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V1.2. update and fuel tank selectors

Scheduled Pinned Locked Moved Caravan Professional
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  • B Offline
    B Offline
    Bert Pieke
    wrote last edited by
    #1

    There was some discussion about giving the engine a grace period when both tank selectors were mistakenly turned to OFF in flight.. Has this been implemented in this update?

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    • B Offline
      B Offline
      Bert Pieke
      wrote last edited by
      #2

      The lack of response leads me to suspect that the answer is "no".. too bad. In the real airplane, you can correct your mistake if you act quickly (or so I have been told..)

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      • B Offline
        B Offline
        Bert Pieke
        wrote last edited by Bert Pieke
        #3

        @Black-Square Hi Nick, I have tried a workaround, as follows... The Tank selectors turn back on, but the starter does not engage.. can you help?

        (A:TURB ENG TANK SELECTOR:1, Enum) 0 == (A:SIM ON GROUND, bool) ! and if{ 1 (>K:FUEL_SELECTOR_SET) 1 (>B:ENGINE_Starter_Ignition_1_Set) }

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        • Black SquareB Online
          Black SquareB Online
          Black Square
          Black Square Developer
          wrote last edited by
          #4

          Clever solution for some convenience. Try this:

          (A:TURB ENG TANK SELECTOR:1, Enum) 0 == (A:SIM ON GROUND, bool) ! and if{
              1 (>K:FUEL_SELECTOR_SET)
              (A:TURB ENG IGNITION SWITCH:1, bool) ! if{
                  (>K:TURBINE_IGNITION_SWITCH_TOGGLE)
              }
          }
          
          B 1 Reply Last reply
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          • Black SquareB Black Square

            Clever solution for some convenience. Try this:

            (A:TURB ENG TANK SELECTOR:1, Enum) 0 == (A:SIM ON GROUND, bool) ! and if{
                1 (>K:FUEL_SELECTOR_SET)
                (A:TURB ENG IGNITION SWITCH:1, bool) ! if{
                    (>K:TURBINE_IGNITION_SWITCH_TOGGLE)
                }
            }
            
            B Offline
            B Offline
            Bert Pieke
            wrote last edited by Bert Pieke
            #5

            @Black-Square said in V1.2. update and fuel tank selectors:

            (A:TURB ENG TANK SELECTOR:1, Enum) 0 == (A:SIM ON GROUND, bool) ! and if{
            1 (>K:FUEL_SELECTOR_SET)
            (A:TURB ENG IGNITION SWITCH:1, bool) ! if{
            (>K:TURBINE_IGNITION_SWITCH_TOGGLE)
            }
            }

            Thanks for the reply... but no, the starter still does not engage.

            I can flip the starter switch with the mouse, and that gets the engine going again.. After a couple of tests, I have found that this step is actually quite straight forward, and the engine responds quickly enough that I can avoid big trouble 😁

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