PA-28 Warrior II

196 Topics 1.1k Posts
  • Trim Wheel & Carb Heat Animation Does Not Work

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    @katchaplin thanks for the update. I hope they can fix it soon.

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    @piperjerry We expect the PC version to be available on the Marketplace in January. You can purchase it directly from us here, and it comes with an automated installer: https://www.justflight.com/product/pa28-161-warrior-ii-microsoft-flight-simulator

  • Any updates for the Warrior in the offing?

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    @jmarkows I opened a support ticket several months ago. The answer I got was that they couldn't set it to MSFS, don't remember why. But they might consider creating a female pilot avatar 'someday'. So my message is more of a wish than a request.

  • Tachometer vs. DATCON hour meter

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  • My homage to the Warrior

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    In case there are any aspiring cockpit builders reading this, apparently those Logitech gauges don't like being more than about 3 to a hub, no matter how powerful.

    I'm back up running and oh boy is it swell.

  • AutoPilot

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    Hello
    Thank you all for your answers.
    In fact, the autopilot must not act as a wing leveler.
    The sytems.cfg parameter "default_bank_mode = 0" is present but does not work.
    I found in the SDK "use_no_default_bank" with 1 to not use the default bank option and 0 to use it.
    But that makes the plane disappear from the hangar.
    It does appear to be a bug.
    Raymond

  • Turning knobs of GNS530/430 don't work

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    @retiredman93231 Yes, you are right. But the restart doesn't solve the problem for me. However sometimes I have an issue with a not moving carburetor lever. I can hear it moving and also see the effect it has on the motor rpm, but it's just not moving graphically. In this case the restart is very helpful.

  • Different Fuel Guages

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    It makes me wonder what other maintenance has been bodged and is it safe to be flying this plane?

  • Fuel tank selector

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    @fedar92 thanks don’t know how I missed that :man_facepalming:

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    @jmarkows That bug was slightly different.

    Normally, 119.22 is really 119.225, but it's unnecessary to show the third digit because anytime you have .22, it will be followed by a 5. There was a bug where 119.22 was being converted internally to 119.220, which is incorrect. That's the bug they were referring to.

    Note that it's impossible to represent all 8.33-separated frequencies with only two decimal places. To show this, consider that there would be 12 frequencies from 118.00 up to but not including 118.10, but only 1 digit to play with, which means there are 2 that we can't represent in that range alone.

  • New issues since update v0.3.1 (SOLVED!)

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    @sender46 ok ok you guys win, I'll hang up my armor and stop crusading :face_with_tears_of_joy:

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    @MARTYN
    Mounting and dismounting the wheel fairings still has no effect on airspeed. Everything else is working great, I know it's a detail but to get as close to realism as possible it would be interesting to have it back, as it was in the first released versions.

  • VC/interal repaintkit?

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  • Copilot and Weight

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    @martyn What an extraordinary coincidence. Thanks for clarifying, Martyn.

  • Siimconnect Axis Elev Trim Reversed

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  • Available from in-game marketplace?

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    @voice-of-reason Ok. I'll wait a bit then.

  • Avionics no power?

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    Additionally, I have found that the avionics are off unless a comm switch is set to on and the corresponding nav unit switch is set to voice. I.e. both Com 1 and Nav 1 have to be switched on, or both Com 2 and Nav 2 have to be switched on.

    Also seems that some of the com frequencies are not selectable, such as 126.575. I seem to remember that JF had a workaround for this in earlier versions…..

    John

  • Clean Textures are the Same Textures

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    @katchaplin Hmm, no wonder I missed it. I will give it another try later and see if I have the same. I suspect I do but missed it as when it was implied "clean" I assumed the thing would have at least been valeted and had the hay, gravel and belly button fluff removed. đŸ˜‚

    Thanks, Kat.