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PA-28R Arrow III

609 Topics 3.8k Posts
  • Request: Disable the the altimeter hold function from the EFB

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    GoatfriendG
    @weptburrito Thanks a lot! I have not tried it yet but your explanation looks easy to follow.
  • New problem, turns left/right in the air

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    W
    @Precog no not necessarily the only solution. There is the rudder trim. This will help a bit but not 100%. Here’s a simple explanation of couple aviation terms. With your head... Look up look down, this is pitch Look left look right, this is yaw Tilt your head left or right, this is roll (or bank) So the left turning your seeing is really a bit of left roll from the prop, right? So applying a bit of right rudder (the rudder controls yaw...L and R but not really the roll) it can help a bit. Some planes will also have an aileron trim (ailerons are what make the plane bank/roll L and R) which are more helpful, but this plane doesn’t have that so long story short, yes, you have to always manage the plane. Being new to flight sims be patient, there’s a lot to learn!
  • V0.7.0 a little too slippery?

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    W
    This is also what I was seeing [image: 73f219f6-30de-4ace-9a7c-9cda9c4f3eee.jpg] I also noticed that peak EGT would lower with increasing altitude. That was something I'm pretty sure didn't happen pre-7 but I also have no idea if that would be realistic or not.
  • Sudden veering on takeoff

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    W
    @Majick This is a sim issue (weathervaning) and has been brought up multiple times throughout this forum and the MSFS Forums
  • King of the World

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    HalalPilotH
    @jsbrewster1 Thanks, I got it working.
  • Configuring Arrow with Streamdeck (SimConnect events)

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  • No chocks/tie downs

    Moved
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    KevyKevTPAK
    Same issue here... Works in 2D, not in VR. (Turbo Arrow III/IV)
  • Takeoff and Landing with strong cross wind

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  • ADF range only 13NM?

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    P
    Oh, didnt know that. 15 Miles range for NDB is quite low! Thanks for the clarification
  • MP pressure different than QNH

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    C
    Your MP should match the altimeter setting that gives you an altitude of 0ft on the altimeter. That means that MP equals QFE, not QNH. QNH (which is what you have set in your image, which means the altimeter is indicating your current altitude as referenced to sea level) is the pressure at sea level for your current location, which you could read if you were to dig a well all the way down to sea level.
  • Greaser Landing Possible?

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    N
    @BernieV Thanks, I will continue to try I've noticed that if I release back pressure the instant I contact the ground, it reduces or removes the bounce, but that usually ends up slamming the nose wheel into the ground. I suppose there is a balance somewhere between the two that I need to find
  • Problem with the throttle

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    D
    @davidcrum sounds like you have multiple options assigned to the throttle, what you are describing usually occurs when there are two inputs conflicting, one is set at full and it resets the one you are using when that becomes stationary for any length of time. It could be either a conflict in the MSFS controller setup, or between that and FSUIPC if you have that installed. I know it sounds basic, but I have done it myself by mistake and it's as easy to do as it is frustrating!
  • Garmin 530/430 - cannot switch on...?

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    Bozone74B
    Thanks for the super fast response! The 2.1 update fixed the issues. Awesome job!
  • Sunken wheels

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    RetiredMan93231R
    This problem has been fixed in the latest release (0.7.0).
  • Red dome light always on

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    K
    @Martyn Thank you for making the Red light persistent! It's those little touches that are really nice. I love the Red light. Wish that was an option on more planes. For a night flight I usually set the Dome at setting 3 and turn off the brighter instrument lights. It gives the whole interior a nice red glow and very easy on the eyes.
  • Pilot Avatar won't change

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    L
    Hi, So I just tried again after installing 0.7.0, which reset the aircraft.cfg, and it's the same behavior. I set both the pilot and copilot to Pilot 2 and I see the guy in the sweater. So I exited the program, swapped the Pilot and Copilot attach nodes, and re-entered, and still the same. It's a very minor gripe, but one I'd really like to figure out. Thanks!
  • Difficulties taking off and landing

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    B
    Real life Arrows have relatively high pitch control forces. You learn early on to use trim to control all but very minor pitch changes unless of course you're trying to make up for missing a session at the gym. I tend to use a little more up trim on final approach then required for the airspeed I'm trying to maintain. This requires a a little forward pressure on the yoke. When it's time to flare for landing, I just relax the forward pressure and pitch to maintain the right sight picture between the nose and the end of the runway. That usually results in a very smooth Landing. Whether or not you agree with this approach, the JF Arrow behaves very close to the real deal in the situation.
  • This topic is deleted!

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  • Refueling and moving the aircraft on the ground

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    F
    @RetiredMan93231 said in Refueling and moving the aircraft on the ground: The small Pushback Tug is not currently configured as an available ground service for this aircraft... Pushback can be done manually by pressing [SHIFT] + [P]. ... in fact it doesn't work ... but Martyn's previous answer said yes .. ok now all explained. Thank you
  • [v0.6.0] Ground Check - Propeller test produces 300 RPM drop maximum

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    hangar_101H
    @Martyn I see a fix for the prop rpm drop issue is on the list for v0.7.0, that´s amazing! TY! [image: 96bcbf7f-0868-4523-9d74-eaf8b960c406.png] Just for your information, the Turbo has the same issue but there´s no fix for it in the list of v0.2.0 though. [image: 049165ad-ba0a-4267-9cb5-d53e5f17306f.png]