Hi Ray,
We will always take the time to reply to feedback, good or bad. We are a small team but do our best to keep an eye out on the various forums/websites and respond ASAP to any questions or problems.
As above, FSX/P3D and XP11 are 'very different beasts' with entirely different AI traffic systems with their own sets of limitations and challenges. There is some common content between the two (e.g. AI aircraft models) but lessons learned from issues in FSX/P3D won't necessarily be faced in XP11 due to those significant differences between the platforms.
Rich will continue to address any issues/feedback in the early-access forum and there will be plenty more work as part of that early-access process in the coming months, independent of any work on the XP11 version.
Thanks
Martyn