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  • chocks and external power wont stay engaged

    Baron Professional
    6
    1 Votes
    6 Posts
    197 Views
    M
    I am in calm weather, and after landing, the chocks remain set, but external power cannot be attached. via the EFB it indeed disengages after a short moment. While in 2024, I also tried to attach it via the walkaround mode, but while it was possible prior to departure, after arrival it refuses to connect.
  • BAGGAGE LOADING

    TBM 850
    5
    0 Votes
    5 Posts
    117 Views
    R
    Ok, clear. Thank you very much
  • Engine damage and propeller feathering

    Bonanza Professional
    4
    0 Votes
    4 Posts
    183 Views
    Black SquareB
    The nature of the propeller problem was essentially what I expected to find. I believe I have fixed it with the addition of only one line of code. Thanks for pointing it out!
  • Funny looking right window inscription

    Bonanza Professional
    3
    0 Votes
    3 Posts
    139 Views
    Black SquareB
    Fixed for the next update.
  • No Copilot in 2024

    Baron Professional
    3
    0 Votes
    3 Posts
    80 Views
    J
    @Black-Square no problem and thanks for the reply
  • 0 Votes
    8 Posts
    210 Views
    R
    Heureka (I have found it) Below works, it’s been tested twice in FS2020 Found a way which works, you can keep the over stressing settings on HARD, as I’ve always had. spawn to runway take your little Bonanza back to the parking turn everything OFF start as you would cold & dark, in this case slightly warm & dark takeoff works fine, without crashing ! So the question is (for the Developers to work out) what’s the difference between spawning to the runway…and starting cold & dark ? I’ll leave it here, I can live with extra extra step, no problem. Cheers, Ronnie
  • Throttle Issue

    Baron Professional
    4
    0 Votes
    4 Posts
    134 Views
    L
    Finally, the issue was caused because I tried SU4. I was really not expecting that. Now back to su3. Thanks!
  • Tip Tanks?

    Baron Professional
    2
    0 Votes
    2 Posts
    96 Views
    Black SquareB
    I see that there were mentions of tip-tank transfer in the checklists within the manuals (but not with the in-game checklists). I have removed those now, thank you. The aircraft modeling in the Baron Professional are equipped with integral fuel tanks, which freely flow together, and do not require any pumps to transfer fuel. The same goes for the Turbine Bonanza, which is actually created from a B36TC, which comes from the factory with the Baron's wings and increased fuel capacity. Hope that answers your question!
  • Paintkit

    Baron Professional
    1
    0 Votes
    1 Posts
    35 Views
    No one has replied
  • 0 Votes
    4 Posts
    79 Views
    S
    Ok, the last 5 times I tried it, it wouldn't work. This time I started flight sim to get you that screen shot and it fired right up... I dunno...
  • Non-turbo A36 w/ tip tanks mod

    Bonanza Professional
    2
    0 Votes
    2 Posts
    90 Views
    Black SquareB
    Hot-swappable tip-tank and winglet variations, and the ability to remove the radar display unit with the wing radar pod will be added in v1.1, for which you should only have to wait a couple days. Enjoy!
  • Autopilot with HSI free & Pitot block

    Bonanza Professional
    2
    0 Votes
    2 Posts
    61 Views
    Black SquareB
    I am well aware of these two failure deficiencies, as they are two of the only areas where I have no taken complete control over the systems to achieve my desired level of accuracy. The former, I have not thought of a good way to do this without overriding the native autopilot, which becomes a near impossibility when dealing with so many different 3rd party developers for GPS units, who also override the native autopilot for their own purposes. The latter is only slightly difficult, because MSFS does not provide a persistent indicated airspeed value (one not affected by the simulator's own sense of icing and blockages, which cause it to go to zero...), and I would worry about trusting my own derived value (that I currently use for sounds) for something as critical as airspeed. I have wanted to tackle the entire genre of pitot/static failures for a while, but the math is fairly difficult to get them real world accurate with all lapse rate and temperature effects (high to low, look out below), and I know that is the first thing people would want to try if I make that kind of realism claim. In short on both issues: It's never as easy as it seems, and sometimes it's an order of magnitude harder than you might even imagine.
  • StreamDeck Profile and AAO Scripts for the Baron

    Baron Professional
    4
    2 Votes
    4 Posts
    148 Views
    K
    @Guenseli I don't have a streamdeck but I see you have the target cabin temp on one of the buttons.. what variable provides that? Edit: Found it: L:var_cabinTemperatureSetPoint
  • Doubts about ailerons and circuit breakers

    TBM 850
    16
    0 Votes
    16 Posts
    696 Views
    GunStraussG
    @AlphaEcho I suspect the events I use, are the same events that are listed as Range Zoom IN and Range Zoom OUT in your menu. I do all control binding in external software, so don't know exactly how the input events are shown in the GUI inside MSFS '24. Anyways, we're very off-topic here. I can check later, and post in the MSFS forum with my results!
  • Observations made during walkaround

    Bonanza Professional
    17
    2 Votes
    17 Posts
    595 Views
    R
    I honestly hate the walkaround part. I'd love if Asobo made it an option to skip it in the sim. (I think there might be a keybind or two - but a simple toggle would be better) I've done enough in real life in below freezing temps - and I don't feel it really simulates that much.
  • Groundroll sound ...

    Baron Professional
    1
    0 Votes
    1 Posts
    81 Views
    No one has replied
  • No Rotating Beacon or Co-Pilot

    Baron Professional
    5
    0 Votes
    5 Posts
    209 Views
    F
    Hi, I'm on SU3. When I fly the Bonanza with tip tanks (cold and dark setup) and I'm ready for takeoff on the runway, I turn on my strobe lights. Something I notice with all the Black Square planes I have is that when you're on the ground, the strobe isn't very visible, but once in the air, they flash fairly clearly in daylight. I'm less concerned about the navigation lights, because they can indeed be difficult to see in daylight, especially if they're the old classic lights. But what really bothers me is the lack of a visible beacon in daylight, even though I'm sure two or three other developers manage to simulate a clearly visible beacon light in daylight. I have no idea whether they're doing a workaround or just programming differently. I hope one day we'll have a nice visible beacon. But don't get me wrong, these Black Square planes are simply fantastic, and I'm sure they'll get even better with updates. I Really hope with SU4 the lights don't get messed up any further.
  • Cabin Temp Issue (Bug?)

    Bonanza Professional
    8
    0 Votes
    8 Posts
    474 Views
    T
    @Leon oh yes, I noticed that. I once forgot to turn down the temperature in the car, and I tried to open the window to ventilate it. but the temperature didn't change.
  • 0 Votes
    8 Posts
    141 Views
    Black SquareB
    @SMN204 Yay! Sorry it took a few tries.
  • Problem with Throttles

    Baron Professional
    2
    0 Votes
    2 Posts
    90 Views
    Black SquareB
    As I just said in a related topic about throttle control: "I do absolutely nothing special regarding the throttle control in this aircraft compared to any default aircraft." Unfortunately, I think that means the issue is on your end. I might suggest creating a ticket with Just Flight Support, as they have a lot of experience troubleshooting every type of hardware imaginable. If you don't get anywhere with that, please let me know!