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Question about Dynamic Registration

Scheduled Pinned Locked Moved Starship
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  • F Flak

    I mentioned this before in another post. @Black-Square is there any way you could provide a single blank/plain livery where the mesh that normally contains the dynamic reg text is instead a “regular” decal material with a bitmap texture, so livery painters can paint our own static reg on liveries? We can’t paint directly on the engine nacelle textures because they are mirrored.

    MarionetteworkM Offline
    MarionetteworkM Offline
    Marionettework
    wrote last edited by
    #7

    @Flak said in Question about Dynamic Registration:

    I mentioned this before in another post. @Black-Square is there any way you could provide a single blank/plain livery where the mesh that normally contains the dynamic reg text is instead a “regular” decal material with a bitmap texture, so livery painters can paint our own static reg on liveries? We can’t paint directly on the engine nacelle textures because they are mirrored.

    Yes, given that there's no timeline or even acknowledgement about the bug from MS, maybe we could have a modified UV layout that would let us make registration part of the livery. If you go that way, the custom system should still work once MS fixes the bug, with liveries that don't have a hardcoded registration.

    Black SquareB 1 Reply Last reply
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    • A Offline
      A Offline
      Avionic
      wrote last edited by
      #8

      Haven't tried the newly released SU4 beta yet - but certainly seems they know about the issue:

      *Fixed aircraft registration blinking when switching livery on aircraft selector

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      • K Offline
        K Offline
        Kaaplink
        wrote last edited by
        #9

        I tried the SU4 beta tonight and it actually seemed to work even with me trying to break it, though we'll see how it holds through the beta.

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        • MarionetteworkM Marionettework

          @Flak said in Question about Dynamic Registration:

          I mentioned this before in another post. @Black-Square is there any way you could provide a single blank/plain livery where the mesh that normally contains the dynamic reg text is instead a “regular” decal material with a bitmap texture, so livery painters can paint our own static reg on liveries? We can’t paint directly on the engine nacelle textures because they are mirrored.

          Yes, given that there's no timeline or even acknowledgement about the bug from MS, maybe we could have a modified UV layout that would let us make registration part of the livery. If you go that way, the custom system should still work once MS fixes the bug, with liveries that don't have a hardcoded registration.

          Black SquareB Offline
          Black SquareB Offline
          Black Square
          Black Square Developer
          wrote last edited by
          #10

          @Marionettework Ironically, this was the first method I considered using for “more” dynamic registrations in my aircraft before I invested the time to create my current system.

          @Kaaplink This is promising! I’m traveling right now, so I haven’t had the opportunity to try it. Hopefully I will find it’s fixed when I get home, and I will report back.

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          • I Offline
            I Offline
            intjmastermind
            wrote last edited by
            #11

            Can confirm works in SU4 beta

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            • S Offline
              S Offline
              Starman
              wrote last edited by
              #12

              Confirming that while none of the default liveries work with dynamic registration, any additional community liveries do work, such as the N8244L livery from flightsim.to

              K 1 Reply Last reply
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              • S Starman

                Confirming that while none of the default liveries work with dynamic registration, any additional community liveries do work, such as the N8244L livery from flightsim.to

                K Offline
                K Offline
                Kaaplink
                wrote last edited by
                #13

                @Starman The default ones should be working in the SU4 beta, do you have the option for it turned on in the tablet?

                S 1 Reply Last reply
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                • K Kaaplink

                  @Starman The default ones should be working in the SU4 beta, do you have the option for it turned on in the tablet?

                  S Offline
                  S Offline
                  Starman
                  wrote last edited by
                  #14

                  @Kaaplink I have it put in on the Tail Number section in the Configuration menu when selecting the livery, but can't find anything in the EFB for it. What am I missing lol

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                  • J Offline
                    J Offline
                    jmarkows
                    wrote last edited by
                    #15

                    In the latest version of the TBM (and maybe the Starship, I'd have to check) there should be an option to Enable Dynamic Livery on the main options page.

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                    • S Starman

                      @Kaaplink I have it put in on the Tail Number section in the Configuration menu when selecting the livery, but can't find anything in the EFB for it. What am I missing lol

                      K Offline
                      K Offline
                      Kaaplink
                      wrote last edited by
                      #16

                      @Starman Once you put in the tail number when selecting the livery and load into the flight, go to the tablet. The first tab (Options) will have line to enable dynamic registration at the bottom, you'll need to scroll down to get to it.

                      S 1 Reply Last reply
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                      • K Kaaplink

                        @Starman Once you put in the tail number when selecting the livery and load into the flight, go to the tablet. The first tab (Options) will have line to enable dynamic registration at the bottom, you'll need to scroll down to get to it.

                        S Offline
                        S Offline
                        Starman
                        wrote last edited by
                        #17

                        @Kaaplink Thanks, my idiot self had not updated to V1.2. Once I did that and turned on the setting, it worked perfectly! Thanks a million!

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