It's been almost a year since that thread, and I think it's time to revisit it by asking Nick whether he managed to resolve the issue and whether we can expect the mixture system to be fixed in the upcoming MSFS 2024 update. This is actually one of the main bugs affecting the Duke, and I’m really looking forward to it being fixed, as it seriously hurts immersion – just like the non-functional headset muting, incorrect glass surface texturing in MSFS 2024, or the oxygen consumption issue that was mentioned in one of the threads.
Another question – before the Duke update for MSFS 2024 is released, can we expect a changelog, or will it rather come as a surprise? And as a community, do we have the option to request specific fixes, understanding of course how busy Nick is with all the tasks? Either way, I’m really hoping this fix makes it in – after more than a year, I’m personally counting on it.
Regards,
Seb