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  5. Paintkit Turbo IV UV map wrong

Paintkit Turbo IV UV map wrong

Scheduled Pinned Locked Moved PA-28R Turbo Arrow III/IV
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  • T Offline
    T Offline
    thorsten42
    wrote on last edited by
    #1

    Hi,
    the paintkit for the IV showing the UV map for the normal version III so it will be very hard to correctly match the tail section. Any chance we can get the correct UV map for IV?

    Thanks and Cheers
    Thorsten

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    0
    • F Offline
      F Offline
      frulx241
      wrote on last edited by
      #2

      I noticed this too and reported it via a ticket on Friday. They answered that the dev team will have a look into it.

      T 1 Reply Last reply
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      • F frulx241

        I noticed this too and reported it via a ticket on Friday. They answered that the dev team will have a look into it.

        T Offline
        T Offline
        thorsten42
        wrote on last edited by
        #3

        @frulx241 perfect thx... then I don't need to open another one...

        Cheers
        Thorsten

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        • C Offline
          C Offline
          Captain Moose
          wrote on last edited by
          #4

          Hi there;
          Where can I find the paintkit? is it part of the package?

          Thanks
          Mustafa

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          • BiokerozenB Offline
            BiokerozenB Offline
            Biokerozen
            wrote on last edited by
            #5

            In your "justflight-aircraft-pa28-turboarrow\Documents" folder ;)

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            • MartynM Offline
              MartynM Offline
              Martyn
              JF Staff
              wrote on last edited by
              #6

              I can confirm that this on the list to be fixed in the next update.

              Martyn - Development Manager

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              • R Offline
                R Offline
                Ron Attwood
                wrote on last edited by
                #7

                Will the chrome spinner be fixed as well? Almost all IVs seem to have had chrome, or at least highly polished spinners. I've done some experimenting with the SURFACE.dds textures but they're beyond my pay grade.

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                • R Offline
                  R Offline
                  Ron Attwood
                  wrote on last edited by
                  #8

                  Belay that. The ARROW3T_EXT01_SURFACE.PNG.DDS works fine. Just change the 3 to a 4. :smiling_face_with_smiling_eyes:

                  fedar92F 1 Reply Last reply
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                  • R Ron Attwood

                    Belay that. The ARROW3T_EXT01_SURFACE.PNG.DDS works fine. Just change the 3 to a 4. :smiling_face_with_smiling_eyes:

                    fedar92F Offline
                    fedar92F Offline
                    fedar92
                    wrote on last edited by
                    #9

                    @Ron-Attwood Yesterday researching the files inside the texture folder I realized that using the Arrow NA and and renaming them for both turbo III and IV, they solved that aesthetic problem

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