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Can't activate external power (GPU)

Scheduled Pinned Locked Moved Piston & Turbine Dukes
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  • Black SquareB Online
    Black SquareB Online
    Black Square
    Black Square Developer
    wrote on last edited by
    #4

    That is what the aircraft already has, a 28V battery cart, which is quite appropriate to the aircraft. The issue is that making it available at all times requires disconnecting all the code from the MSFS external power system and implementing my own. This can affect 50-100 lines of code across a dozen files, so it's not as easy as it sounds. It's something I've wanted to do for a while now, though, so I will probably figure it out for the Starship and port it back into my previous aircraft.

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    • RandolfR Randolf referenced this topic on
    • Black SquareB Black Square

      That is what the aircraft already has, a 28V battery cart, which is quite appropriate to the aircraft. The issue is that making it available at all times requires disconnecting all the code from the MSFS external power system and implementing my own. This can affect 50-100 lines of code across a dozen files, so it's not as easy as it sounds. It's something I've wanted to do for a while now, though, so I will probably figure it out for the Starship and port it back into my previous aircraft.

      H Offline
      H Offline
      Hawkeye
      wrote on last edited by
      #5

      @Black-Square Wait, are you doing the Beechcraft Starship!?

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      • M Offline
        M Offline
        mmcmah
        wrote on last edited by
        #6

        Personally, I think it's more realistic to not have it available anywhere.

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        • S Offline
          S Offline
          SadSky
          wrote on last edited by
          #7

          Sorry, but how can we know if a parking space have available electrical power?
          : )

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          • W Offline
            W Offline
            WingC3
            wrote on last edited by
            #8

            I don't, personally, see this as a must-have. I think it's entirely realistic to have to do a battery start at small/remote airfields. That's how it actually is.

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            • RandolfR Offline
              RandolfR Offline
              Randolf
              wrote on last edited by Randolf
              #9

              Yea, but what is simulated here is a small battery cart, possibly DIY wired together from old car batteries, not a diesel electric generator unit. It's totally plausible to have such a thing at any small airstrip. I'm all for having it available anytime and you can decide if you want to use it or not.

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              • RandolfR Offline
                RandolfR Offline
                Randolf
                wrote on last edited by Randolf
                #10

                But I've seen some planes, probably mainly airliners in the sim have ground power available anywhere. Are they hacking their own external power code? Isn't there some override present in the sim which allows you to do that?
                Like mentioned here
                https://forums.flightsimulator.com/t/external-power-is-always-available/568552

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                • W WingC3

                  I don't, personally, see this as a must-have. I think it's entirely realistic to have to do a battery start at small/remote airfields. That's how it actually is.

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                  J Offline
                  jmarkows
                  wrote on last edited by
                  #11

                  @WingC3 said in Can't activate external power (GPU):

                  I don't, personally, see this as a must-have. I think it's entirely realistic to have to do a battery start at small/remote airfields. That's how it actually is.

                  Ok, and what about airfields that DO have it, but MSFS has no power cart?

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                  • J jmarkows

                    @WingC3 said in Can't activate external power (GPU):

                    I don't, personally, see this as a must-have. I think it's entirely realistic to have to do a battery start at small/remote airfields. That's how it actually is.

                    Ok, and what about airfields that DO have it, but MSFS has no power cart?

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                    W Offline
                    WingC3
                    wrote on last edited by
                    #12

                    @jmarkows That should be fixed.

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                    • Zwoop68Z Zwoop68 referenced this topic on
                    • G Offline
                      G Offline
                      grisu92
                      wrote on last edited by
                      #13

                      @Black-Square hi, can you see the sun visors again, because from the external view of the aircraft you can't see whether they are lowered or not.... thanks, great work anyway

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                      • J Offline
                        J Offline
                        jmarkows
                        wrote last edited by
                        #14

                        Nick,

                        I'm sure that you've been heads-down on the Starship for a good while now, but I was reminded of this issue yesterday when I pulled into the ramp at Nashville yesterday. I selected external power and went to play with the avionics after I shut everything down, and found myself eating through the battery instead of being connected to the power cart. Fortunately, it gave me an opportunity to play around with hot starts and vapor lock (and watch it all on the tablet as I went through the hot start checklist!), and I could always just click "recharge battery," but having the power cart would still be nice.

                        Have you had a chance to look at this for the next round of aircraft updates?

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