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Starship

506 Topics 3.6k Posts
  • Just a minor observation / Issue

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    Black SquareB
    @eltoppolino said in Just a minor observation / Issue: (PS: from outside view the pilot window that you can open looks like open but from a diff. angle not). I just wanted to let you know that I implemented a workaround for this issue, which will be released in the next update we have planned for this coming week. You can read a little about what it took in this post. Thanks again, and so glad you're enjoying the aircraft with your father! It really warms my heart.
  • what career mode needs is the starship :)

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    E
    maybe we career mode pilots should take a look at the JustFlight product: Fly the Line - Short Haul Edition having an aim adds a lot to the simualtion, teaming up with others. 15-20 years back i did this in xplane and we had our own airport we designed. what is better than doing a nice trip after work with your flight buddys, having a chat and grow your small virtual cargo company deliverings good from Bogota to the US? oh and i forgot one thing: do it in style with the starship. UNBEATABLE
  • New GND COM functionality

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    Black SquareB
    The beep is from the computers in the cabinet behind the copilot's seat, which get powered up for either avionics switch, so that makes sense. The ground com will always make its beep separately.
  • Installer Error

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    Black SquareB
    @SebAvi I've made a note in my email today for them to look into this, or at least get an explanation of why this still persists. Hopefully there is something we can do about it.
  • SayIntentionsAI bug causing issues with Starshi

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    Black SquareB
    Bizarre! Thanks for sharing!
  • Seems the ship has no TCAS? :)

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    C
    @x4569 Where in that picture is the aftermarket TCAS?
  • Bindings for copilot instruments & standbys

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    J
    @Black-Square said in Bindings for copilot instruments & standbys: To increment and decrement the glass panel barometers, it should be as easy as the HTML events: K:ALT_BaroAdjust_Inc_1 and K:ALT_BaroAdjust_Dec_1 (_2 for the right side). For the standby altimeter, you can use the native events: K:KOHLSMAN_INC and K:KOHLSMAN_DEC. K events like that are normally able to be bound with MSFS default bindings, yes?
  • Yoke key binding for checklist

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    A
    In general I would love to see more mapping to standard key commands by 3rd party developers - I’m on Xbox so strictly limited to 2024 in-game commands. The stock 172 and Caravan, for example, offer extremely generous control mappings (every button on the GPS unit, rotary light dials etc).
  • AP/YD Yoke button

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    E
    Yeah, I wasn't sure. I'm creating my SPAD.next profile. Thanks !
  • Pilot / Copilot pitot heat

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    B
    Thanks Nick for the answers!
  • Bravo on the Starship - 300 hours

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    M
    Oh yeah there was also a co2 detector failure that I missed - saw it when I was resetting the oxygen leak. I didn't notice the oxygen leak until I'd lost almost half of it
  • Unable to import Simbrief PLN file with LAT/LONG points

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    M
    (I just attempted a post here that appears to have failed so I apologise if it subsequently appears as a duplicate) I tried both methods you asked about with no success I'm afraid. If it helps at all, this is the flightplan text string out of Simbrief. KSEZ/21 N0273F080 DCT 360530N1112259W DCT KLIFF DCT 364809N1113625W DCT KPGA DCT 365159N1113524W 364902N1113752W 363745N1114550W 363029N1115113W 362703N1115018W 362537N1115219W 362343N1115255W 362328N1115058W 362218N1115329W 361140N1114758W 360608N1114949W 360245N1115423W 360607N1120522W 360339N1120629W 355749N1120757W 353031N1121024W 351832N1121035W 351601N1120946W 350435N1115659W 350004N1115815W 345807N1120128W 345541N1115943W KSEZ/03. I also have the PLN file I could send along for analysis if that's helpful. (In case anyone is wondering about the craziness of this plan, it was intended to give me a rough guide to a closed circuit for a high speed low level run through the marble canyon and grand canyon areas.)
  • External power startup - FMS-checklist items order

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    MarkSM
    @Torcsen said in External power startup - FMS-checklist items order: However, it seems the flight plan and alignment were stored in memory, because everything came right back when I switched to generator power. If you use the Fuel Mgmt page on the CDU to enter your starting fuel, be aware that the value is zeroed if you cycle power on the CDU.
  • Significant fuel burn discrepancy at FL200-FL240

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    MD82M
    @Mad_X Check out item 3 of a write up I've made a few months back. One Request, One Observation It's almost identical I believe as yours. But the funny thing is, my fuel used did agree with the tables. Just not the indication. Have a look at item 3 of my post and try to do the same. Doesn't need to be as complex. You can take remaining fuel at the start, then (leaving power constant) take another reading 15 minutes later. That difference in fuel remaining, multiply it by 4 to get your 2-engine fuel burn in pounds/hour. Divide that by 2, and you get the average engine fuel flow. That value should match the fuel flow indicator (and also your tables). For me, it matched the tables, but not the indicator. As you can see from my post, I didn't hear anything back other than that it should work normally.
  • Anyone else play Blade Walker on the CDU yet?

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    G
    Yes, funny
  • Starship Home Cockpit

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    F
    I'll have to reach out as well, I'm planning on building a cockpit of my own when I can. It seems the obvious choice for a home cockpit, with incredible systems that make it worth being able to reach out and touch the controls directly (rather than just putting everything on auto, like in some other aircraft). Plus, it's my all-time favorite. Is there any word on the "cockpit builders edition" that's been mentioned before? While I can't build the whole pit now, I've gotten a couple portable monitors to perch on my Honeycomb controls and would love to have separate left- and right-side PFDs, etc. I'm also planning on finding (or making) a 3d model of the CDU to wire together an actual keypad. Thanks for making this amazing aircraft, it's worth the time and effort to replicate it at home!
  • Lighting issues (Xbox MSFS2024)

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    T
    @AlphaEcho this is a beta SU4 issue I think. Ive been flying the starship alot recently and had no issues with lighting before latest SU4 BETA..
  • V-speeds for rotation ref manual

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    Black SquareB
    @Torcsen I used to put the version in the file name, but I was politely asked to stop doing this because it didn't play nice with the installer/updater for some reason. Looking at the end of the contents for the changelog, or the changelog itself, should tell you if it's up to date. It appears that Starship's manual has never been updated on the website. I was under the impression that this would be done at the same time as release. My apologies. I'll see that everything is updated soon. In the meantime, you can always find the latest manuals packaged with your aircraft, assuming you have a non-marketplace version of the aircraft.
  • This topic is deleted!

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  • Can i make the Key input outtime longer?

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    A
    @Black-Square Ah - that sounds good. Could even be that I had instinctively been using enter in the past, as a carryover of my operation of the KLN-90B. There, pressing enter is bound to the physical ENT key, so fx route entry can be handled entirely on the keyboard. But of course that is also a system with a different philosophy, with dedicated keys instead of LSKs, so a bit more logical to make a full on keyboard operation mode for it.