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Starship

472 Topics 3.3k Posts
  • Left CDU - INVALID NAME - At boot up

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    Black SquareB
    Thanks for confirming that. I've made the error message more clear for future troubleshooting. I've found that MSFS 2024 creates all sorts of user defined waypoints with name collisions, while MSFS 2020 didn't do this unless you explicitly created one yourself...
  • Starship get stuck on the Apron

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    B
    @Avionic Tomorrow I take a look at that! Thanks for the idea.
  • Single Engine Airspeed

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    S
    @Black-Square said in Single Engine Airspeed: I must have lost this many versions ago, but it's easy enough that I just reprogrammed it instead of looking for how it used to work. All set for v1.2. Thanks for pointing it out. It's so easy to miss the most obvious things when you spend all day looking for the minutia. Nice, thank you!
  • Radar tilt in SYNC mode

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    S
    @Black-Square said in Radar tilt in SYNC mode: I think I just missed one line of code. I'll figure it out and get this in the next update. Thank you! I had noticed too that when auto tilt is on, the tilt knob still changes the tilt while the tilt is still kept in auto. Almost like it applies a tilt bias. Not sure if that is correct or if the tilt knob should force it back into manual tilt, or not affect it at all when in auto tilt.
  • Sound when switching on external power

    sound
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    P
    Honestly, you could probably "spoof it" in the gauge programming I suppose (I have no knowledge of actually coding these things though), and reality is 99% of people would probably be satisfied with it. Unfortunately, only way to really model it correctly (as highlighted in an another thread) is to wholly develop a different engine model - and I don't think that's fair to put on you and this project at the moment. So is what it is. You already got a Garrett you're going to have to somehow model in MSFS with the Turbo Commander so I think your hands are gonna be full haha. Patrick
  • [repaint help] How do I use ktx2 files to repaint

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    MarionetteworkM
    What you can do is download an existing 3rd party livery, convert the ktx2 textures to PNG, load them into Blender and edit them. You’ll probably want to grab the paint kit or the N2000S white exterior textures and use those as a base, and you’ll have your new textures in PNG format. Then convert back to ktx2 using the livery converter above and modify all the files and names to make it into a new livery. That converter actually turns PNG into ktx2.
  • Sticky KYBD request

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    A
    I can recommend adjusting the timeout like explained in this post: https://community.justflight.com/post/38785 The default timing clashed with the time it took for me, from completing entry of one waypoint - pressing ok - looking back at my flightplan - starting to enter the next point. Sometimes I would be too slow for the timeout, other times I would be fast enough but anticipating that I was too slow and end up exiting keyboard mode instead. I adjusted the timeout to 9000 ms instead, and now there is no confusion anymore. Using headtracking and a 6 DOF input for moving the camera means that getting stuck is no risk in my case.
  • v1.1 Autopilot Bug (?) with indicators

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    RhinozherousR
    Thank you guys! My community folder does not contain any WT things anymore, so i am save i think.
  • One Request, One Observation

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    MD82M
    To be honest, I'm not sure. I've read up on the SDK to see if I could find something, and that 6.7 keeps coming up indeed in the [FUEL]/[FUEL SYSTEM] SDK. But I couldn't see anything different in your .xml file (with my 1 cent worth of code reading experience). Since it's only an indication problem, I'll try and do a few flights while changing weight units to see if I can spot anything else.
  • PT6A implementation notes.

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    P
    @plhought Hey Thanks for the video! Here is the AFX text for the 350 that shows the same behavior Video rewind to watch the prop governor test as well but the feather really shows the torque spike
  • 0 Votes
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    MarionetteworkM
    @Black-Square just bumping this in case you can fix it for 1.2... Also if you have any tips on how to structure the thumbnail/file hierarchy for a 2024 Starship livery so that it appears as a "native" 2024 livery and not 2020 with another variant of the aircraft...
  • Light Bloom?

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    Black SquareB
    If you're using MSFS 2024, both of these effects are much worse. The way exterior lights affect the interior illumination with exposure compensation means that I can never fine-tune the interior lights to get the perfect effect that was so easy in MSFS 2020.
  • Nice to have feature

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    J
    You can, at least, tap the standby instruments just like the other aircraft.
  • Autopilot rolling left to right all the time

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    D
    Yeah, that adds up, I also have the feeling that the legs must be far enough apart to cause it. Thanks a lot Correction: I also see it closer to a fix.
  • Blank Callsign Placard?

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    J
    I guess I'll see what happens when I go back later. I hit End Flight a few times to jump between liveries to no effect. Hopefully Asobo finally get the registration stuff squared away soon. I like how 24 feels and it runs so much better, but some of these issues are just bonkers.
  • Decision Height Variable?

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    No one has replied
  • Avionics on battery only

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    S
    You're the best!
  • Only VLoc mode in GSN430

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    W
    Thank you for the hint. That was my fault
  • IT KNOWS!

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    dadgametimeD
    Need a Black Square shirt...Trying to support Nick's work , so I've purchased every one of his products. I just bought a taxiway sign for Taxiway Bravo (Also bought other letters from the airport to have my initials, i'm not insane) (I promise)
  • Oil Temperature

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    S
    Oh yes I see it now.