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MSFS2024 Propeller Animation / Shader Effect

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    vanislepilot
    wrote last edited by vanislepilot
    #1

    Hi Nick,

    Have you considered leveraging the 2024 shader-based fan animation effect that iniBuilds has been using?

    See here

    It seems to significantly reduce the visible step transitions during engine start, and I’m curious whether that approach could translate effectively to prop animations.

    Appreciate your thoughts.

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