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Visible passengers?

Scheduled Pinned Locked Moved Caravan Professional
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  • B Online
    B Online
    batkizoltan
    wrote last edited by
    #18

    @Black-Square I understand the issue you described regarding passengers to some extent, but at the same time, I find it difficult to fully agree with it. There are users who have created add-ons that allow passengers to be added to your aircraft, and these seem to work perfectly—without any scaling or clipping issues. The passengers do not intersect with the seats or any other parts of the cabin.
    For this reason, your explanation feels somewhat unclear to me. Of course, I am not a developer, but it does seem a bit contradictory that if a third-party user can create an add-on that successfully enables passengers, then why wouldn’t it be possible for the aircraft developer to implement this directly?

    https://flightsim.to/profile/Bluebear

    Baron
    Microsoft Flight Simulator 2024 Screenshot 2026.03.19 - 15.36.29.32.jpg

    Microsoft Flight Simulator 2024 Screenshot 2026.03.19 - 15.36.45.43.jpg

    That said, I’m not trying to argue. I have great respect for your work and truly admire it. I specifically purchase professional-quality aircraft for MSFS 2024, and your products are among them. In fact, I have bought all of your professional releases so far. However, for me, the ability to adjust the number, appearance, and overall presence of passengers is very important.

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    • J Offline
      J Offline
      jmarkows
      wrote last edited by
      #19

      Seems like the issue is solved if someone else has gone and added them.

      Black SquareB 1 Reply Last reply
      0
      • J jmarkows

        Seems like the issue is solved if someone else has gone and added them.

        Black SquareB Online
        Black SquareB Online
        Black Square
        Black Square Developer
        wrote last edited by
        #20

        @jmarkows There have been no technical changes, unfortunately. We are still discussing it on the developer forums.

        @batkizoltan Similarly, I hope you won't take this message the wrong way, because I'm not trying to argue with a fan. I just don't want anyone to think that I'm being anything less than forthcoming.

        When you look at the screenshots for all of those passenger mods on FlightSim.to, you will notice that they do not include screenshots of the copilot's extremities. The passengers are a little more manageable in my aircraft, but the copilot's legs and knees tend to be the major problem. However, what appears in these mods would be acceptable to me, so long as my users who were offended by the characters had the option to disable them. That's really what I'm waiting for here. Whenever I have been faced with a binary decision for a contentious feature, I always err on the side of its absence, rather than inclusion. That's just a personal design philosophy. In this case, I think it's easier to pine for friendly passengers, than to be repulsed by their mandatory inclusion.

        J 1 Reply Last reply
        0
        • Black SquareB Black Square

          @jmarkows There have been no technical changes, unfortunately. We are still discussing it on the developer forums.

          @batkizoltan Similarly, I hope you won't take this message the wrong way, because I'm not trying to argue with a fan. I just don't want anyone to think that I'm being anything less than forthcoming.

          When you look at the screenshots for all of those passenger mods on FlightSim.to, you will notice that they do not include screenshots of the copilot's extremities. The passengers are a little more manageable in my aircraft, but the copilot's legs and knees tend to be the major problem. However, what appears in these mods would be acceptable to me, so long as my users who were offended by the characters had the option to disable them. That's really what I'm waiting for here. Whenever I have been faced with a binary decision for a contentious feature, I always err on the side of its absence, rather than inclusion. That's just a personal design philosophy. In this case, I think it's easier to pine for friendly passengers, than to be repulsed by their mandatory inclusion.

          J Offline
          J Offline
          jmarkows
          wrote last edited by
          #21

          @Black-Square apologies, I meant for the people who care about having passengers.

          I understand that Asobo hasn't fixed developer control and that you won't implement anything until you're satisfied with the result.

          Black SquareB 1 Reply Last reply
          0
          • J jmarkows

            @Black-Square apologies, I meant for the people who care about having passengers.

            I understand that Asobo hasn't fixed developer control and that you won't implement anything until you're satisfied with the result.

            Black SquareB Online
            Black SquareB Online
            Black Square
            Black Square Developer
            wrote last edited by
            #22

            @jmarkows Ah, sorry about that misunderstanding. You've been a frequent flyer here for long enough that hopefully you know that I'm never frustrated with anyone, though. Or, at least it's very rare 🙂

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            • K Offline
              K Offline
              kityatyi
              wrote last edited by
              #23

              I agree with Zoli. I truly miss visible pax from the Caravan. It's not the end of the world; one can always "imagine" things, and I understand the constraints developers need to work with; however, other devs successfully overcome the challenges. Got Friends, A2A, Carenado, Simworks Studios, just to name a few. I'd love Nick to find a way and implement this feature in the future, especially for the Caravan, which is big enough to scream for pax models. The empty interior looks weird. I hope it will be considered.

              X1aviationX 1 Reply Last reply
              0
              • K kityatyi

                I agree with Zoli. I truly miss visible pax from the Caravan. It's not the end of the world; one can always "imagine" things, and I understand the constraints developers need to work with; however, other devs successfully overcome the challenges. Got Friends, A2A, Carenado, Simworks Studios, just to name a few. I'd love Nick to find a way and implement this feature in the future, especially for the Caravan, which is big enough to scream for pax models. The empty interior looks weird. I hope it will be considered.

                X1aviationX Offline
                X1aviationX Offline
                X1aviation
                wrote last edited by
                #24

                @kityatyi a2a had to make their own pax.

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                • K Offline
                  K Offline
                  kityatyi
                  wrote last edited by
                  #25

                  Nothing wrong with that.

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                  • M Offline
                    M Offline
                    MiRexer
                    wrote last edited by
                    #26

                    I modified BlueBear's passenger mod to work in the piston Dukes (trying to get in touch with him to give it to him so he can release it). I tried to make one for the Caravan but no luck so far.

                    Black SquareB 1 Reply Last reply
                    0
                    • M MiRexer

                      I modified BlueBear's passenger mod to work in the piston Dukes (trying to get in touch with him to give it to him so he can release it). I tried to make one for the Caravan but no luck so far.

                      Black SquareB Online
                      Black SquareB Online
                      Black Square
                      Black Square Developer
                      wrote last edited by
                      #27

                      @MiRexer If you do get in touch, please invite him to contact me here or through the Just Flight Support team. If Asobo continues to deny our requests on the developer forums, a well supported community mod might be one way forward. Anyone who has labored to improve the experience of our fellow Black Square pilots deserves a heartfelt thank-you, if nothing else!

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