Skip to content

Caravan Professional

273 Topics 1.9k Posts
  • How to setup Aircon/Heat?

    3
    0 Votes
    3 Posts
    209 Views
    RhinozherousR
    @aeysim Perfect, thank you!
  • 1 Votes
    3 Posts
    95 Views
    J
    I have seen that same thing when playing with the breakers to save a bit of battery before starting. If it's not how the unit would work in real life, that's a WT issue, not a Black Square issue, as those are first-party GPS units.
  • Anchor in Amphibious Caravan

    19
    5 Votes
    19 Posts
    1k Views
    P
    @Black-Square Here are a few options I can suggest: Put the anchor on the passenger door Do the good ol "click on a magic screw" The old fashioned square button on the panel reminiscent of FSX (i joke i joke) Have the plane load in "if gear up", anchor auto deployed option in the tablet. Also you could put a rope that sits somewhere visible on the pontoon when the door is open. Click and drag the rope to "slew" the aircraft. Just my $.02 but even though my suggestions would be more work, the concept may pay off long term with other aircraft you may be thinking about for the future.
  • Unable to Fly Battery Hot and Overheat

    7
    0 Votes
    7 Posts
    619 Views
    Black SquareB
    @Airwick Right now it would be, but that will go away with the update.
  • Sudden Beta Issue into stall

    5
    0 Votes
    5 Posts
    186 Views
    B
    @hangar_101 It was my error. I had assigned F2 for the Chase Plane Fly-By input, which also happened to be the MSFS 2024 Default Thrust Reverser assignment. So of course I lost power when I did the Fly-By view. I just removed the Default Thrust Reverser assignment from the F2 binding to solve the issue as I don't use it in any case.
  • oil temp scale

    2
    0 Votes
    2 Posts
    111 Views
    S
    I imagine what you cannot see on the gauge is simulated if that's what you're asking.
  • Slip Indicator Impossible to See

    3
    3 Votes
    3 Posts
    230 Views
    S
    I believe we are also getting a slight update with the adverse yaw in 1.1 so that you should not see the ball swing left when it should most probably swing right with power application... I don't think moving the indicator is in the cards unfortunately...
  • Will this ever support Career Mode?

    3
    0 Votes
    3 Posts
    203 Views
    S
    https://community.justflight.com/post/47373
  • Beta range behaviour

    3
    0 Votes
    3 Posts
    312 Views
    S
    I highly recommend using a linear axis. The PT6 features a flight idle and ground idle position. Flight idle is to be used for eng start and as minimum idle while airborne. Ground idle can be used in lieu of braking at slow speeds to save on brake wear. The further beta detent is the full reverse thrust you would use when landing. It is highly recommended you bind that as a button input to "Throttle 1 Decrease". On the HC Bravo you can use the detent at the bottom end of the axis as it acts as a button depress. I also recommend leaving unrestricted beta range OFF and instant beta on touchdown ON in the tablet so you can leave the throttle at idle into the landing and simply press the reverse thrust button bind to activate reverse thrust after touchdown. You can also bind Throttle 1 Idle to activate on release so the throttle returns to the ground idle position on release of the button. I find this is the best way to use the Black Square aircraft.
  • Yoke trim switch keybind

    7
    1 Votes
    7 Posts
    186 Views
    R
    I don't see any way to bind the elevator trim switch natively in the sim, and I also can't find a way to bind it with Axis and Ohs. Watching sim events through AaO, it appears pushing the trim switch with a mouse click activates the same sim events as using the trim wheel. The only thing I can find in the Behaviors inspector that differentiates the trim switch is for animating it. Otherwise all I see is that the switch activates K:ELEVATOR_TRIM_SET, which is also activated by the trim wheel. It's possible there's a way to do it via an RPN script (which you'd also need external software for) but I don't know how. My coding years are far behind me, so maybe (hopefully) someone else can pop into this thread and tell us I'm wrong.
  • Paint Kit

    6
    0 Votes
    6 Posts
    232 Views
    I
    Yeah I'd love an actual paintkit with layers but not sure if bksq ever releases those. I don't like doing it all with blender.
  • Tail Stand

    1
    0 Votes
    1 Posts
    92 Views
    No one has replied
  • table visualizer: cabin: cabin mixing air wrong visualized?

    3
    0 Votes
    3 Posts
    83 Views
    Z
    Thx a lot!
  • Park Brake / Taxi issue

    6
    0 Votes
    6 Posts
    285 Views
    A
    +1 for the invisible pushback tug causing this. Have experienced this myself in multiple aircraft and determined by pulling my hair out that it was a tug that had somehow remained connected.
  • Cargo Variant Tablet options All Disabled

    6
    3 Votes
    6 Posts
    261 Views
    M
    Looks like Nick discovered the problem and has a fix for it
  • Few electrical things

    3
    0 Votes
    3 Posts
    187 Views
    P
    Hi, I'm really enjoying the plane so far. Minor bugs here and there won't take that away! Maybe still someday you'll bring more detailed bus views to electrical view Yes I was talking about the red rectangles. I understand your reasoning about keeping products inline with each other, or maybe you'll change the view on all to more telling. Perhaps black rectangle when not enabled and red to alert raised lid. Clearing the avinics2 situation. You need to be on standby power. Then I have 100% reproduction rate: [image: d3fa7750-c815-4755-9e19-7c9c938aa0f1.jpg] Those conversion numbers might help out too so I don't have to open browser but just could use calculator that's on the desk.
  • Anyone else having a hard time slowing down?

    10
    0 Votes
    10 Posts
    551 Views
    A
    If it's an underlying issue with the sim that is causing this excessive thrust at low torque at least it makes sense... I've flown a bit more and the 3rd notch of flaps make a huge difference (who would have thought!). I am now able to control my airspeed in final even on a steep approach. I did a few flights in PNG last night and had a blast!
  • Ground Power Unit (External Power)

    3
    0 Votes
    3 Posts
    311 Views
    J
    @Black-Square is it really only with Starship? I thought it would have been being rolled out to the rest of the fleet by now. Not having the workaround is less of an issue for most starting spots, but drastically limits your options for doing multi leg flights without going back to the menu.
  • Fuel Flow Guage

    6
    0 Votes
    6 Posts
    360 Views
    D
    @Black-Square Your responses and activity in this forum (and elsewhere, I'm sure), along with the quality of your products are of the highest calibre, sir. Your workloads must be high so I appreciate you having such an active and involved presence amongst the community who are using your aircraft. Keep doing what you're doing - arguably one of the best developers creating some of the best aircraft on the platform and easily the best customer interaction of all that I have seen to date.
  • Engine start fails on cargo Pod and Cargo Master versions

    4
    1 Votes
    4 Posts
    220 Views
    Black SquareB
    @Rivet Thank you for this very nice note. It's always a pleasure to hear how my users are enjoying the aircraft, and that I can bring a little enjoyment to someone's life with my software. Have fun, and let me know if there is ever anything else I can do for you!