I understand there may be higher-priority updates, but I think this particular feature deserves attention. The shader-based prop animation introduced in msfs24 is, in my view, a significant step forward.
It removes that harsh and unrealistic transition between a static propeller and a spinning one, which has always been visually jarring. Beyond just looking smoother, it adds a real sense of volume to the prop disc—both from external views and from inside the cockpit.
The way it interacts with lighting is also a big improvement. Reflections from the sun and other light sources feel much more natural, which enhances overall immersion.