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Piston & Turbine Dukes

483 Topics 2.9k Posts
  • Small visual glitch on the engine trend monitor instrument

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    Black SquareB
    I just spent about an hour looking into this, because I can't let something like this go either once I've seen it. I thought it was something with the font, but the font widths appear to be perfect. It's not the bearing, and it's not the kernings, and every single point on every single glyph is at the correct horizontal location to the integer... I'll try to keep this short by telling you where I stopped for the night... I stopped when I realized that setting different font sizes would change whether the numbers moved to the left or right... I'll see if I can find someone who knows fonts better than I do to look at this, but in the meantime, I hope you don't mind that this is not particularly high on the priority list. I assure you that it will hurt me deep inside every time I see it now, though.
  • Crucial system for authentic 70's ops completely dysfunctional

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    OrlaamO
    Real smokers just flick the ash out the window anyhow or use a beer can
  • Fuel Selectors/Pumps

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    OrlaamO
    Sounds good. I figured as much regarding the "on" setting. Thanks for clarifying.
  • Surface Deice no switch movement using L:var_SurfaceDeiceSwitch

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    Black SquareB
    Hey, that just means you're flying like the real pilot that you are! I'm not going to fault anyone for having fun with flight simulator, but neither of us would choose to be PIC of an airplane that we had not fully acquainted ourselves with on the ground and in the literature first. It actually delights me to hear that you're taking the aircraft so seriously, because that's how it was designed to be treated.
  • AAO assignments showcase video

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    K
    @Burnhaven I think I have the Throttles, Prop and Mix just set in MSFS and not with any other hardware addons. I have no issue with the TPM levers. I also just added my CH Product Throttle Quad to my simpit to get more 2 way switches and additional levers. It something I've be meaning to do for a bit now but havent gotten around to it until today. I have so many usb devices hooked to my system its crazy. I think I'm at close to 30 usb ports used now?! Heres a 40 sec video showing the CH Quad and where I mounted it in the sim. https://youtu.be/N4qUMN3sd7A
  • Engine performance per tablet

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    Black SquareB
    You're right about that! I see exactly where that was accidentally removed between my TBM and the Dukes. Thanks for pointing it out. Fixed it already!
  • Small gap around windshield voltmeter

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    Black SquareB
    Fixed. Thanks for the screenshot!
  • ELT no sound

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    Black SquareB
    I've never encountered an ELT in real life that produces any audible sound unless you have your headset on and are tuned to 121.50. I've wanted to implement this (along with ELT triggering from hard landings, as many instructors know well) for a while now, but just haven't gotten around to it.
  • Show Copilot from Inside Bug

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    Black SquareB
    Thanks for the video. That's really bizarre. Unfortuately, I would have loved to see my payload interface too, since that would give us an idea of what the variables were actually doing, not just what the native payload interface was showing. I've checked over the code again, and I really see nothing wrong on my end. The native payload manager is notoriously buggy when it comes to updating and reading the payload variables, so I would not be surprised if this was a simulator level weirdness. If you're willing to look into this a little more, I would suggest removing any payload addons from your community folder, and then trying to adjust the copilot's occupancy from my payload interface. Sorry this is interfering with your peaceful flying with my aircraft!
  • Turbine duke ICAO type and a tablet confused about fuel

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    Black SquareB
    Thanks for the suggestion. Will do!
  • Cabin environmental bug - see video

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    D
    Oops disregard I just read above that some valves are push to open and others are pull to open.
  • VR Clicking spots are odd

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    vdallaquaV
    @Randolf said in VR Clicking spots are odd: There is an option in graphics settings of the sim, something like lens correction IIRC, which should rather be named offset all my clickspots by random amount. Try turning it off. mine is off
  • Turbine Duke - Generator Overcurrent CBs broken

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    D
    @Black-Square You're right, it was the overcurrent protection. Interesting. I just now tried failing that and the red overcurrent failure itself to see if the generator would melt haha. I don't understand how anyone could or would hate the tablet, the systems depth is the best part....I dreamed about flight sims being this good my whole life. It would be an honor to beta test your stuff. I'm on the beta team over at HotStart, you can ask Toto about some things I've found with the Challenger 650 that nobody else did lol. Maybe PM me your email address or something, would love to talk more about that.
  • "Go around" button in piston Duke

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    J
    Ah, thank you.
  • KI206, no GPS signal coming through

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    M
    Sorry for the late reply. I absolutely support older navigational stuff. In FSX times I flew the Stratocruiser across the pont using weatherships and celestial navigation (although a bit simplified) and I am quite firm in using the INS. However I love realism, so I'd either go old school, radio navigation + RNAV, or simulate a panel how it would fly today- with GNS or GTN. If I would update the panel on an aircraft like the Duke with modern avionics, I would certainly through out all the old radios, transponders and outdated stuff like the RNAV unit, which would clean up the panel and save some weight after all. It would be great if we could opt for a panel without the RNAV unit (and in this case, the copilot's HSI could be used for GPS2 / NAV2).
  • Binding Duke Autopilot trim to Honeycomb Alpha/Bravo

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    M
    @Randolf worked perfectly, many thanks!
  • Autopilot navigation with KNS 81

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    No one has replied
  • duke emergency landing gear control??

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    Black SquareB
    Yes, and yes! The "Landing Gear Manual Extension" checklist will walk you through the process and position the camera so you can easily turn the handle.
  • AAO for Turbine start up switches

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    Black SquareB
    Amazing video again. Thank you for the clear explanation. Indeed, anything is possible with my aircraft and hardware bindings. Someone else will have to advise exactly how to achieve this with Axes and Oh's, but I can tell you the exact L:Var sequence you're looking for to achieve it. From left to right... Position 1: L:var_FuelPumpSwitch_L = 1 L:var_StarterGenSwitch_L = 1 L:var_IgnitionSwitch_L = 1 Position 2: L:var_FuelPumpSwitch_L = 0 (0 = WING, 2 = AUX) L:var_StarterGenSwitch_L = 1 L:var_IgnitionSwitch_L = 1 Position 3: L:var_FuelPumpSwitch_L = 0 L:var_StarterGenSwitch_L = 1 L:var_IgnitionSwitch_L = 0 (0 = ON, 2 = AUTO) Position 4: L:var_FuelPumpSwitch_L = 0 L:var_StarterGenSwitch_L = 2 L:var_IgnitionSwitch_L = 0 Position 5: L:var_FuelPumpSwitch_L = 0 L:var_StarterGenSwitch_L = 0 L:var_IgnitionSwitch_L = 0 I hope that helps get you started! Let me know if you have any more questions.
  • Duke Piston Gen and Invert assignment

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    Black SquareB
    Thanks for the video! It's a joy to see your setup, but I think that's also the first time I've heard the voice of one of my users outside of Flight Sim Expo. Which event are you using for the generators? I think it's just a matter of it repeating the command continuously, as I've seen this with other aircraft in the past. I'm sorry that I'm not an expert on the hardware binding software, though. Are you sending a "Toggle" command, rather than a "set" command? The inverter should be very easy if you are already working with other L:Vars. The inverter switch is... (L:var_InverterSwitch, number) 0 = Main 1 = Off 2 = Standby All other L:Vars, native events, inputs, and outputs are in the manual, if you haven't found them already. Good luck and let me know if I can do anything else to help!