@fenthanyl I'm glad to hear that the new state saving is being appreciated by so many. It was not easy, but I'm quite pleased with the results. It might take a while, as a one-man-team, but when I promise to work on something, I do my best!
That's an interesting suggestion you make. There are some aspects you mention that I could implement almost instantly, but others are more challenging. The fuel in the cylinders, for instance, just require saving one L:Var. Of course, then we must ask if it's realistic to have fuel sitting in the cylinders indefinitely without evaporating. Some of the aspects, like the engine temperatures, however, would be difficult, since they rely on the simulator's internal state, which is often read-only, so I can't initialize the simulator with saved values. I'll think about it, but I can't make any promises on that one.