@Black-Square said in V1.2. update and fuel tank selectors:
(A:TURB ENG TANK SELECTOR:1, Enum) 0 == (A:SIM ON GROUND, bool) ! and if{
1 (>K:FUEL_SELECTOR_SET)
(A:TURB ENG IGNITION SWITCH:1, bool) ! if{
(>K:TURBINE_IGNITION_SWITCH_TOGGLE)
}
}
Thanks for the reply... but no, the starter still does not engage.
I can flip the starter switch with the mouse, and that gets the engine going again.. After a couple of tests, I have found that this step is actually quite straight forward, and the engine responds quickly enough that I can avoid big trouble