@Delta558 said in Taking off:
If the sim reads from the control surface (as we are regularly told), then when that stops moving there should be no further effect.
If the sim is using the actual control surface for the flight model, which is implied by the previous Asobo videos I have seen on the "modern" flight model behavior, then yes, it will not have any further effect when it reaches maximum deflection... but if it only takes half of the joystick or pedal movement to reach that point, then the joystick is twice as sensitive as it should be!
But, if it works like X-Plane, where the visual model animation and the actual flight model are completely separated, and only the visual deflection for the rudder is doubled, not the flight model rudder deflection, then it would not affect the actual joystick sensitivity... I don't really know which way this sim actually determines the flight model, but the visual animation is clearly wrong...