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Bonanza Professional

212 Topics 1.3k Posts
  • No IAT On the EDM-800?

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    No one has replied
  • Fuel Usage B36 Using Simbrief

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    I
    I’m not sure just how accurate the simbrief figures are. What I’d probably recommend is trying to determine your fuel requirements by using the figures in the manual (pages 167-8 for turboprop variant) which shows estimated fuel to climb and cruise PPH. You can use SimBrief for the routing, winds, ISA, and estimated time/groundspeed (if they have the right airspeed figures) and plug those numbers into the charts from the manual to predict fuel requirements. For example if climbing to 9000ft at ISA you’d need just under 5 gallons and then about 33 gallons per hour after that. If simbrief shows a 2.5 hour flight then you’d want about 90 gallons (about 600lb rounded up) before adding your reserve. The turboprop variant consumes a HUGE amount of fuel compared to the piston variant so it’s very easy to run out early. Sorry, I can’t say I’ve tried simbrief for the B36 yet so I’m not sure how close or far off the figures are.
  • What Does the Engine Fire Failure Do?

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    J
    Nick? Anyone? I feel silly even asking but I would think there would be some indications of a fire.
  • Seeing only variant, instead of three

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    B
    Here is Rob's mod.. it seems to refer to the G36 model, so confused at to how that would conflict.. https://www.dropbox.com/scl/fo/vz8qm9ya1c9nr6raz0a5m/AKsFJ1WfeOLuotNtPYdckhM?rlkey=2kjgy1vms12p1i4f63bsysq97&st=g8y645p9&dl=0
  • Question about LOD`s

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    Black SquareB
    This is my single greatest pain point with MSFS 2024. For the Baron and Bonanza, I went from having to create, maintain, and export 10 models for the user aircraft in MSFS 2020 to 90 models for MSFS 2024. Unfortunately, from a user perspective, even individual parts of the aircraft (like the landing gear, as you note) are automatically culled, regardless of the LOD model. Even objects in the cockpit will be removed if you zoom out too far, like while using a VR headset. I imagine these changes were designed to promote better performance on console. I'm very sorry that your ability to create videos with my aircraft has been diminished. I think that it's a major regression myself too. Now, I haven't tried this... and I suspect it will still cull the small objects... but it's worth a shot. If you enable developer mode and navigate to the Options -> Debug Model LOD menu, you will find options like, "freeze LOD selection" that could give you more crisp models for your videos. Let me know how that works for you. Do you have any videos you might want to share? I've always been into film, so flight simulation videos combine two of my favorite hobbies
  • KAS 297B Altitude Selector Hardware Binding

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    R
    Thanks again for your time. When I get back into flight sim myself I’ll definitely be picking up one of your planes! Cheers
  • Fuel Tank in Use SimVar

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    Corrected link to the simvar: https://docs.flightsimulator.com/msfs2024/html/6_Programming_APIs/SimVars/Aircraft_SimVars/Aircraft_Fuel_Variables.htm?rhpgno=3#FUEL%20TANK%20SELECTOR
  • Transponder state on load

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    my link doesn't load for me, either. this one works... https://docs.flightsimulator.com/msfs2024/html/6_Programming_APIs/SimVars/Aircraft_SimVars/Aircraft_RadioNavigation_Variables.htm?rhpgno=3#TRANSPONDER_STATE Looks like MS just has transponder state defined twice, once as a simvar in general and again for its use in a flight definitions file. They both say the same thing. I set all of mine to 4 in the .FLT files so that my external hardware agrees with what's in the sim.
  • Charlie rudder pedals sensitivity

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    C
    Every aircraft has its own file where it was installed to, so it will only effect that one. Make a copy first though. But have you thought to just make a seperate controller curve in the msfs native controllers GUI for that aircraft? There are plenty of YouTube videos that can take you through that process, it's easy and you would have far more control over the outcome. I have several aircraft with custom curves for rudder or elevators, especially some choppers and their pesky torque pedals. Here is one for eg, right at the end he talks about saving the profile for the C172. You'll figure it out. https://www.youtube.com/watch?v=Zxi73gZhXDE
  • Some enhancements for the Bonanza panel

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    D
    @804737 thanks, I figured that is what you were doing because it looks very realistic. And it's funny (in VR) i tried to shade it with my hand.. Unfortunately it didn’t work, lol. I’ll fool around with the contrast as well. Again, great job!
  • Window tint?

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    K
    Awesome! I'll give that a try!
  • Autopilot with HSI free & Pitot block

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    T
    @Black-Square said in Autopilot with HSI free & Pitot block: @topfen said in Autopilot with HSI free & Pitot block: When the HSI gyro is free and the heading is slewed, the autopilot will follow the actual heading in HDG mode instead of the heading bug on the Gyro. I just happened to be in the right neighborhood to spot a flag in the SDK I had never seen before to enable this behavior. I guess I didn't see it in the past, because it had no default listed, so I would not have assumed that the default behavior was for the autopilot to be driven by the magnetic compass... Glad that's working now! Nobody is probably happier at these little features than I am, haha. Thanks for putting this in my mind recently. It will be rolled out to the entire fleet after SU4. I'm very happy to see that you're coming back to this! Meanwhile I had some fun watching the magnetic compass swing left and right while toggling the windshield heat on and off again.
  • Feature suggestion: Toggle for radar pod to also toggle the radar screen

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    Black SquareB
    @MiRexer Glad to hear you're enjoying it
  • B36TP Taxi Light broken after 1.6.27.0

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    Black SquareB
    You're referring to the taxi light? All aircraft lighting has been under constant assault in SU4 Beta, unfortunately.
  • General question about anti-icing

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    S
    Thank you so much for your detailed explanations. Make sens to me now !
  • Taxi Speed at 800-1000 RPM too fast?

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    C
    Yes, the ground friction in FS2024 is nothing like it could have been, or hopefully becomes. It is also a major contributer to swaying across the centreline of runways as if tires didn't exist at all. In RL, tires have a lot of friction, especially laterally. If you have ever wondered why it is hard to keep ANY aircraft going straight when landing or taking off - there's your answer. Asobo have a lot to answer for imho after having raved about how they modelled this feature.
  • CHT's when running LOP

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    T
    @DangerZoneDmo that’s a great post. LOP wasn’t talked about much when I flew GA aircraft back in the day. I don’t think I flew with any planes with Gami injectors so we just flew ROP. Now I just fly the bit metal tubes so my knowledge is just from watching YouTube videos or magazine. I’m guessing it’s a MSFS limitation because the mixture adjustment in general is very incorrect on most planes in MSFS. Maybe Blacksquare can do some tweaking in the future though to get it closer to your points.
  • Bonanza A36 and OnAir

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    @Black-Square Many thanks for your reply, and confirmation that nothing significant changed between the versions (as I suspected). That leaves the possibility that an OnAir update changed something, so I'll dive down that canyon now and see what I can see. And many thanks for an absolutely tremendous 'complex single'
  • Official paintkit.

    paint kit bonanza blacksquare
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    K
    Any hope for this at all?
  • Viewing status/amount of hours for the different failure components

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    Black SquareB
    @Petzep This is an excellent explanation of MTBF, and I have now pointed several other commenters in this direction to read it. Thank you for taking the time to write it