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Starship

420 Topics 2.9k Posts
  • OK ... I'll be the one to ask.

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    H
    Absolutely, I really appreciate the amount of work that has gone into this.
  • How to use cabin folding tray tables?

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    J
    Is that why the bar light isn't modeled? I actually have no idea where it is; I went aft and poked around a bit, and the lights above the bar do work with the attached push button, so I'm assuming something would fold out and that contains the bar light? I did think it was odd that an aircraft released after the Dukes and their lovely interactive cabin didn't go as far. The explanation makes sense, and I am a cockpit flier only, so I would have gone through the cabin once to click everything and marvel at it and then probably never touched it again, so I'm not terribly crestfallen over it. I would love to see it in a future update, but I understand that time and effort don't grow on trees, and that such an ask would fall pretty much to the bottom of any totem pole.
  • RTU swap frequencies

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    J
    Even with the avionics powered?
  • Love this plane

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    Black SquareB
    @dadgametime Wow, that's a great trip! You must have seen some incredible scenery along the way. I've seen more globe-spanning trips with Starship than any of my other aircraft, and they are always a delight to hear about.
  • FUEL MGMT / Starting engine with ground Power & TRIP PLANNING

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    H
    I keep them on when starting until time to flip the generators. I don't think it's a bug as the avionics would probably go to standby instruments and ECAS in the event of a power failure.
  • What is RPT used for?

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    hughesj2H
    Loads of uses, I do all these and set as MSA on co pilot side during approaches while setting DH/MDA on pilot side
  • Loud creaks during flight

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    O
    Mystery solved (I think). I recorded a flight where the creak happened but it wasn't in the recording, suggesting the sound was not coming from MSFS. I'm reading posts in OnAir discord that fragile cargo will creak during flight so that's almost certainly what's going on.
  • Intermittent Issue with IAS/IAS Prof

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    J
    Dammit, I thought I had something with that. I did two tests just now and haven't seen it since last Saturday or Sunday (about four flights total). When I posted I could reproduce it, I was able to make it happen at will that flight. I did both a quick start on the runway and my steps above and a full cold and dark startup with the full suite of tests (my normal procedure on first flight of the day), and both times it went from GA to VS to IAS mode with the values selected beforehand flawlessly. I will continue to play with it as time allows to see if I can get something concrete.
  • RTU flickering/ preserving Mb state

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    hughesj2H
    @Black-Square Spot on Nick, still amazed how quick you come up with workarounds for this platform I'm on an xbox (PC) gamepass install for 2024 (SU2) if it makes any difference? Also with a custom drive install (E: not C:) Cheers James
  • End of flight plan problem with Approach

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    Black SquareB
    I'm not sure exactly what you are saying here, since you should be able to set any airport as your destination on that page, and then select approaches for it. You should also be able to have as many airports in the flight plan as you like before arriving at your destination. Perhaps your next question will be related. Always happy to help!
  • How to cage standby gyro and switch frequency?

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    S
    It doesn't appear you can cage the standby attitude indicator
  • Beta on landing

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    B
    Unrestricted, but I hear the "click" when it gets to flight idle. This flight I "slammed" them into ground idle on touchdown, but it still takes quite some time for them to respond.
  • I knew these screens looked familiar...

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  • INCREASE/DECREASE AUTOPILOT REFERENCE ALTITUDE not working FS2024

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    C
    @Black-Square All sorted Nick. I ended up dropping my wallet on SPAD and learning it. The answer was to add H:ALT_AltitudeSelectKnob_Inc_1 and H:ALT_AltitudeSelectKnob_Dec_1 as Client Events in SPAD and then assign them to my rotary knob.
  • Hobbs Meter Correction

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    Black SquareB
    @ProfCrash said in Hobbs Meter Correction: would the simvars: CONTACT POINT IS ON GROUND:1 & ENG N1 RPM:2 > 62 & [triple fed bus v > 22 ] work? Yes, except I don't maintain the hobbs meter value. It's saved with the aircraft's core state in a file by Asobo, and it's incremented only by their simple rules in the configuration files. I could maintain my own variable, of course, but we have already seen how inconsistent state saving is in MSFS, and it would be one more inconsistent behavior for people to complain about. I know that persistent hobbs hours are a point of pride for many pilots, so I wouldn't want to risk losing their hours on them.
  • Wiper effects missing

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    Black SquareB
    Okay, that's good, and means it will be fixed soon. Yes, the windshield wiper effects are of my own design. Unfortunately, I think they work a little better visually in 2020 than 2024, but at least you will be able to clear rain after I discovered that very reverse compatibility breaking difference.
  • Feature suggestion: ‘Randomiser’ mode

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    K
    Yup I've run into the same problems with the Comanche in 2024 as well. I would have hoped that Asobo would have improved state saving if they changed it at all from 2020, instead it seems to be the worst of all worlds, inconsistent even from flight to flight. I really like 2024 as a whole, and I think there's been some big improvements, but I'm baffled at stuff like this.
  • What's the point of the CDU XPDR preset screen?

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    S
    You could preset non discrete vfr codes for when you cancel IFR or are vfr and you leave controlled airspace, or even a non discrete ifr code like 2000 when you enter a non radar environment like oceanic or something
  • CDU ADF preset bug?

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    M
    @Black-Square Found it. Definite PEBCAK error, I'd left an experimental mod activated. I'll confess I was trying to work out the mystery behind HiddenFloppy in CDU.js and Starship_Interior.xml (searching around the plane has been fruitless thus far), making tweaks in a separate mod so as not to wreck the installed version. All better once I turned that off, though I still haven't found that floppy. Incidentally, your text adventure implementation in CDU.js lends itself to mods for other vintage text adventures. Leisure Suit Larry, anyone?
  • Fpln backup

    starship backup flightplan configuration
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    P
    @Black-Square Sorry for the delay. Done and everything ok. Thanks and congratulations again for the Starship Ciao