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  • Cruise flight level simbrief

    F70 & F100 Professional
    4
    0 Votes
    4 Posts
    116 Views
    MarkM
    When creating custom SimBrief Profiles, the only control we have over altitude is a "Service Ceiling" value, which is correctly set to 35,000ft, and a "Cruise Offset" value, which is intentionally set at P0000. The former controls what the aircraft's maximum altitude is, and the latter applies a global offset to that (for example, if we set a Cruise Offset of M2000 to the current profiles, then the maximum possible cruise altitude would be 33,000ft, even on 5-hour flights). Using a combination of the default SimBrief profile for the aircraft, as well as the values in the custom SimBrief Profiles, SimBrief then calculates what it believes is the ideal cruise altitude. We have no control over what cruise altitude SimBrief generates, other than what the maximum cruise altitude can be. The OPT/MAX altitudes in the CDU will always be a more accurate indication of the aircraft's optimum and maximum cruise altitudes, and if a cruise altitude generated by SimBrief is greater than those values, the SimBrief OFP can always be regenerated after manually lowering the cruise altitude. Mark - Just Flight
  • Transponder mode switch returns wrong numbers

    Commander 114
    5
    0 Votes
    5 Posts
    48 Views
    H
    I'll give it a try. I like a good challenge (hence I bought this plane ;-))
  • Hours/Hobbs reset to Zero on next startup. 2024

    Commander 114
    9
    0 Votes
    9 Posts
    128 Views
    Z
    Thanks, Nick! It's sad MSFS 2024 doesn't handle that in a adquate manner. But I'm extreme thankfull for your new state saving system (and the other important things (payload, fuel ect.) are saved since SU5 (?) with your other planes). And I'm very happy with all your excellent, innovative and fascinating work!
  • Can not bind pitot heat switch with SPAD.neXt

    Commander 114
    6
    0 Votes
    6 Posts
    85 Views
    RhinozherousR
    @Black-Square No problem!
  • Awesome Release | minor bug/ Requests

    Commander 114
    2
    1 Votes
    2 Posts
    74 Views
    R
    @SadBucket said in Awesome Release | minor bug/ Requests: Would be awesome if you could make engine start work from Mixture ICO I second that. It would make a great plane even more realistic!
  • German Liverty Eurofigther Typhoon

    Just Chat
    2
    0 Votes
    2 Posts
    30 Views
    DerekD
    Sounds like one for the makers of the plane, CJ Simulations. It's been out a long while so I expect someone would have mentioned it to them by now.
  • Flight model

    Starship
    3
    0 Votes
    3 Posts
    73 Views
    SadBucketS
    @Black-Square yeah, I do. I could be touching down too slow perhaps?...
  • Flaps Switch Hardware Binding

    Commander 114
    19
    0 Votes
    19 Posts
    365 Views
    D
    @Black-Square when do you expect 1.1 to be released?
  • Black Square Duke/Baron inspired sim pit

    Black Square Add-Ons
    2
    1 Votes
    2 Posts
    47 Views
    M
    Here's the rudimentary beginning of the Starship panel: [image: aae49598-9525-4412-ad67-07cc968a9742.jpeg]
  • Neptune Aviation Livery

    146 Professional
    2
    0 Votes
    2 Posts
    90 Views
    J
    @evan_richard1 there was a Neptune scheme made for the old version. I tried to load it into the updated FS2024 version and couldn’t get it to work unfortunately. I have no idea how to get it to work. Old version someone can maybe use as a template. https://flightsim.to/addon/31965/justflight-bae-146-neptune-aviation-tanker-10-old-livery
  • Wingflex/bounce animation

    Commander 114
    3
    0 Votes
    3 Posts
    90 Views
    K
    That's awesome, thank you for confirming! It would have been a surprise if not, because your wingflex animations are among - if not the best. The reason I asked was that I flew out of virtual Chicago-Joliet towards Frasca, and it was super windy from take-off to landing, with lots of turbulence, but I didn't notice any flexing. I am excited to see the wing flex in action! Just need to find out what route to fly next.
  • After selecting livery N177AQ then sim is stuck

    Commander 114
    3
    0 Votes
    3 Posts
    67 Views
    Black SquareB
    @Lexa330 The two aircraft are completely separate in the aircraft selection menu (with separate names) to avoid this confusion with similar appearing aircraft models.
  • F70 and RNAV approach

    F70 & F100 Professional
    8
    0 Votes
    8 Posts
    404 Views
    P
    In PROF mode, during climb, cruise, or descent, a box appears around the corresponding mode on the annunciator panel, indicating that it is being controlled by the FMS/MCDU. [image: e53447d6-14e0-4f36-9b08-443cb98065f4.png] To manually enter a speed into the FMC/MCDU, open the "TACT MODE" page and enter the speed at LSK 4L. An asterisk appears next to the entered speed; this indicates that the action affects the active flight plan and requires pilot confirmation. [image: 9a3419d8-799c-45ff-ae98-62156a8e797e.png] Pressing the LSK 4L button again confirms the speed change. The asterisk disappears, the speed is displayed in large font, and the speed indication on the speed tape switches to the selected value. The autopilot should now follow the selected speed. [image: 3958654e-19ef-4eb4-8ac7-c62ada1d7870.png] I'm not sure if that was your question, but I hope it helps.
  • Commander Paintkit

    Commander 114
    11
    0 Votes
    11 Posts
    270 Views
    T
    @Woolies Yes, PSD files are not available. In Photoshop, you can set the layer option to 'Multiply' to retain the details of the base textures when painting over them. The paintkit is now available on flightsim.to as well: https://flightsim.to/addon/112753/black-square-commander-114-paintkit
  • Error while installing Commander 114

    Commander 114
    10
    0 Votes
    10 Posts
    172 Views
    EsotericE
    @Voxen I too ignored it when I first ran the installer, but when loading the plane in the sim the engine visualizer and the storm scope did not work. So I uninstalled it and installed it to a custom path. Now everything works just fine
  • Option to remove cab lights

    Commander 114
    4
    1 Votes
    4 Posts
    114 Views
    T
    @JakeBunny That's disappointing. I dearly hope we get the option to remove them.
  • Dyanmic Reg on Wing

    Commander 114
    6
    0 Votes
    6 Posts
    136 Views
    M
    Chef kiss
  • Oxygen

    Commander 114
    1
    0 Votes
    1 Posts
    39 Views
    No one has replied
  • Is There a Faster Way to Tune the ADF?

    Commander 114
    8
    0 Votes
    8 Posts
    166 Views
    N
    Great, thank you! I’d seen someone mention on the MSFS forum that you can click and hold LMB and then use the wheel to accelerate it. I’ll check that out.
  • No engine start.

    F70 & F100 Professional
    34
    0 Votes
    34 Posts
    2k Views
    D
    STATE SAVE Was the source of my problem. I fixed my start failure issues by loading a flight and going into the Fokker100 settings in the EFB and disabling “State Saving”. Then restarted the same flight and my engines started again. I believe the issue is more related to the State Save functionality than anything else. Especially if the last flight with State Save enabled resulted in a crash, pulling engine fire levers, or engine flame out before being unable to start engines as per normal. Didn’t need to remove my mixture settings from my Flight Yoke System, just need to be sure the mixture lever is always on full rich as with any add on. This was my solution, there could be others as well. Good luck all.