Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
Collapse
Just Flight Community Forum
  1. Home
  2. Just Flight
  3. MSFS Products
  4. Black Square Add-Ons
  5. Piston & Turbine Dukes
  6. v1.1 Update Details

v1.1 Update Details

Scheduled Pinned Locked Moved Piston & Turbine Dukes
38 Posts 14 Posters 8.7k Views 3 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • B Offline
    B Offline
    Burnhaven
    wrote on last edited by
    #19

    After re-installing if I choose 530 (650 secondary) the AP is ok but the top avionics unit shows the error message. With 750-650 AP is not ok ( shows go around button for no apparent reason etc)
    With either KLN90B or KX 155B the screen looks right and the AP works.
    I've been mostly a VFR pilot who uses AP a lot, so if AP works I could live with the error message,but if I begin to explore IFR it wouldn't be great.

    Two screen shots here:
    [https://drive.google.com/drive/folders/1Hhnu7_ukIsDrBFrl_j4_5FM_wcP86Qcv?usp=sharing](link url)

    1 Reply Last reply
    0
    • B Offline
      B Offline
      Burnhaven
      wrote on last edited by
      #20

      updated the PMS50 GTN 750 and things seem to be ok now

      1 Reply Last reply
      0
      • Black SquareB Offline
        Black SquareB Offline
        Black Square
        Black Square Developer
        wrote on last edited by
        #21

        Is the GNS 530 working for you also? I had no idea an outdated PMS50 GTN could cause that message to appear, but I have at least a hunch about why that might happen.

        B 2 Replies Last reply
        0
        • Black SquareB Black Square

          Is the GNS 530 working for you also? I had no idea an outdated PMS50 GTN could cause that message to appear, but I have at least a hunch about why that might happen.

          B Offline
          B Offline
          Burnhaven
          wrote on last edited by
          #22

          @Black-Square The 530 ( 650 secondary) combination originally showed the error message on the upper "glass" but the autopilot functioned normally. I only updated the 750, but can see what the 530 combo is doing in the morning.

          1 Reply Last reply
          0
          • Black SquareB Black Square

            Is the GNS 530 working for you also? I had no idea an outdated PMS50 GTN could cause that message to appear, but I have at least a hunch about why that might happen.

            B Offline
            B Offline
            Burnhaven
            wrote on last edited by
            #23

            @Black-Square said in v1.1 Update Details:

            GNS 530

            Neither the 530 nor 430 work. They show the yellow error message on the glass. 750-650 does work. I own the 530 from the marketplace.

            1 Reply Last reply
            0
            • Black SquareB Offline
              Black SquareB Offline
              Black Square
              Black Square Developer
              wrote on last edited by
              #24

              I just checked the current version, and it should be impossible for the aircraft to display those messages on v1.1. This means that some files are not being overwritten when you try to install the new version. To confirm this, you could look at any of the panel.cfg files, such as in "...\Community\bksq-aircraft-pistonduke\SimObjects\Airplanes\bksq-aircraft-grandduke\panel.base"

              If this file contains the text "WtGnsSu15Warning", then we know what didn't get updated. As for what to do about that... I could send you the files to fix it yourself, but I would much rather figure out why your installer is not working, since it means that other files might be outdated too. Please feel free to check the contents of that file, and then I might have to pass you off to Just Flight support, since I know nothing about how the installers work. I'm sure they will have seen this sort of issue before, as they've been using similar installers for many years now. Thanks for staying in touch.

              B 1 Reply Last reply
              0
              • Black SquareB Black Square

                I just checked the current version, and it should be impossible for the aircraft to display those messages on v1.1. This means that some files are not being overwritten when you try to install the new version. To confirm this, you could look at any of the panel.cfg files, such as in "...\Community\bksq-aircraft-pistonduke\SimObjects\Airplanes\bksq-aircraft-grandduke\panel.base"

                If this file contains the text "WtGnsSu15Warning", then we know what didn't get updated. As for what to do about that... I could send you the files to fix it yourself, but I would much rather figure out why your installer is not working, since it means that other files might be outdated too. Please feel free to check the contents of that file, and then I might have to pass you off to Just Flight support, since I know nothing about how the installers work. I'm sure they will have seen this sort of issue before, as they've been using similar installers for many years now. Thanks for staying in touch.

                B Offline
                B Offline
                Burnhaven
                wrote on last edited by Burnhaven
                #25

                @Black-Square I'm using the turbine duke I pasted in a directory listing at the bottom. My community folder has a symbolic link ( junction) to the actual location of the files on my E drive. The only "community" add on referencing these avionics is pms50-instrument-gtn750
                ****The only two files containing that warning text are these.
                E:\ADD ON LINKER COMMUNITY\Aircraft\bksq-aircraft-turbineduke\html_ui\Pages\VCockpit\Instruments\NavSystems\bksq-aircraft-turbineduke\WtGnsSu15Warning\WtGnsSu15Warning.html

                E:\ADD ON LINKER COMMUNITY\Aircraft\bksq-aircraft-turbineduke\layout.json****

                Directory of E:\ADD ON LINKER COMMUNITY\Aircraft\bksq-aircraft-turbineduke\SimObjects\Airplanes\bksq-aircraft-turbineduke

                11/10/2023 06:58 PM 741 ai.cfg
                05/19/2024 05:10 AM 9,246 aircraft.cfg
                12/12/2023 06:54 AM 3,603 Approach.flt
                12/13/2023 12:40 AM 3,769 apron.FLT
                02/14/2024 05:23 AM 34,557 cameras.cfg
                08/21/2024 06:34 AM <DIR> Checklist
                12/12/2023 06:53 AM 3,603 climb.FLT
                01/25/2024 04:43 AM 4,598 cockpit.cfg
                12/12/2023 06:53 AM 3,603 Cruise.flt
                04/21/2024 12:50 AM 12,187 engines.cfg
                12/12/2023 06:53 AM 3,594 final.FLT
                05/15/2024 05:01 AM 13,451 flight_model.cfg
                07/08/2022 11:26 PM 1,151 gameplay.cfg
                12/13/2023 12:40 AM 3,671 hangar.flt
                08/21/2024 06:34 AM <DIR> model
                08/21/2024 06:34 AM <DIR> panel
                08/21/2024 06:34 AM <DIR> panel.N2830B
                08/21/2024 06:34 AM <DIR> panel.N323N
                08/21/2024 06:34 AM <DIR> panel.N3675D
                08/21/2024 06:34 AM <DIR> panel.N585K
                08/21/2024 06:34 AM <DIR> panel.N6060X
                08/21/2024 06:34 AM <DIR> panel.N610DS
                12/12/2023 06:53 AM 3,568 runway.FLT
                08/21/2024 06:34 AM <DIR> Sound
                06/09/2024 04:35 PM 28,964 systems.cfg
                12/12/2023 06:53 AM 3,577 taxi.FLT
                08/21/2024 06:34 AM <DIR> texture
                08/21/2024 06:34 AM <DIR> Texture.80sInterior
                08/21/2024 06:34 AM <DIR> Texture.90sInterior
                08/21/2024 06:34 AM <DIR> texture.N2830B
                08/21/2024 06:34 AM <DIR> texture.N323N
                08/21/2024 06:34 AM <DIR> texture.N3675D
                08/21/2024 06:34 AM <DIR> texture.N585K
                08/21/2024 06:34 AM <DIR> texture.N6060X
                08/21/2024 06:34 AM <DIR> texture.N610DS

                1 Reply Last reply
                0
                • Black SquareB Offline
                  Black SquareB Offline
                  Black Square
                  Black Square Developer
                  wrote on last edited by
                  #26

                  That's a good trick with the symbolic link. I remember setting that up for X-Plane years ago.

                  This is a truly bizarre issue. Are you sure you don't have a second copy of the v1.0 Turbine Duke somewhere on your computer that is somehow being loaded and superseding the one in this linked community folder?

                  Could you send me the contents of the panel.cfg files in any of the panel directories, please?

                  1 Reply Last reply
                  0
                  • B Offline
                    B Offline
                    Burnhaven
                    wrote on last edited by
                    #27

                    here is one of the panel.cfg files:

                    // Panel Configuration File

                    [VCockpit01]
                    size_mm = 320,234
                    pixel_size = 320,234
                    texture = $GNS530Screen
                    htmlgauge00=NavSystems/GPS/WT530/WT530.html, 0, 0, 320,234

                    [VCockpit02]
                    size_mm = 350,190
                    pixel_size = 350,190
                    texture = $GNS430Screen
                    htmlgauge00=NavSystems/GPS/WT430/WT430.html, 0, 0, 350, 190

                    [VCockpit03]
                    Background_color = 0,0,0
                    size_mm = 650,768
                    visible = 0
                    pixel_size = 650,768
                    texture =$GTN750Screen_PMS
                    htmlgauge00=NavSystems/bksq-aircraft-turbineduke/pms50_gtn750_int/gtn750_int.html, 0,0,650,768

                    [VCockpit04]
                    Background_color = 0,0,0
                    size_mm = 650,287
                    visible = 0
                    pixel_size = 650,287
                    texture =$GTN650Screen_PMS
                    htmlgauge00=NavSystems/bksq-aircraft-turbineduke/pms50_gtn750_int/gtn650_int.html?index=2, 0,0,650,287

                    [VCockpit05]
                    size_mm = 800,110
                    pixel_size = 800,110
                    texture = $Radio1ComScreen
                    htmlgauge00=Generic/Radios/bksq-aircraft-turbineduke/KX155B/KX155B.html?Index=1, 0, 0, 800, 110

                    [VCockpit06]
                    size_mm = 800,110
                    pixel_size = 800,110
                    texture = $Radio2ComScreen
                    htmlgauge00=Generic/Radios/bksq-aircraft-turbineduke/KX155B/KX155B.html?Index=2, 0, 0, 800, 110

                    [VCockpit07]
                    size_mm = 500,70
                    pixel_size = 500,70
                    texture = $AdfScreen
                    htmlgauge00=Generic/Radios/bksq-aircraft-turbineduke/KR87A/KR87A.html,0,0,500,70

                    [VCockpit08]
                    size_mm =440,100
                    pixel_size =440,100
                    texture =$TransponderScreen
                    htmlgauge00=Generic/Transponders/AS330/AS330.html, 0,0,440, 100

                    [VCockpit09]
                    size_mm = 256,52
                    pixel_size = 256,52
                    texture = $DmeScreenTurbine
                    htmlgauge00=Generic/Radios/bksq-aircraft-turbineduke/KDI572R/KDI572R.html, 0,0,256,52

                    [VCockpit10]
                    size_mm = 1024,94
                    pixel_size = 1024,94
                    texture = $Kns81Screen
                    htmlgauge00=Generic/Radios/bksq-aircraft-turbineduke/KNS81/KNS81.html?Index=1, 0, 0, 1024, 94

                    [Vcockpit11]
                    background_color=0,0,0
                    size_mm = 650,768
                    pixel_size = 650,768
                    texture = $GTN750Screen_TDS
                    htmlgauge00=WasmInstrument/WasmInstrument.html?wasm_module=Gauge/TDSGTNXiGaugeModule.wasm&wasm_gauge=GTNXI750U1, 0,0,650,768

                    [Vcockpit12]
                    background_color=0,0,0
                    size_mm = 650,287
                    pixel_size = 650,287
                    texture = $GTN650Screen_TDS
                    htmlgauge00=WasmInstrument/WasmInstrument.html?wasm_module=Gauge/TDSGTNXiGaugeModule.wasm&wasm_gauge=GTNXI650U1, 0,0,650,287

                    [VCockpit13]
                    size_mm = 512,374
                    pixel_size = 512,374
                    texture = $RadarScreen
                    htmlgauge00=NavSystems/bksq-aircraft-turbineduke/bksq_wradar1/bksq_wradar1.html, 0, 0, 512, 374

                    [VCockpit14]
                    size_mm = 512, 175
                    pixel_size = 512, 175
                    texture = $EngineMonitorScreenTurbine
                    htmlgauge00=Generic/Misc/bksq-aircraft-turbineduke/EngineTrendMonitor/EngineTrendMonitor.html?Index=1, 0, 0, 512, 175

                    [VCockpit15]
                    size_mm = 512, 1024
                    pixel_size = 512, 1024
                    texture = $EngineInstrumentReadouts
                    htmlgauge00=Generic/Misc/bksq-aircraft-turbineduke/EngineInstrumentReadouts/EngineInstrumentReadouts.html, 0, 0, 512, 1024

                    [VCockpit16]
                    size_mm=0,0
                    pixel_size=0,0
                    texture=$NONE
                    background_color=42,42,40
                    htmlgauge00= NavSystems/bksq-aircraft-turbineduke/pms50_gtn750_int/AP1.html, 0,0,0,0

                    [VCockpit17]
                    size_mm=0,0
                    pixel_size=0,0
                    texture=$NONE
                    background_color=42,42,40
                    htmlgauge00= NavSystems/bksq-aircraft-turbineduke/pms50_gtn750_int/AP2.html, 0,0,0,0

                    [Vcockpit18]
                    size_mm = 860,388
                    pixel_size = 860,388
                    texture = $Kln90Screen
                    htmlgauge00=NavSystems/bksq-aircraft-turbineduke/KLN90B_int/KLN90B_int.html, 0, 0, 860,388

                    [Vcockpit19]
                    size_mm = 700, 1024
                    pixel_size = 700, 1024
                    texture = $TabletScreen
                    htmlgauge00=Generic/Misc/bksq-aircraft-turbineduke/BlackSquareTablet/BlackSquareTablet.html, 0, 0, 700, 1024

                    [VCockpit20]
                    size_mm = 512,374
                    pixel_size = 512,374
                    texture = $WeatherSquare4000Screen
                    htmlgauge00=NavSystems/bksq-aircraft-turbineduke/WeatherSquare4000_int/WeatherSquare4000_int.html, 0, 0, 512, 374

                    [VPainting01]
                    size_mm = 3072,3072
                    texture = $RegistrationNumberExt
                    location = exterior
                    painting00=Registration/bksq_duke_registration.html?font_color=black&stroke_size=45&stroke_color=transparent&shadow_color=0x6D3913&sv=1&sx=5&sy=41.5&sr=5.5&sk=20&ss=325&tv=0&tx=16&ty=8&tr=0&tk=20&ts=338&wv=0&wx=32&wy=20&wr=9&wk=30&ws=225, 0, 0, 3072, 3072

                    //This Black Square aircraft utilizes a novel dynamic tail number system for better liveries.
                    //The tail number can be positioned on the winglets, the tail, or on the sides of the aircraft, or any combination at the same time.
                    //Each position ("s" = side, "t" = tail, and "w" = winglets) has the following associated variables:
                    //"v" = whether to show the tail number in that position (0=false, 1=true)
                    //"x" = the nose-tail position of the tail number
                    //"y" = the top-bottom position of the tail number
                    //"r" = the rotation of the tail number (will accept decimals)
                    //"k" = shears the tail number, positive values shear top towards tail
                    //"s" = the font size of the tail number
                    //Example "tk=30": t = tail, k = skew. This will shear the tail number on the tail towards the tail of the aircraft by 30 degrees
                    //For livery creators, the tail number will not automatically resize, so make sure there is room for a full six character number
                    //Apologies for the short variable names. MSFS seems to cap URL's at around 215 characters.
                    //Tail Number Positioning:
                    //Side +X -> Forward, -Y -> Up
                    //Tail -X -> Forward, -Y -> Up
                    //Wing -X -> Forward, -Y -> Up
                    //NOTE: These values can be easily edited live using the Coherent GT Debugger from the MSFS SDK.

                    [VPainting02]
                    size_mm = 1024,256
                    texture = $RegistrationNumberInt
                    location = interior
                    painting00=Registration/Registration.html?font_color=white, 0, 0, 1024, 256

                    1 Reply Last reply
                    0
                    • B Offline
                      B Offline
                      Burnhaven
                      wrote on last edited by
                      #28

                      Could this pms50 add on in community be confusing things?

                      Directory of C:\Program Files (x86)\Steam\steamapps\common\MicrosoftFlightSimulator\Community\pms50-instrument-gtn750

                      03/07/2024 02:11 AM <DIR> checklists
                      08/18/2024 11:46 PM 48,344 checksum.txt
                      10/25/2023 06:23 AM 1,717 check_integrity.cmd
                      03/07/2024 02:11 AM <DIR> Config
                      03/07/2024 02:11 AM <DIR> ContentInfo
                      08/18/2024 11:46 PM <DIR> Documentation
                      03/07/2024 02:11 AM <DIR> fpl
                      03/07/2024 02:11 AM <DIR> html_ui
                      03/07/2024 02:11 AM <DIR> InGamePanels
                      08/18/2024 11:46 PM <DIR> Integration
                      08/18/2024 11:46 PM 66,840 layout.json
                      08/18/2024 11:46 PM 288 manifest.json
                      03/07/2024 02:11 AM <DIR> variables
                      07/10/2023 06:18 AM 21 verify.bat
                      08/17/2024 07:39 AM 6 version.txt
                      03/07/2024 02:11 AM <DIR> waypoints

                      1 Reply Last reply
                      0
                      • Black SquareB Offline
                        Black SquareB Offline
                        Black Square
                        Black Square Developer
                        wrote on last edited by
                        #29

                        Thanks for posting those. The PMS50 folder is just the GTN 750 addon, which should have nothing to do with the message we're seeing here. From the panel.cfg that you posted, there should be absolutely no way for the aircraft to ever load my warning message. At this point, I suggest contacting Just Flight support, since they can look at your screenshots and directories to see what's going on here. If they can't get anywhere, they will bring me in the loop again when we have more information. From what I'm seeing here, I'm still betting that there is another copy of the v1.0 aircraft somewhere that the simulator is loading instead of this one. That seems like the only way to me that it could ever load the old v1.0 warning message.

                        Unless... you're not using a custom livery installed in the community folder, are you?

                        B 1 Reply Last reply
                        0
                        • Black SquareB Black Square

                          Thanks for posting those. The PMS50 folder is just the GTN 750 addon, which should have nothing to do with the message we're seeing here. From the panel.cfg that you posted, there should be absolutely no way for the aircraft to ever load my warning message. At this point, I suggest contacting Just Flight support, since they can look at your screenshots and directories to see what's going on here. If they can't get anywhere, they will bring me in the loop again when we have more information. From what I'm seeing here, I'm still betting that there is another copy of the v1.0 aircraft somewhere that the simulator is loading instead of this one. That seems like the only way to me that it could ever load the old v1.0 warning message.

                          Unless... you're not using a custom livery installed in the community folder, are you?

                          B Offline
                          B Offline
                          Burnhaven
                          wrote on last edited by
                          #30

                          @Black-Square There are a couple of 3rd party liveries in community. Not sure how often I use them but they do reference version 1.0

                          "dependencies": [
                          {
                          "name": "Turbine Duke N80WE",
                          "package_version": "1.0"
                          }
                          ],
                          "content_type": "AIRCRAFT",
                          "title": "Turbine Duke N80WE",
                          "manufacturer": "MANUFACTURER",
                          "creator": "ryanbatc",

                          1 Reply Last reply
                          0
                          • Black SquareB Offline
                            Black SquareB Offline
                            Black Square
                            Black Square Developer
                            wrote on last edited by
                            #31

                            The liveries could only cause the v1.0 message to load if you were using them while testing this issue. Otherwise, they should have no effect. Since you were able to conduct a global search for text strings before, do you think you could search for the following string in all *.cfg files on your system, or anywhere you think there is even a small chance of there being MSFS related files?

                            NavSystems/bksq-aircraft-turbineduke/WtGnsSu15Warning/WtGnsSu15Warning.html
                            
                            1 Reply Last reply
                            0
                            • B Offline
                              B Offline
                              Burnhaven
                              wrote on last edited by
                              #32

                              I use Agent Ransack. In the following results, this path is my own and MSFS should be unaware of it "D:\MSFS FROM LAPTOP\Aircraft"
                              The two entries not stricken through are the same, the first being a link in the community folder and the next the actual location.( a livery)

                              Search Criteria

                              File name: *.cfg
                              Containing text: NavSystems/bksq-aircraft-turbineduke/WtGnsSu15Warning/WtGnsSu15Warning.html
                              Look in: C:;D:;E:;G:\

                              Name Location Modified Size Type Hits

                              PANEL.CFG D:\MSFS FROM LAPTOP\Aircraft\Duke - Beechcraft\SaveAircraft_Panel Configs\panel\ 5/22/2024 8:14:24 AM 6 KB CFG File 2

                              PANEL.CFG C:\Program Files (x86)\Steam\steamapps\common\MicrosoftFlightSimulator\Community\Duke IFA\SimObjects\Airplanes\Duke IFA\panel.IFA\ 5/16/2024 4:00:00 PM 6 KB CFG File 2

                              PANEL.CFG E:\ADD ON LINKER COMMUNITY\Liveries\Duke IFA\SimObjects\Airplanes\Duke IFA\panel.IFA\ 5/16/2024 4:00:00 PM 6 KB CFG File 2

                              PANEL.CFG D:\MSFS FROM LAPTOP\Aircraft\Duke - Beechcraft\SaveAircraft_Panel Configs\PANELN2830B\ 5/8/2024 3:05:14 AM 6 KB CFG File 2
                              PANEL.CFG D:\MSFS FROM LAPTOP\Aircraft\Duke - Beechcraft\SaveAircraft_Panel Configs\panel323n\ 5/8/2024 3:05:10 AM 6 KB CFG File 2
                              PANEL.CFG D:\MSFS FROM LAPTOP\Aircraft\Duke - Beechcraft\SaveAircraft_Panel Configs\PANELN3675D\ 5/8/2024 3:05:04 AM 6 KB CFG File 2
                              PANEL.CFG D:\MSFS FROM LAPTOP\Aircraft\Duke - Beechcraft\SaveAircraft_Panel Configs\PANELN585K\ 5/8/2024 3:05:02 AM 6 KB CFG File 2
                              PANEL.CFG D:\MSFS FROM LAPTOP\Aircraft\Duke - Beechcraft\SaveAircraft_Panel Configs\PANELN6060X\ 5/8/2024 3:04:58 AM 6 KB CFG File 2
                              PANEL.CFG D:\MSFS FROM LAPTOP\Aircraft\Duke - Beechcraft\SaveAircraft_Panel Configs\PANELN610DS\ 5/8/2024 3:04:52 AM 6 KB CFG File 2

                              1 Reply Last reply
                              0
                              • B Offline
                                B Offline
                                Burnhaven
                                wrote on last edited by
                                #33

                                Removing that livery from the PC seems to have the avionics displays working normally now.

                                1 Reply Last reply
                                0
                                • Black SquareB Offline
                                  Black SquareB Offline
                                  Black Square
                                  Black Square Developer
                                  wrote on last edited by
                                  #34

                                  Very interesting. Thank you for sharing the solution, and I'm glad it's working for you. Could you share a link or the exact name of that livery so I can see exactly what was happening behind the scenes?

                                  B 1 Reply Last reply
                                  0
                                  • Black SquareB Black Square

                                    Very interesting. Thank you for sharing the solution, and I'm glad it's working for you. Could you share a link or the exact name of that livery so I can see exactly what was happening behind the scenes?

                                    B Offline
                                    B Offline
                                    Burnhaven
                                    wrote on last edited by
                                    #35

                                    @Black-Square Duke IFA_Q0VMU.rar
                                    https://flightsim.to/file/75050/infinity-airways-blacksquare-turbine-duke

                                    I'm thinking the "autopilot issue" has nothing to do with liveries/avionics messages. I still sometimes get the AP showing the go around light lit "GA" but if I get it into altitude hold first, then I can usually go from there to attitude hold. So it's either I'm not understanding how it works, or it's a bit "fiddly" and I have to remember how to finesse it.

                                    1 Reply Last reply
                                    0
                                    • Black SquareB Offline
                                      Black SquareB Offline
                                      Black Square
                                      Black Square Developer
                                      wrote on last edited by
                                      #36

                                      Thank you for sharing the exact livery. As for the autopilot, I have very rarely seen what you are describing. The issue is that Asobo provides no way for aircraft developers to detect whether the flight director is in go-around mode. This means that I detect it by process of elimination. In the Dukes, the autopilot should always default to pitch mode, meaning that "GA" will only display if you activate it. However, I saw some circumstances where this could be defeated, particularly by external hardware. I don't know if that matches your situation at all, but the short version is: Due to MSFS's limitations, the autopilot may appear to be in Go-Around mode, when it's actually in no mode at all.

                                      1 Reply Last reply
                                      0
                                      • B Offline
                                        B Offline
                                        Burnhaven
                                        wrote on last edited by
                                        #37

                                        Got it , thanks. Noticed this thread but I think I know how to use the AP effectively now so haven't finished that post.
                                        https://community.justflight.com/topic/6463/trying-to-get-to-grips-with-the-att-autopilot-mode

                                        1 Reply Last reply
                                        0
                                        • J Offline
                                          J Offline
                                          Jouxeur33
                                          wrote on last edited by
                                          #38
                                          This post is deleted!
                                          1 Reply Last reply
                                          0
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users