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Commander 114

For discussion and engagement about the Black Square Commander 114 MSFS 2020/2024

104 Topics 769 Posts
  • Run up magnetos check

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    V
    @Black-Square That's awesome Nick. Thank you very much. When will the update be available?
  • Commander 114 black tablet screen

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    K
    @Fabbi That tip actually worked for me! Thanks again. And the Commander is a great aircraft. Keep it up, Blacksquare! Greetings from EDDP, Arndt.
  • 2024 Copilot/Passengers

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    R
    For what it's worth, using the mod from fs.to which enables passengers, I haven't seen any untoward clipping issues. The scale looks fine as well.
  • Open Window at take off

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    G
    LOL - Reason 1,673 to read the fine manual... Thank you, sir!
  • Narco DME UDI4

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    D
    Last problem solved too. Appeared to be a SpadNext issue.
  • Shake in VR

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    D
    @Voxen Thanks for your help but the problem laid elsewhere. I don’t have FSRealistic installed.
  • State saving - hours

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    G
    @Black-Square Did a quick search but must have missed it, sorry! I'll try some stuff and report back if I have any useful findings.
  • Commander Release

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    WooliesW
    Flown the 114 quite a bit over the last 2 days. Just been doing some circuits in the TC at Nagasaki (RJFU) in the early morning sunshine. Oh my what a pleasure to fly. Many congrats @Black-Square such a great addition to our GA lives
  • First Flight issues and help with controls?

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    A
    Hi Seb, thanks for your reply, I have downloaded Spad, but the only working bind for flaps still just rams them all the way down to full?
  • Awesome but .....

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    C
    @Black-Square said in Awesome but .....: @cloudswimmer So glad you're enjoying it. I already have a number of new features and quality of life improvements for v1.1, so I hope you will enjoy it even more. Your textures are ready for you! Sorry that it has to go through JF Support. We lost the ability to upload files directly on this forum a while ago. I'll be looking for your ticket! Got em Nick! Thanks so much my friend! Hey I was doing my exterior walk around pre-flight this morning on the Commander, and as I looked into the front cowl area/engine openings like I do real world looking for birds nest or other critters/junk .. I was thinking you know .. it'd be pretty cool to have random stuff every once in a while block those openings and cause issues if you don't click and remove em. Ive never seen this before in a msfs addon plane that I can remember .. and Ive been at this now for decades. Just an idea .. it would help reinforce the importance of a thorough walk around for those real life new students who use the sim to augment their real world training. Just an idea Thanks again Nick, Chris
  • How’s performance?

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    R
    I've also got excellent performance, very much on par with the Duke, Baron, Bo, TBM, etc.
  • Toe brake animation is incorrect

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    M
    Yes this is known by Black Square. It was commented on here in this forum in the following thread: https://community.justflight.com/topic/11074/incorrect-rudder-pedal-animation-when-using-differential-brakes
  • Electric Trim on Yoke

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    WooliesW
    Ok, had to delve in deeper and managed to code electric trim up and down using that code, thanks. So only works when correct power on. I guess the button animation is not possible due to the var type used?
  • DME // Hide Vintage / Brake animation

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    M
    Thanks for the heads-up directing me to the DME functionality of the RNAV, indeed this would make it a good reason to keep it in IRL. Meanwhile I found that it's pretty useful for reporting points in combination with the KLN90, which does not have them. SO right now, only a more modern transponder would be cool, something simple, but not yet simulated maybe.. TQ TTX2, or a Trig TT31, or [insert whatever option here].
  • KT76A Transponder State Saving

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    WooliesW
    I pretty much always start on the ramp. I have tested - hot swapping to a TDS 750 and setting the transponder on there to ALT - hot swapping back to normal radios - set the transponder unit to SBY. Exit and reload aircraft it is back on ALT.
  • Avionics: KLN 90B/MX170B: no autopilot function with RNAV?

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    Z
    Ok, thanks Nick. So it's a simulationwise limitation? I can live with it without a problem. One can fly RNAV with setting the heading bug manual or use RNAV as reference system. Just trying to understand the backgrounds.
  • How to change panel Colors on the 114?

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    Black SquareB
    @comanche163 You can either select the textures you want from another livery, or you can point the new livery to one of the interior texture folders. Take a look at texture.cfg in one of my default liveries, and I think you will be able to copy it and figure out what to do. Let me know if I can help!
  • Immersion suggestions

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    C
    @Black-Square I was reading this topic and I wanted to provide some feedback. As other users are saying, I personally would love to see the Walkaround elements to be independently removed: each Pitot Cover, each Static Port Cover, etc. Brings more realism and immersion to the Walkaround, specially in airplanes with multiple of these elements, like the Dukes where 1 click removes 4 Pitot and Static Covers. I also highly support the clicksposts for entering and exiting the aircrafts. Have a good day!
  • 114 Simbrief Profiles?

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    SadBucketS
    I tried to make this pretty quick based off the PA24... Not sure how well it will work. AC11 Simbrief
  • 114 TC Mixture cannot be set on my GoFlight (as opposed to the 114)

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    Black SquareB
    Did you read this from the FAQ in the manual? Why does the mixture behave strangely in the turbocharged version, and I cannot bind it to hardware controls? Microsoft Flight Simulator’s turbocharger simulation has been significantly flawed for several generations. This aircraft has a custom turbocharger that fixes nearly all of these issues, and is much more realistic, as a result. To make these changes, the new “Input Event” system is used to intercept hardware and key-bindings for the mixture control axis. Please make sure that your hardware bindings are using the Key Events, such as “K:MIXTURE1_DECR_SMALL”, or “K:MIXTURE1_SET” to set the mixture, and NOT setting either “A:GENERAL ENG MIXTURE LEVER POSITION:1”, or “B:FUEL_Mixture_1_Set”. Alternatively, setting “L:BKSQ_MixtureLeverPosition_1” from 0-100 will also work to set the mixture axis.