@sluflyer06 yes, but that's not full time. 'Real world' involves shifts and can be quite demanding, the flight dynamics has to fit in around it and family.
@Martyn Sorry it's my mistake!
FS2020's navaids are not the same as Navigraph's navaids. For example the VORDME DUB has a range of 130NM on Navigraph while it has a range of 38NM in FS2020. I use Littlenavmap with Navigraph navaid for this I had problems. I solved using Navigraph Navaid on FS2020 which updates the navaids on FS2020 (this program is still in BETA but it solved the problem).
@anderson here is the answer I got from JF support asking for LVar
"You can find all the Lvars in the sim by turning on developer mode and from the drop down menu selecting "Model Behaviour Debug" and clicking on "Local Variables".From there you can search for any Lvar in the aircraft"
Quite a remarkable thought to know the level of realism modelled here. I figured that adding 10% more fuel on the right wing more or less levelled out the left roll to compensate for the pilot's weight.
Sure. The default key binding is control + F2 to reduce + Ctrl + F3 to increase. It should be trivial to set to two separate buttons. I don't have the doc in front of me but I bet ontrol F1 and control F4 set prop RPM to minimum and maximum respectively.
Search for 'Increase propeller pitch’ and ‘decrease propeller pitch’ when editing controller assignments.
Yep, you guys made an amazing bird. Such a joy to fly and so well optimized for VR ( I cannot emphasize that enough, excellent work). I get more VR perf out of it than the stock c172 classic. Bravo. I owned the XP version as well and I love how challenging it is to land properly.