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Can't activate external power (GPU)

Scheduled Pinned Locked Moved Piston & Turbine Dukes
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  • Black SquareB Offline
    Black SquareB Offline
    Black Square
    Black Square Developer
    wrote on last edited by
    #2

    You have to be in a parking area where ground power is available. I have a solution that would make ground power available anywhere, but it required a little more coding and testing than I was willing to do just before release. I'll see about adding it to all my aircraft when I publish updates soon.

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    • RandolfR Randolf referenced this topic on
    • Black SquareB Black Square

      You have to be in a parking area where ground power is available. I have a solution that would make ground power available anywhere, but it required a little more coding and testing than I was willing to do just before release. I'll see about adding it to all my aircraft when I publish updates soon.

      J Online
      J Online
      jmarkows
      wrote on last edited by
      #3

      @Black-Square said in Can't activate external power (GPU):

      You have to be in a parking area where ground power is available. I have a solution that would make ground power available anywhere, but it required a little more coding and testing than I was willing to do just before release. I'll see about adding it to all my aircraft when I publish updates soon.

      Please! Something small like you have for the engine heaters, assuming it would be a small, man-portable generator like what the FSW C414 connects, and not the power truck like MSFS calls up.

      If you're at a small airfield that has no power truck, MSFS won't let you use external power.

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      • Black SquareB Offline
        Black SquareB Offline
        Black Square
        Black Square Developer
        wrote on last edited by
        #4

        That is what the aircraft already has, a 28V battery cart, which is quite appropriate to the aircraft. The issue is that making it available at all times requires disconnecting all the code from the MSFS external power system and implementing my own. This can affect 50-100 lines of code across a dozen files, so it's not as easy as it sounds. It's something I've wanted to do for a while now, though, so I will probably figure it out for the Starship and port it back into my previous aircraft.

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        • RandolfR Randolf referenced this topic on
        • Black SquareB Black Square

          That is what the aircraft already has, a 28V battery cart, which is quite appropriate to the aircraft. The issue is that making it available at all times requires disconnecting all the code from the MSFS external power system and implementing my own. This can affect 50-100 lines of code across a dozen files, so it's not as easy as it sounds. It's something I've wanted to do for a while now, though, so I will probably figure it out for the Starship and port it back into my previous aircraft.

          H Offline
          H Offline
          Hawkeye
          wrote on last edited by
          #5

          @Black-Square Wait, are you doing the Beechcraft Starship!?

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          • M Offline
            M Offline
            mmcmah
            wrote on last edited by
            #6

            Personally, I think it's more realistic to not have it available anywhere.

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            • S Offline
              S Offline
              SadSky
              wrote on last edited by
              #7

              Sorry, but how can we know if a parking space have available electrical power?
              : )

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              • W Offline
                W Offline
                WingC3
                wrote on last edited by
                #8

                I don't, personally, see this as a must-have. I think it's entirely realistic to have to do a battery start at small/remote airfields. That's how it actually is.

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                • RandolfR Offline
                  RandolfR Offline
                  Randolf
                  wrote on last edited by Randolf
                  #9

                  Yea, but what is simulated here is a small battery cart, possibly DIY wired together from old car batteries, not a diesel electric generator unit. It's totally plausible to have such a thing at any small airstrip. I'm all for having it available anytime and you can decide if you want to use it or not.

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                  • RandolfR Offline
                    RandolfR Offline
                    Randolf
                    wrote on last edited by Randolf
                    #10

                    But I've seen some planes, probably mainly airliners in the sim have ground power available anywhere. Are they hacking their own external power code? Isn't there some override present in the sim which allows you to do that?
                    Like mentioned here
                    https://forums.flightsimulator.com/t/external-power-is-always-available/568552

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                    • W WingC3

                      I don't, personally, see this as a must-have. I think it's entirely realistic to have to do a battery start at small/remote airfields. That's how it actually is.

                      J Online
                      J Online
                      jmarkows
                      wrote on last edited by
                      #11

                      @WingC3 said in Can't activate external power (GPU):

                      I don't, personally, see this as a must-have. I think it's entirely realistic to have to do a battery start at small/remote airfields. That's how it actually is.

                      Ok, and what about airfields that DO have it, but MSFS has no power cart?

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                      • J jmarkows

                        @WingC3 said in Can't activate external power (GPU):

                        I don't, personally, see this as a must-have. I think it's entirely realistic to have to do a battery start at small/remote airfields. That's how it actually is.

                        Ok, and what about airfields that DO have it, but MSFS has no power cart?

                        W Offline
                        W Offline
                        WingC3
                        wrote on last edited by
                        #12

                        @jmarkows That should be fixed.

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                        • Zwoop68Z Zwoop68 referenced this topic on
                        • G Offline
                          G Offline
                          grisu92
                          wrote on last edited by
                          #13

                          @Black-Square hi, can you see the sun visors again, because from the external view of the aircraft you can't see whether they are lowered or not.... thanks, great work anyway

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