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Possible GTN650 integration?

Scheduled Pinned Locked Moved Starship
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  • D Offline
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    Dingle
    wrote last edited by
    #32

    @steveonatorer I don't have a solution, nor an idea if it can be fixed. But it would be very cool of it kept the input.

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    • M Offline
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      MarkS
      wrote last edited by MarkS
      #33

      The GTN650 mod is working well in Starship version 1.1 in both 2020 and 2024. Barring any issues, it will be released on flightsim.to following FSExpo on Monday 30 June.

      I don't have image posting privileges but here's a link to a preview pic: https://i.postimg.cc/xTgfRpJq/Starship-GTN650.png

      You will also need to have the following folders installed in your Community folder:

      • PMS50 GTN750: "pms50-instrument-gtn750" from https://pms50.com/msfs/
      • JayDee's GTN750 mod: "ZZZ JD 00 GTN750 MAIN MOD 2.3 - PMS FIX" from  https://flightsim.to/file/13415/jds-gtn750-on-gns530-mod
      RhinozherousR 1 Reply Last reply
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      • J Offline
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        Jan Nek
        wrote last edited by
        #34

        Cool, thank you.

        Regards Janek

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        • S Online
          S Online
          SebAvi
          wrote last edited by
          #35

          Hello, next will be perfect with TDS650 integration if it is possible please

          M 1 Reply Last reply
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          • S SebAvi

            Hello, next will be perfect with TDS650 integration if it is possible please

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            M Offline
            MarkS
            wrote last edited by
            #36

            @SebAvi sorry, I don't own the TDS unit, someone else will have to take that on.

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            • M MarkS

              The GTN650 mod is working well in Starship version 1.1 in both 2020 and 2024. Barring any issues, it will be released on flightsim.to following FSExpo on Monday 30 June.

              I don't have image posting privileges but here's a link to a preview pic: https://i.postimg.cc/xTgfRpJq/Starship-GTN650.png

              You will also need to have the following folders installed in your Community folder:

              • PMS50 GTN750: "pms50-instrument-gtn750" from https://pms50.com/msfs/
              • JayDee's GTN750 mod: "ZZZ JD 00 GTN750 MAIN MOD 2.3 - PMS FIX" from  https://flightsim.to/file/13415/jds-gtn750-on-gns530-mod
              RhinozherousR Offline
              RhinozherousR Offline
              Rhinozherous
              wrote last edited by
              #37

              @MarkS You are my Hero! I was already at the point of despair because it seems I just hate the WT GNS430 😁 (it is the first time I really had to deal with it). Cant wait for the release! Do you need a tester?

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              • M MarkS

                @SebAvi sorry, I don't own the TDS unit, someone else will have to take that on.

                S Online
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                SebAvi
                wrote last edited by
                #38

                @MarkS thanks for info, for me defauld 430 is so bugged that alternatives will be great to have

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                • M Offline
                  M Offline
                  MarkS
                  wrote last edited by
                  #39

                  Drat, I spoke too soon. I've hit a snag, and it could be a show stopper. The GTN looks great but it won't couple to the autopilot in anything other than HDG mode. In NAV or APPR it just flies in circles. Investigating.

                  RhinozherousR D 2 Replies Last reply
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                  • M MarkS

                    Drat, I spoke too soon. I've hit a snag, and it could be a show stopper. The GTN looks great but it won't couple to the autopilot in anything other than HDG mode. In NAV or APPR it just flies in circles. Investigating.

                    RhinozherousR Offline
                    RhinozherousR Offline
                    Rhinozherous
                    wrote last edited by
                    #40

                    @MarkS said in Possible GTN650 integration?:

                    Drat, I spoke too soon. I've hit a snag, and it could be a show stopper. The GTN looks great but it won't couple to the autopilot in anything other than HDG mode. In NAV or APPR it just flies in circles. Investigating.

                    This sounds bad. I hope the problem is not that severe as it sounds. Wish you all the best!

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                    • M MarkS

                      Drat, I spoke too soon. I've hit a snag, and it could be a show stopper. The GTN looks great but it won't couple to the autopilot in anything other than HDG mode. In NAV or APPR it just flies in circles. Investigating.

                      D Offline
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                      Dingle
                      wrote last edited by Dingle
                      #41

                      @MarkS said in Possible GTN650 integration?:

                      Drat, I spoke too soon. I've hit a snag, and it could be a show stopper. > The GTN looks great but it won't couple to the autopilot in anything other than HDG mode. In NAV or APPR it just flies in circles. Investigating.

                      That's what happened to me when I was hotswapping the GTN in the Dukes. Maybe that helps you.

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                      • D Offline
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                        Dingle
                        wrote last edited by Dingle
                        #42

                        @MarkS Would you be able to summerize the steps you did to get you so far? I would really like to play with that stuff too and do not really know where to start. I looked at JayDees mod and I got it to work that in the virtual file tree the panel.cfgs are overloaded, but it kept showing the GNS430. Can you point me at what i am missing?

                        That is what I put in the mod panel.cfg:

                        [VCockpit16]
                        size_mm                = 960,702
                        pixel_size            = 960,702
                        texture                = GNS530
                        htmlgauge00=NavSystems/JD_GTN650_GNS430/JD_GTN650_GNS430.html?index=1, 		0, 0, 960,702
                        
                        [VCockpit17]
                        size_mm                = 960,702
                        pixel_size            = 960,702
                        texture                = GNS530
                        htmlgauge00=NavSystems/JD_GTN650_GNS430/JD_GTN650_GNS430.html?index=1, 		0, 0, 960,702
                        

                        Probably I am missing some important steps.

                        Cheers

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                        • D Dingle

                          @MarkS Would you be able to summerize the steps you did to get you so far? I would really like to play with that stuff too and do not really know where to start. I looked at JayDees mod and I got it to work that in the virtual file tree the panel.cfgs are overloaded, but it kept showing the GNS430. Can you point me at what i am missing?

                          That is what I put in the mod panel.cfg:

                          [VCockpit16]
                          size_mm                = 960,702
                          pixel_size            = 960,702
                          texture                = GNS530
                          htmlgauge00=NavSystems/JD_GTN650_GNS430/JD_GTN650_GNS430.html?index=1, 		0, 0, 960,702
                          
                          [VCockpit17]
                          size_mm                = 960,702
                          pixel_size            = 960,702
                          texture                = GNS530
                          htmlgauge00=NavSystems/JD_GTN650_GNS430/JD_GTN650_GNS430.html?index=1, 		0, 0, 960,702
                          

                          Probably I am missing some important steps.

                          Cheers

                          M Offline
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                          MarkS
                          wrote last edited by MarkS
                          #43

                          @Dingle you need to keep the original texture names, as below. The dimensions you have are proportioned for a 530 bezel, for the 430 you want 700 x 380.

                          I found that there are many changes to the CDU Javascript code between 1.0 and 1.1, and I suspect the contortions poor Nick had to go through to work around the default autopilot anomolies are causing the disconnect with the GTN650.

                          [VCockpit16]
                          size_mm				= 700,380
                          pixel_size			= 700,380
                          texture				= $GNS430Screen_ApEnabled
                          htmlgauge00=NavSystems/JD_GTN650_GNS430/JD_GTN650_GNS430.html?Index=1, 0, 0, 700,380
                          
                          [VCockpit17]
                          size_mm				= 700,380
                          pixel_size			= 700,380
                          texture				= $GNS430Screen_ApDisabled
                          htmlgauge00=NavSystems/JD_GTN650_GNS430/JD_GTN650_GNS430.html?Index=2, 0, 0, 700,380
                          
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                          • D Offline
                            D Offline
                            Dingle
                            wrote last edited by
                            #44

                            @MarkS Great, thanks. So what you are saying is that changing the panel.cfg and adding jaydees Module should actually do the Trick. Or anything else required. As soon the gtn650 would show I could use Events to Power it on, right?

                            M 1 Reply Last reply
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                            • D Dingle

                              @MarkS Great, thanks. So what you are saying is that changing the panel.cfg and adding jaydees Module should actually do the Trick. Or anything else required. As soon the gtn650 would show I could use Events to Power it on, right?

                              M Offline
                              M Offline
                              MarkS
                              wrote last edited by
                              #45

                              @Dingle Yes, the PMS GTN add-on, Jaydee's mod, and the panel.cfg edit are usually all you need. Sometimes, as was the case with 1.0, you need to turn on the avionics master if the plane isn't doing it, but that's fixed in 1.1

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                              • D Offline
                                D Offline
                                Dingle
                                wrote last edited by
                                #46

                                @MarkS you also mentioned you had issues with the liveries, I was modifying all panel.cfg, but so did you probably. Which livery did you get too work? The 2000s?

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                                • D Dingle

                                  @MarkS you also mentioned you had issues with the liveries, I was modifying all panel.cfg, but so did you probably. Which livery did you get too work? The 2000s?

                                  M Offline
                                  M Offline
                                  MarkS
                                  wrote last edited by
                                  #47

                                  @Dingle my livery problems were entirely self-inflicted. Initially I could only get it to work with the 2000A livery, but I've got the GTN appearing in all liveries now. 😁

                                  That said, if you have livery from a 3rd party, you'll need to make the same edits to its panel.cfg file.

                                  MarionetteworkM 1 Reply Last reply
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                                  • D Offline
                                    D Offline
                                    Dingle
                                    wrote last edited by
                                    #48

                                    @MarkS Great, I will try tonight. I will edit all of the panel.cfg and hope for the best.

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                                    • M MarkS

                                      @Dingle my livery problems were entirely self-inflicted. Initially I could only get it to work with the 2000A livery, but I've got the GTN appearing in all liveries now. 😁

                                      That said, if you have livery from a 3rd party, you'll need to make the same edits to its panel.cfg file.

                                      MarionetteworkM Online
                                      MarionetteworkM Online
                                      Marionettework
                                      wrote last edited by
                                      #49

                                      @MarkS said in Possible GTN650 integration?:

                                      @Dingle my livery problems were entirely self-inflicted. Initially I could only get it to work with the 2000A livery, but I've got the GTN appearing in all liveries now. 😁

                                      That said, if you have livery from a 3rd party, you'll need to make the same edits to its panel.cfg file.

                                      Is there a way to provide a 3rd party livery panel.cfg without messing up what you’re doing with the GTN? What is the easiest way to make the two compatible?

                                      Working on a livery right and I’d also like your mod to work.

                                      M 1 Reply Last reply
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                                      • MarionetteworkM Marionettework

                                        @MarkS said in Possible GTN650 integration?:

                                        @Dingle my livery problems were entirely self-inflicted. Initially I could only get it to work with the 2000A livery, but I've got the GTN appearing in all liveries now. 😁

                                        That said, if you have livery from a 3rd party, you'll need to make the same edits to its panel.cfg file.

                                        Is there a way to provide a 3rd party livery panel.cfg without messing up what you’re doing with the GTN? What is the easiest way to make the two compatible?

                                        Working on a livery right and I’d also like your mod to work.

                                        M Offline
                                        M Offline
                                        MarkS
                                        wrote last edited by
                                        #50

                                        @Marionettework If you made your panel.cfg compatible with my mod, then it wouldn’t be compatible any longer with the base product. For that reason, I provide instructions with my mods for the end user to make the required modification. The 40th Anniversary DC-3 has the same requirement.

                                        Please also note that, currently, “work” is a relative term. The GTN functions within itself, but right now it will not couple to the autopilot for NAV or APPR so it looks nice but can’t do anything. It remains to be seen if this is solvable.

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                                        • D Offline
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                                          Dingle
                                          wrote last edited by
                                          #51

                                          @MarkS Just tried it again. I am missing something. I have the PANEL.CFG and the panel.xml like mentioned by @Black-Square in the mod folder and I see that the panel.cfg is taken from the mod folder. But still the GNS430 appears. Any idea?

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