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  6. Ground Power Unit: Spot-Dependent, or Independent?

Ground Power Unit: Spot-Dependent, or Independent?

Scheduled Pinned Locked Moved Starship
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  • J Online
    J Online
    jmarkows
    wrote last edited by
    #1

    Hi Nick,

    Your other aircraft call upon the base sim to make the GPU appear when selecting it in the tablet. You mentioned for the Dukes that you were thinking of making it independent, similar to the engine heater, but that would require time and effort to bring it to all of your aircraft.

    Did you take that step with the Starship, or is it also subject to whether MSFS makes a GPU available for a given spot?

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    • Black SquareB Online
      Black SquareB Online
      Black Square
      Black Square Developer
      wrote last edited by
      #2

      I did! I thought it was very important for Starship, since the avionics are so power hungry. I will consider bringing those changes back to all my other aircraft too, but it did take a couple workarounds for my electrical simulation, as non-external power sources are included in some variables in places they shouldn't be.

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      • O Offline
        O Offline
        Outermarker
        wrote last edited by
        #3

        That's great to hear! It's one of those areas where Asobo had a good idea but didn't fully think it through during implementation. Like adding removable Pitot-Static and engine covers, but not providing a way to reapply them after a flight...I'm glad to see that you've implemented it in a way that solves this issue.

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