot even login any more as the page "log in as customer" comes up with "file not found"... Glad I got the issue solved from this friendly formum. Thanks to all
Is there any way of dialling down the levels of sound volume on the Hawk? At present the volume of all sounds appears to be out of step with other aircraft in the sim. As a result, when loading up the aircraft having previously flown something else, it's necessary to turn down the master volume in the sim settings in order to hear yourself think. Then, when switching to any other aircraft, you need to remember to turn up the master volume in the sim again.
@mccool318 Later next week, as the custom sound pack is almost ready so I will be able to release it together with all the updates and bug fixes, rather than have two updates within a few days of each other.
@Whisky_Tango_Foxtrot GIMP is free, and you can save the files in GIMP to PS format so you can then carry on as usual. I cannot compile and compress the GIMP files in PS format as it flattens all the layers, that's the only reason they're still in GIMP format. So, just open using GIMP, save to PS format, and you're good to go.
Yes, those edits do allow changes in the loadout to become permanent, but most folks aren't familiar enough with the process to try it out. You've done good work! 🙂
The fuel tanks are coded to be visible when there is fuel aboard, but also have an "un-used" quantity of 10 gallons, so that when they run out of fuel they don't disappear off the wings in flight, which would be unrealistic. That's why you can't add them in the game after your edits
Yes, lots of folks want the Eagles lights to match the real aircraft - it's actually red on the right and amber on the left in the real aircraft, which is actually opposite of what almost all other aircraft carry. I will be changing this for the next update to match the real F-15. The forward wing lights are both red on the F-15, again different to most commerical aircraft which carry a green on the right.
Panel light switch is on right hand side panel, near the cockpit wall, and is tagged.
SUPERSONIC FLIGHT IS NOW POSSIBLE ON MSFS "MODERN FLIGHT MODEL"!!!?!?!
Yes. Long story short the modding community has discovered that setting to zero certain parameters in the flight model configuration, it is actually possible to get planes to go well beyond Mach 1.0 which seemed, initially, an hard-coded limit in the flight model.
Quoted by Dino Cattaneo (IndiaFoxtEcho).
@justintx99 The HUD only works properly in DAA texture mode ( sim settings ). This is a limitation of the simulator due to it preferring HTML coded gauges, rather than the XML coded gauges that developers have been using for the past 15 or so years. It's going to be a while before we can learn to convert all of our code into the new format, or find a similar work-around to avoid that tearing.
@farazmobin47 It was just a placeholder effect brought over from Prepar3D that looked okay there but doesn't really cut it in MSFS. Well over half of folks who commented on it felt as though it would be better without.
@farazmobin47 Great work! I will attempt the same, probably for the next update though as this one is taking up all of my time at the moment. Will move those burner flames into the correct position though 👍
@DC1973 Fun Fact #3 - Because the airbase was on the edge of the Royal Palace, we were not allowed to fly past 10 pm unless we had a planned exercise or it was a real emergency. In the height of the Cold War and because we were one of the main interceptor squadrons for when the Soviets would test us, this did happen more than one would think.
@JGS Go into your settings and controls. Bind a key to Pause and Unpause. I don't know why they decided to make these two different commands, but they did. Normally it would be P to do both functions. I have mine set to P for Pause, Shift+P to unpause. Active Pause won't work for this. It's a shame that Asobo didn't make this a default thing but whatever. That's the solution even if it doesn't make sense. Maybe the AH devs can add this as a note near the option for Auto Pause so that others don't have this issue.
The issue with some users in the cockpit with FPS loss seems to be linked to the gauges, especially the HUD. I might have a solution to it and am testing at the moment. If it works out, then it will be with the first update later this week 🙂
Great, glad to hear that.
Keep up the awesome work.👏