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  • Small geometry mismatch in Cockpit

    TBM 850 tbm 850
    3
    1 Votes
    3 Posts
    147 Views
    C
    @Black-Square Thank you for fixing it, I really appreciate your constant support to the community. I also highly respect you for having to deal with all of us xD Have a good day!
  • Question About Upcoming Updates

    Black Square Add-Ons
    4
    1 Votes
    4 Posts
    305 Views
    hughesj2H
    @Black-Square Hi Nick, looking forward to the upgrades....I see echo19 has created a soundpack for theTBM850....Will any of this batch of upgrades include an official BlackSquare TBM850 soundpack update? Cheers James
  • Suggestion: Iron Man Mode

    Black Square Add-Ons
    2
    0 Votes
    2 Posts
    132 Views
    H
    Surely some self control is all that's needed there! Perhaps what would be nice is something like the old fsx a2a aircraft where on the pop up/tablet etc you can choose to inspect the aircraft which when lists the damage/wear and tear.
  • Propeller RPM and torque issues

    Caravan Professional
    4
    0 Votes
    4 Posts
    183 Views
    J
    I've figured out where things went wrong. I used the Contrail store to check the version installed, and that indicated wrong. So now I have the latest version installed. I checked the changelogs of the last 2 versions, and indeed all these issues I have were actually incorrect and fixed in those later versions which I did not have. So when I reinstalled suddenly the plane behaved differently than I remembered, simply because I had an outdated version before I was used to. Mods feel free to remove or close this topic if necessary.
  • Turboprop engine starting simulation questions

    Black Square Add-Ons
    2
    2 Votes
    2 Posts
    159 Views
    E
    Disclaimer, not a dev, info might be gappy or misremembered: FS9, FSX, and MSFS have for ever and always had essentially no way to realistically implement proper turboprop simulation due to core sim limitations, which I'm sure you might know. In recent years BS and a few other developers have managed to squeeze somewhat realistic behaviour out of the platform despite its faults, but still it's only ever been possible to properly recreate turboprop physics by running the addon's physics outside the sim which is rare (Majestic is the only one I know to have done it). Nick is a magician, but even so there's only so much that can be done in recreating a turboprop within MSFS, at least up until now. SU6 included a lot of turbine simulation improvements in its change log, hopefully this will translate to an easier life for devs and a more faithful recreation for us consumers. It's all hope for now though, I haven't seen any devs comment on it yet and it wouldn't be very surprising to find out that the changes hasn't helped all that much, but my fingers are very much crossed! Edit: Again, with no specific knowledge, it's also possible that the SU6 improvements could be great for a ground-up project, but require a complete rework of existing products. Just speculation.
  • Names of deicing variables in Turbine Duke

    Piston & Turbine Dukes
    3
    0 Votes
    3 Posts
    128 Views
    Z
    @Black-Square Thanks for help, your code works well, but I'll use it as a temporary solution. Is there any chance that you could output these needle variables to some simvars in a future update?
  • Flying without an HSI

    Commander 114
    20
    2 Votes
    20 Posts
    983 Views
    WooliesW
    I have the TDS GTNXi and it is usually in my cockpits. Not used it once in the Commander yet as just feels so freeing without it lol
  • 2024 SU5 recognition light issue - inside fence

    Piston & Turbine Dukes
    8
    0 Votes
    8 Posts
    588 Views
    M
    SU6 seems to have resolved ALL of the LOD issues inside of the cockpit - even the CO2 detectors in VR (woohooo). But not this one - the Duke's recognition lights are still inside the fence and blinding.
  • 0 Votes
    4 Posts
    164 Views
    I
    Can you share with us the route?
  • Pitot Heat Switch not responding to K events

    Commander 114
    6
    0 Votes
    6 Posts
    182 Views
    SadBucketS
    @Black-Square I might add. the default set pitot heat key-bind is also not working for me in msfs2024.
  • Starship on a Pimax Crystal Super - WOW - (and lod questions)

    Starship
    7
    0 Votes
    7 Posts
    363 Views
    M
    FYI Nick - SU6 fixed the LOD issues with the CDU etc with the Pimax crystal super and the Starship. Everything looks to be rendering great now
  • Starship Generator Switch Configuration in SPAD.neXt

    Starship
    4
    0 Votes
    4 Posts
    121 Views
    H
    Nick, I tried the following as you suggested. Switched ON Set SIMCONNECT:GENERAL ENG MASTER ALTERNATOR:1 to 1 ;Turns the Left Generator switch to the ON position Delay execution for 500 ms ;Pause execution momentarily to see each action happen Set LVAR:var GeneratorTrip L to 0 This functionally worked, but it doesn't display the switch being put up into the Reset position, and then back to the On position. What I ended up doing was the following. It puts the switch into the on position, momentarily into the Reset position, then "visually" back to the on position. Removing the delays after setting LVAR:var GeneratorReset L to 0 prevents me from "seeing" the switch actually turn back off and then back on. The first Set SIMCONNECT:GENERAL ENG MASTER ALTERNATOR:1 to 1 leaves the switch in the off position for some reason (I don't know why), but the second Set SIMCONNECT:GENERAL ENG MASTER ALTERNATOR:1 to 1 moves it back to the on position as desired. Then the Set LVAR:var GeneratorTrip L to 0 tells the system that the reset was done. I published a snippet online in SPAD for just this switch, so anybody else that ran into this issue can use this solution. I'm glad that I was finally able to get this working. Thanks for your help. Switched ON Set SIMCONNECT:GENERAL ENG MASTER ALTERNATOR:1 to 1 ;Turns the Left Generator switch to the ON position Delay execution for 500 ms Set LVAR:var GeneratorReset L to 1 ;Set the Left Generator switch to the RESET position Delay execution for 500 ms Set LVAR:var GeneratorReset L to 0 ;Return the Left Generator switch to the ON position (Actually turns it off) Set SIMCONNECT:GENERAL ENG MASTER ALTERNATOR:1 to 1 ;Turns the Left Generator switch to the ON position Set SIMCONNECT:GENERAL ENG MASTER ALTERNATOR:1 to 1 ;Turns the Left Generator switch to the ON position Set LVAR:var GeneratorTrip L to 0 ; Tells the system that the reset was done.[image: c9c170c7-1b24-45f5-a58c-be145747dbdc.jpg]
  • Inverted Airspeed calculator

    Commander 114
    6
    0 Votes
    6 Posts
    257 Views
    V
    Ok I was wrong, it works as expected. My bad and sorry for wasting your time.
  • True airspeed - pressure density monitor

    Commander 114
    3
    0 Votes
    3 Posts
    138 Views
    E
    @Black-Square Oh my word I had no idea that it was that straightforward. I still have so much to learn! Thank you for your help ️
  • ATC/FID

    F70 & F100 Professional
    3
    0 Votes
    3 Posts
    148 Views
    W
    @Benji2210 Thank you. Works.
  • Battery not charging and AC fails to work

    Commander 114
    8
    0 Votes
    8 Posts
    287 Views
    P
    @SkipperMacz. That i a brilliant suggestion SkipperMacz. I just reconfigured my Master Alt button in the settings (see screen shot) and it works. Thank you so much, you just made my day. [image: bc9492af-2876-43a9-83dc-e28edebd3a79.png]
  • Skid Control Issue?

    F28 Professional
    5
    0 Votes
    5 Posts
    201 Views
    T
    Sorry - been travelling (for real as opposed to in sim) and just saw this. Appreciated ... I wondered if it was something like this I was missing :). I will check it out soon now that I am finally back in town for a good while.
  • 0 Votes
    4 Posts
    231 Views
    C
    @Black-Square Does anyone know what the best settings are to mitigate this jittering effect? It seems to me that it shows up using TAA, and DLSS almost completely eliminates it, but using that results in horrible ghosting on glass cockpit displays for other planes. I suppose I can swap AA type for Commander only, but obviously a one size fits all solution would be great.
  • Commander 690B engine variant

    Black Square Add-Ons
    4
    0 Votes
    4 Posts
    180 Views
    S
    @Black-Square Nick, you told me to reach out to you via the support system a few times, and then confirmed that you received my email, but I've never received a response from you. This goes all the way back to Starship's release. I'd be happy to offer you any references/insight/testing you may need, in addition to access to my 840, if you'd like. If you're considering an MT 5 bladed propeller option, my airplane has them.
  • F100/70 will not trim

    F70 & F100 Professional
    4
    0 Votes
    4 Posts
    212 Views
    A
    Hi, well this is very embarrassing i was doing a flight in a different aircraft and the trim was constantly trimming forward and back like in the F70/ F100 and i thought uh oh! After reading and checking on this issue it seems that one of the recent sim updates has messed up a lot of my settings (AI Auto trim was set to on), after turning this off the issue seems to have gone, well for this one now to figure out what it's done to all my TOBII settings. My sincere apologies for this.