146 Professional

655 Topics 3.3k Posts
  • mushy behavior upon touchdown

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    @b3lt3r That's actaully close to the real Aircraft. All things being equal, the Airbrake is fully opened at 100' AGL. This is done by pulling the handle back, it will physically stop short of the SPLR setting. Once you've touch down, you then pull the handle back to the SPLR position.

    In a serviceable aircraft, it is not possible to deploy the Spoilers in the air. You could hang off the handle and it shouln't occur.

    On later 146s and all RJs, there is an auto spoiler function. The spoilers will automatically deploy on landing once certain weight on wheels logic is satisfied.

  • Version 1.2 - Not compatible with FBW A32X

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    @dreadnought1906 Found a possible solution in another thread. If you have setup Mixture on your joystick/HOTAS (as I have), the engines can shut off if mixture is set to lean. The solution is to remove mixture from the joystick or set your mixture to full rich before starting engines. I have not tested this myself yet, but it has solved the problem for others.

  • Frequent CTD with 146

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    @cgnoorloos
    Update. Lots of testing on short final at EKBI with airspawns. CTD after CTD removed every mod and addon, no help. Then tested the Kodiak and gues what it crashed too.

    However! When i removed the world update for germany and the Nordics the CTD that happened in the exact same spot ceased to exist.

    TL:DR: error seems to be World Update related and not the 146!

  • Ground handling (Takeoff and Landing)

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    Sorry, cant seem to upload the screenshots!

    MSFS controller sensitivity settings in game:

    HAWK

    Sensitivity - 0
    Sensitivity + 0
    Dead zone 0
    Neutral 0
    Extremity dead zone 0
    Reactivity 100%

    BAE 146

    Sensitivity - -50%
    Sensitivity + -50%
    Dead zone 2%
    Neutral 0
    Extremity dead zone 0
    Reactivity 100%

  • Engine 1 Start Issue

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    We'll look at 'forcing' all mixtures to fully rich in the next update to prevent this quirk of the sim.

  • Strange EFB/Navigraph bug

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    @mikealpha I experienced the same on a flight out of KPDX and it took me a bit to make the connection. MSFS has a lot of different ways to pause.

  • This topic is deleted!

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  • Bindings for Elevator trim

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  • Nosewheel steering just stopped working!

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    @jmarkows Nope. Had everything on as I normally have in the past, but thanks for checking. When I was twisting my joystick the rudder was working; it was just the nosewheel steering that stopped - so weird!

  • Can't click the VHF NAV 'ON' button 146-100

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    @jamieleon1 said in Can't click the VHF NAV 'ON' button 146-100:

    @kingcobra74 Found the fix. Go into Accessibility options and changed “locked” to “legacy”

    spot mate stopped me getting well frustrated :)

  • This topic is deleted!

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  • EFIS flight deck option?

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    @martyn Understood, and appreciate the transparency!

  • Battery System Inop

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    @bob If you change the commands assigned to the Honeycomb switches from ON/OFF commands to SET commands, you will be able to operate the switches from either the Honeycomb or the Cockpit.

  • Flavour - More containers in freight variants.

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  • VR Optimisation

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    Stunning aircraft to fly in VR, I agree some of the click points need improvements, also the zoom function could be improved for the FMS area, I find I have to click the glare shield to get in close enough as a direct click to FMS has very minimal zoom

  • Turnaround State

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  • emergency light not armed

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    @n293wk I see, one was off, thanks!

  • 200QT Livery Folder

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  • Beacon lights reporting as OFF via SimConnect

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    @martyn Any idea when will we get 0.1.3? I am getting crushed by my own ACARS software for these lights and can't stop flying the BAe ;)

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