@Ron-Attwood Yesterday researching the files inside the texture folder I realized that using the Arrow NA and and renaming them for both turbo III and IV, they solved that aesthetic problem
@mrbogster said in Glass of rear lamp is shifted down:
@Martyn I thought I saw this one already but didn’t see it in the pending release notes. Are you guys aware that the lamp on top of the tail is pointed left instead of straight? It’s only noticeable in darkness on the turbo IV.
That should also be fixed in the update.
Yes, Flightsim.to for me. I can't believe how easy it is to upload. Screenshots that I dont have to resize, bring the size down to less than 200mb and so on.
Incidentally, I was about to have a moan about the IV paint kit but I see it's being sorted. Crikey, I thought I was going potty!
I think I've got this working as much as possible within the sim limitations. Hopefully Asobo will address the ADF volume being controlled by the NAV volume control but in the meantime I've added some workarounds.
The boring truth is that it's an object used for the yoke animations. The appearance is due to it being assigned a random texture as it's not seen from a normal viewpoint.
I have found it sort of. Soemthing to do with 3rd party repaints, mine included. I took everything out of the Community folder apart from the main turbo folder. That made the Custom work .... added everything back into Community folder restarted etc ..... and it still works so hmm LOL. Thanks for your help, I'm sure it's not really fixed and may break again , i think it'll be something to do with the aircraft.cfg files and the different handling of the combined (old school) one in the main turbo folder and separate ones used by 3rd party repaints .....