146 Professional

655 Topics 3.3k Posts
  • Saving and Loading Flight Issues

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    @gulfwarcosplay my flight that didn't load state was a VOR to VOR flight, I wasn't using the FMS

  • This topic is deleted!

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  • Uncommanded throttles FSUIPC7

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    @garyg

    Did you find an answer to this ?

  • Video sharing section

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  • Q. effect of bleed air IRL

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    @b3lt3r said in Q. effect of bleed air IRL:

    Checklist says, and I mostly remember before start to shut packs and APU air. When I don't shut them off (because I'm too clever to need a checklist) I have never seen any consequences. In actual operations, is there any material impact if left on?

    The engines are started by electric motors.
    When the engines are being started, the engine bleed air is off so as not to compromise the start up procedure.
    It is recommended to turn off the bleed air from the APU so as to ensure that the APU can supply sufficient electrical power to the starter motors without any other power offtakes.
    Once the engines are started, the engine bleed air is enabled and the APU can be shut down.

  • V1.7 not saving last state.

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    @taipan303 i think youve just fixed my problem ive been using it wrong XD. Anyone else doing the same of me it saves the state from the last part of your flight not like a panel state from startup so if you want cold and dark flight start untiock state saving.

  • Troubles at 2000 ft (altimeters and AP)

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  • EFB Aircraft Page Flashing

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    I just discovered that increasing the gauge refresh rate to maximum greatly improves the ratio of good screen to bad screen. Now it only flickers to the bad screen in my image about every 6 or 7 seconds, and then just briefly.

  • Engines do not always start

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    Just for the record in case somebody else has this issue:
    I had my throttles bound to:
    THROTTLE1_SET
    THROTTLE2_SET
    etc

    I changed this to:
    THROTTLE1_AXIS_SET_EX1
    THROTTLE2_AXIS_SET_EX1
    etc

    And now it seems to work fine! Back in the air!!!!

  • BAE146 RUNWAY PERFORMANCE SPREADSHEET

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    @taipan303 said in BAE146 RUNWAY PERFORMANCE SPREADSHEET:

    @derek haha I think I'll leave the combat to DCS and IL2.

    Microsoft have given me plenty of bugs in Windows, so I should probably buy more software so they have the money to fix them hey ;)

    That's the idea. Not sure MS are alone in producing software with bugs.

  • Code to put the MCDU on external tablet

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    @fragron just did the mod, works beautifully :)
    Don't get any indication on the FMC about the address, but I just type in my IP and the port from the readme and it works

  • How do you follow the glideslope?

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  • ***TOD-Top of Descent***

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    There is a simple method which works reasonably well and as a simple soul even I can work these out in my head.

    DESCENT POINT - DIVIDE FLIGHT LEVEL BY 3

    So FL300 divided by 3 is 100. So you need to start your descent 100 miles from destination.
    Keep checking during the descent, so passing 10,000 ft, 100/3 = 33 miles from touchdown.

    RATE OF DESCENT TO MAINTAIN A 3 DEGREE APPROACH- MULTIPLY GROUNDSPEED BY TEN AND HALVE THE RESULT

    Groundspeed is 400 KTS. 400*10=4000. 4000/2 = 2000FT per minute Rate of Descent
    You need to recalculate as the aircraft slows down in the descent.
    So on final approach GS around 120 KTS. 1200/2 gives you a rate of descent rate of 600 FPM.

    Hope that helps

  • Bad runway performance

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    @martyn Thank you very much Martyn!
    I really like the way you explained it.

    I like the planes but also the feedback from the staff on the forums.

    Kind regards,
    Davy Wittebols
    WITTEBOLS PRODUCTIONS

  • Engine 1 Spooling up on Battery Power

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    @rob-lockett Thanks, I wasn't aware of that. Learn something new every day

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    @sbanks75 Yes, that's correct. Hopefully our support team will be able to resolve your issue with IAS hold as I've never encountered that.

  • REQ pause at TOD

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  • Ground idle

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    @martyn Ok, alright. That explains it. Thank you Martyn.