@Black-Square Bumping this thread because this is wrong and because the cockpit XML for piston duke needs fixing.
I've been trying to get both engines started through SimConnect for 4 hours. That is until I realized the cockpit XML is different for each engine mag switch. When using the behaviors variable list, "BKSQ_IgnitionPosition_1/2" is only writable 0-3. Setting it to 4 auto-reverts back to 3 and setting it to 5 does nothing but animate it to START while starting nothing.
i finally managed to start the left engine with A:GENERAL ENG STARTER:1 and K:SET_STARTER1_HELD. And start the right engine with A:GENERAL ENG STARTER:2 and K:MAGNETO2_START. Nothing else worked for me. I tried all the SimConnect magneto and starter set/toggle events and achieved nothing. The prop would just twitch or do nothing at all. The plane appears to require the usage of A:GENERAL ENG STARTER:x and doesn't respond to standalone K events.
Please correct this section:
[image: f8787597-7d12-4d8f-b4f3-b54c6fde0795.png] [image: 8e2b2df9-45b0-4758-bf0d-cc4801311d30.png]