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v1.1 Update Details

Scheduled Pinned Locked Moved Piston & Turbine Dukes
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  • Black SquareB Online
    Black SquareB Online
    Black Square
    Black Square Developer
    wrote on last edited by
    #24

    I just checked the current version, and it should be impossible for the aircraft to display those messages on v1.1. This means that some files are not being overwritten when you try to install the new version. To confirm this, you could look at any of the panel.cfg files, such as in "...\Community\bksq-aircraft-pistonduke\SimObjects\Airplanes\bksq-aircraft-grandduke\panel.base"

    If this file contains the text "WtGnsSu15Warning", then we know what didn't get updated. As for what to do about that... I could send you the files to fix it yourself, but I would much rather figure out why your installer is not working, since it means that other files might be outdated too. Please feel free to check the contents of that file, and then I might have to pass you off to Just Flight support, since I know nothing about how the installers work. I'm sure they will have seen this sort of issue before, as they've been using similar installers for many years now. Thanks for staying in touch.

    B 1 Reply Last reply
    0
    • Black SquareB Black Square

      I just checked the current version, and it should be impossible for the aircraft to display those messages on v1.1. This means that some files are not being overwritten when you try to install the new version. To confirm this, you could look at any of the panel.cfg files, such as in "...\Community\bksq-aircraft-pistonduke\SimObjects\Airplanes\bksq-aircraft-grandduke\panel.base"

      If this file contains the text "WtGnsSu15Warning", then we know what didn't get updated. As for what to do about that... I could send you the files to fix it yourself, but I would much rather figure out why your installer is not working, since it means that other files might be outdated too. Please feel free to check the contents of that file, and then I might have to pass you off to Just Flight support, since I know nothing about how the installers work. I'm sure they will have seen this sort of issue before, as they've been using similar installers for many years now. Thanks for staying in touch.

      B Offline
      B Offline
      Burnhaven
      wrote on last edited by Burnhaven
      #25

      @Black-Square I'm using the turbine duke I pasted in a directory listing at the bottom. My community folder has a symbolic link ( junction) to the actual location of the files on my E drive. The only "community" add on referencing these avionics is pms50-instrument-gtn750
      ****The only two files containing that warning text are these.
      E:\ADD ON LINKER COMMUNITY\Aircraft\bksq-aircraft-turbineduke\html_ui\Pages\VCockpit\Instruments\NavSystems\bksq-aircraft-turbineduke\WtGnsSu15Warning\WtGnsSu15Warning.html

      E:\ADD ON LINKER COMMUNITY\Aircraft\bksq-aircraft-turbineduke\layout.json****

      Directory of E:\ADD ON LINKER COMMUNITY\Aircraft\bksq-aircraft-turbineduke\SimObjects\Airplanes\bksq-aircraft-turbineduke

      11/10/2023 06:58 PM 741 ai.cfg
      05/19/2024 05:10 AM 9,246 aircraft.cfg
      12/12/2023 06:54 AM 3,603 Approach.flt
      12/13/2023 12:40 AM 3,769 apron.FLT
      02/14/2024 05:23 AM 34,557 cameras.cfg
      08/21/2024 06:34 AM <DIR> Checklist
      12/12/2023 06:53 AM 3,603 climb.FLT
      01/25/2024 04:43 AM 4,598 cockpit.cfg
      12/12/2023 06:53 AM 3,603 Cruise.flt
      04/21/2024 12:50 AM 12,187 engines.cfg
      12/12/2023 06:53 AM 3,594 final.FLT
      05/15/2024 05:01 AM 13,451 flight_model.cfg
      07/08/2022 11:26 PM 1,151 gameplay.cfg
      12/13/2023 12:40 AM 3,671 hangar.flt
      08/21/2024 06:34 AM <DIR> model
      08/21/2024 06:34 AM <DIR> panel
      08/21/2024 06:34 AM <DIR> panel.N2830B
      08/21/2024 06:34 AM <DIR> panel.N323N
      08/21/2024 06:34 AM <DIR> panel.N3675D
      08/21/2024 06:34 AM <DIR> panel.N585K
      08/21/2024 06:34 AM <DIR> panel.N6060X
      08/21/2024 06:34 AM <DIR> panel.N610DS
      12/12/2023 06:53 AM 3,568 runway.FLT
      08/21/2024 06:34 AM <DIR> Sound
      06/09/2024 04:35 PM 28,964 systems.cfg
      12/12/2023 06:53 AM 3,577 taxi.FLT
      08/21/2024 06:34 AM <DIR> texture
      08/21/2024 06:34 AM <DIR> Texture.80sInterior
      08/21/2024 06:34 AM <DIR> Texture.90sInterior
      08/21/2024 06:34 AM <DIR> texture.N2830B
      08/21/2024 06:34 AM <DIR> texture.N323N
      08/21/2024 06:34 AM <DIR> texture.N3675D
      08/21/2024 06:34 AM <DIR> texture.N585K
      08/21/2024 06:34 AM <DIR> texture.N6060X
      08/21/2024 06:34 AM <DIR> texture.N610DS

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      • Black SquareB Online
        Black SquareB Online
        Black Square
        Black Square Developer
        wrote on last edited by
        #26

        That's a good trick with the symbolic link. I remember setting that up for X-Plane years ago.

        This is a truly bizarre issue. Are you sure you don't have a second copy of the v1.0 Turbine Duke somewhere on your computer that is somehow being loaded and superseding the one in this linked community folder?

        Could you send me the contents of the panel.cfg files in any of the panel directories, please?

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        • B Offline
          B Offline
          Burnhaven
          wrote on last edited by
          #27

          here is one of the panel.cfg files:

          // Panel Configuration File

          [VCockpit01]
          size_mm = 320,234
          pixel_size = 320,234
          texture = $GNS530Screen
          htmlgauge00=NavSystems/GPS/WT530/WT530.html, 0, 0, 320,234

          [VCockpit02]
          size_mm = 350,190
          pixel_size = 350,190
          texture = $GNS430Screen
          htmlgauge00=NavSystems/GPS/WT430/WT430.html, 0, 0, 350, 190

          [VCockpit03]
          Background_color = 0,0,0
          size_mm = 650,768
          visible = 0
          pixel_size = 650,768
          texture =$GTN750Screen_PMS
          htmlgauge00=NavSystems/bksq-aircraft-turbineduke/pms50_gtn750_int/gtn750_int.html, 0,0,650,768

          [VCockpit04]
          Background_color = 0,0,0
          size_mm = 650,287
          visible = 0
          pixel_size = 650,287
          texture =$GTN650Screen_PMS
          htmlgauge00=NavSystems/bksq-aircraft-turbineduke/pms50_gtn750_int/gtn650_int.html?index=2, 0,0,650,287

          [VCockpit05]
          size_mm = 800,110
          pixel_size = 800,110
          texture = $Radio1ComScreen
          htmlgauge00=Generic/Radios/bksq-aircraft-turbineduke/KX155B/KX155B.html?Index=1, 0, 0, 800, 110

          [VCockpit06]
          size_mm = 800,110
          pixel_size = 800,110
          texture = $Radio2ComScreen
          htmlgauge00=Generic/Radios/bksq-aircraft-turbineduke/KX155B/KX155B.html?Index=2, 0, 0, 800, 110

          [VCockpit07]
          size_mm = 500,70
          pixel_size = 500,70
          texture = $AdfScreen
          htmlgauge00=Generic/Radios/bksq-aircraft-turbineduke/KR87A/KR87A.html,0,0,500,70

          [VCockpit08]
          size_mm =440,100
          pixel_size =440,100
          texture =$TransponderScreen
          htmlgauge00=Generic/Transponders/AS330/AS330.html, 0,0,440, 100

          [VCockpit09]
          size_mm = 256,52
          pixel_size = 256,52
          texture = $DmeScreenTurbine
          htmlgauge00=Generic/Radios/bksq-aircraft-turbineduke/KDI572R/KDI572R.html, 0,0,256,52

          [VCockpit10]
          size_mm = 1024,94
          pixel_size = 1024,94
          texture = $Kns81Screen
          htmlgauge00=Generic/Radios/bksq-aircraft-turbineduke/KNS81/KNS81.html?Index=1, 0, 0, 1024, 94

          [Vcockpit11]
          background_color=0,0,0
          size_mm = 650,768
          pixel_size = 650,768
          texture = $GTN750Screen_TDS
          htmlgauge00=WasmInstrument/WasmInstrument.html?wasm_module=Gauge/TDSGTNXiGaugeModule.wasm&wasm_gauge=GTNXI750U1, 0,0,650,768

          [Vcockpit12]
          background_color=0,0,0
          size_mm = 650,287
          pixel_size = 650,287
          texture = $GTN650Screen_TDS
          htmlgauge00=WasmInstrument/WasmInstrument.html?wasm_module=Gauge/TDSGTNXiGaugeModule.wasm&wasm_gauge=GTNXI650U1, 0,0,650,287

          [VCockpit13]
          size_mm = 512,374
          pixel_size = 512,374
          texture = $RadarScreen
          htmlgauge00=NavSystems/bksq-aircraft-turbineduke/bksq_wradar1/bksq_wradar1.html, 0, 0, 512, 374

          [VCockpit14]
          size_mm = 512, 175
          pixel_size = 512, 175
          texture = $EngineMonitorScreenTurbine
          htmlgauge00=Generic/Misc/bksq-aircraft-turbineduke/EngineTrendMonitor/EngineTrendMonitor.html?Index=1, 0, 0, 512, 175

          [VCockpit15]
          size_mm = 512, 1024
          pixel_size = 512, 1024
          texture = $EngineInstrumentReadouts
          htmlgauge00=Generic/Misc/bksq-aircraft-turbineduke/EngineInstrumentReadouts/EngineInstrumentReadouts.html, 0, 0, 512, 1024

          [VCockpit16]
          size_mm=0,0
          pixel_size=0,0
          texture=$NONE
          background_color=42,42,40
          htmlgauge00= NavSystems/bksq-aircraft-turbineduke/pms50_gtn750_int/AP1.html, 0,0,0,0

          [VCockpit17]
          size_mm=0,0
          pixel_size=0,0
          texture=$NONE
          background_color=42,42,40
          htmlgauge00= NavSystems/bksq-aircraft-turbineduke/pms50_gtn750_int/AP2.html, 0,0,0,0

          [Vcockpit18]
          size_mm = 860,388
          pixel_size = 860,388
          texture = $Kln90Screen
          htmlgauge00=NavSystems/bksq-aircraft-turbineduke/KLN90B_int/KLN90B_int.html, 0, 0, 860,388

          [Vcockpit19]
          size_mm = 700, 1024
          pixel_size = 700, 1024
          texture = $TabletScreen
          htmlgauge00=Generic/Misc/bksq-aircraft-turbineduke/BlackSquareTablet/BlackSquareTablet.html, 0, 0, 700, 1024

          [VCockpit20]
          size_mm = 512,374
          pixel_size = 512,374
          texture = $WeatherSquare4000Screen
          htmlgauge00=NavSystems/bksq-aircraft-turbineduke/WeatherSquare4000_int/WeatherSquare4000_int.html, 0, 0, 512, 374

          [VPainting01]
          size_mm = 3072,3072
          texture = $RegistrationNumberExt
          location = exterior
          painting00=Registration/bksq_duke_registration.html?font_color=black&stroke_size=45&stroke_color=transparent&shadow_color=0x6D3913&sv=1&sx=5&sy=41.5&sr=5.5&sk=20&ss=325&tv=0&tx=16&ty=8&tr=0&tk=20&ts=338&wv=0&wx=32&wy=20&wr=9&wk=30&ws=225, 0, 0, 3072, 3072

          //This Black Square aircraft utilizes a novel dynamic tail number system for better liveries.
          //The tail number can be positioned on the winglets, the tail, or on the sides of the aircraft, or any combination at the same time.
          //Each position ("s" = side, "t" = tail, and "w" = winglets) has the following associated variables:
          //"v" = whether to show the tail number in that position (0=false, 1=true)
          //"x" = the nose-tail position of the tail number
          //"y" = the top-bottom position of the tail number
          //"r" = the rotation of the tail number (will accept decimals)
          //"k" = shears the tail number, positive values shear top towards tail
          //"s" = the font size of the tail number
          //Example "tk=30": t = tail, k = skew. This will shear the tail number on the tail towards the tail of the aircraft by 30 degrees
          //For livery creators, the tail number will not automatically resize, so make sure there is room for a full six character number
          //Apologies for the short variable names. MSFS seems to cap URL's at around 215 characters.
          //Tail Number Positioning:
          //Side +X -> Forward, -Y -> Up
          //Tail -X -> Forward, -Y -> Up
          //Wing -X -> Forward, -Y -> Up
          //NOTE: These values can be easily edited live using the Coherent GT Debugger from the MSFS SDK.

          [VPainting02]
          size_mm = 1024,256
          texture = $RegistrationNumberInt
          location = interior
          painting00=Registration/Registration.html?font_color=white, 0, 0, 1024, 256

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          • B Offline
            B Offline
            Burnhaven
            wrote on last edited by
            #28

            Could this pms50 add on in community be confusing things?

            Directory of C:\Program Files (x86)\Steam\steamapps\common\MicrosoftFlightSimulator\Community\pms50-instrument-gtn750

            03/07/2024 02:11 AM <DIR> checklists
            08/18/2024 11:46 PM 48,344 checksum.txt
            10/25/2023 06:23 AM 1,717 check_integrity.cmd
            03/07/2024 02:11 AM <DIR> Config
            03/07/2024 02:11 AM <DIR> ContentInfo
            08/18/2024 11:46 PM <DIR> Documentation
            03/07/2024 02:11 AM <DIR> fpl
            03/07/2024 02:11 AM <DIR> html_ui
            03/07/2024 02:11 AM <DIR> InGamePanels
            08/18/2024 11:46 PM <DIR> Integration
            08/18/2024 11:46 PM 66,840 layout.json
            08/18/2024 11:46 PM 288 manifest.json
            03/07/2024 02:11 AM <DIR> variables
            07/10/2023 06:18 AM 21 verify.bat
            08/17/2024 07:39 AM 6 version.txt
            03/07/2024 02:11 AM <DIR> waypoints

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            • Black SquareB Online
              Black SquareB Online
              Black Square
              Black Square Developer
              wrote on last edited by
              #29

              Thanks for posting those. The PMS50 folder is just the GTN 750 addon, which should have nothing to do with the message we're seeing here. From the panel.cfg that you posted, there should be absolutely no way for the aircraft to ever load my warning message. At this point, I suggest contacting Just Flight support, since they can look at your screenshots and directories to see what's going on here. If they can't get anywhere, they will bring me in the loop again when we have more information. From what I'm seeing here, I'm still betting that there is another copy of the v1.0 aircraft somewhere that the simulator is loading instead of this one. That seems like the only way to me that it could ever load the old v1.0 warning message.

              Unless... you're not using a custom livery installed in the community folder, are you?

              B 1 Reply Last reply
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              • Black SquareB Black Square

                Thanks for posting those. The PMS50 folder is just the GTN 750 addon, which should have nothing to do with the message we're seeing here. From the panel.cfg that you posted, there should be absolutely no way for the aircraft to ever load my warning message. At this point, I suggest contacting Just Flight support, since they can look at your screenshots and directories to see what's going on here. If they can't get anywhere, they will bring me in the loop again when we have more information. From what I'm seeing here, I'm still betting that there is another copy of the v1.0 aircraft somewhere that the simulator is loading instead of this one. That seems like the only way to me that it could ever load the old v1.0 warning message.

                Unless... you're not using a custom livery installed in the community folder, are you?

                B Offline
                B Offline
                Burnhaven
                wrote on last edited by
                #30

                @Black-Square There are a couple of 3rd party liveries in community. Not sure how often I use them but they do reference version 1.0

                "dependencies": [
                {
                "name": "Turbine Duke N80WE",
                "package_version": "1.0"
                }
                ],
                "content_type": "AIRCRAFT",
                "title": "Turbine Duke N80WE",
                "manufacturer": "MANUFACTURER",
                "creator": "ryanbatc",

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                • Black SquareB Online
                  Black SquareB Online
                  Black Square
                  Black Square Developer
                  wrote on last edited by
                  #31

                  The liveries could only cause the v1.0 message to load if you were using them while testing this issue. Otherwise, they should have no effect. Since you were able to conduct a global search for text strings before, do you think you could search for the following string in all *.cfg files on your system, or anywhere you think there is even a small chance of there being MSFS related files?

                  NavSystems/bksq-aircraft-turbineduke/WtGnsSu15Warning/WtGnsSu15Warning.html
                  
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                  • B Offline
                    B Offline
                    Burnhaven
                    wrote on last edited by
                    #32

                    I use Agent Ransack. In the following results, this path is my own and MSFS should be unaware of it "D:\MSFS FROM LAPTOP\Aircraft"
                    The two entries not stricken through are the same, the first being a link in the community folder and the next the actual location.( a livery)

                    Search Criteria

                    File name: *.cfg
                    Containing text: NavSystems/bksq-aircraft-turbineduke/WtGnsSu15Warning/WtGnsSu15Warning.html
                    Look in: C:;D:;E:;G:\

                    Name Location Modified Size Type Hits

                    PANEL.CFG D:\MSFS FROM LAPTOP\Aircraft\Duke - Beechcraft\SaveAircraft_Panel Configs\panel\ 5/22/2024 8:14:24 AM 6 KB CFG File 2

                    PANEL.CFG C:\Program Files (x86)\Steam\steamapps\common\MicrosoftFlightSimulator\Community\Duke IFA\SimObjects\Airplanes\Duke IFA\panel.IFA\ 5/16/2024 4:00:00 PM 6 KB CFG File 2

                    PANEL.CFG E:\ADD ON LINKER COMMUNITY\Liveries\Duke IFA\SimObjects\Airplanes\Duke IFA\panel.IFA\ 5/16/2024 4:00:00 PM 6 KB CFG File 2

                    PANEL.CFG D:\MSFS FROM LAPTOP\Aircraft\Duke - Beechcraft\SaveAircraft_Panel Configs\PANELN2830B\ 5/8/2024 3:05:14 AM 6 KB CFG File 2
                    PANEL.CFG D:\MSFS FROM LAPTOP\Aircraft\Duke - Beechcraft\SaveAircraft_Panel Configs\panel323n\ 5/8/2024 3:05:10 AM 6 KB CFG File 2
                    PANEL.CFG D:\MSFS FROM LAPTOP\Aircraft\Duke - Beechcraft\SaveAircraft_Panel Configs\PANELN3675D\ 5/8/2024 3:05:04 AM 6 KB CFG File 2
                    PANEL.CFG D:\MSFS FROM LAPTOP\Aircraft\Duke - Beechcraft\SaveAircraft_Panel Configs\PANELN585K\ 5/8/2024 3:05:02 AM 6 KB CFG File 2
                    PANEL.CFG D:\MSFS FROM LAPTOP\Aircraft\Duke - Beechcraft\SaveAircraft_Panel Configs\PANELN6060X\ 5/8/2024 3:04:58 AM 6 KB CFG File 2
                    PANEL.CFG D:\MSFS FROM LAPTOP\Aircraft\Duke - Beechcraft\SaveAircraft_Panel Configs\PANELN610DS\ 5/8/2024 3:04:52 AM 6 KB CFG File 2

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                    • B Offline
                      B Offline
                      Burnhaven
                      wrote on last edited by
                      #33

                      Removing that livery from the PC seems to have the avionics displays working normally now.

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                      • Black SquareB Online
                        Black SquareB Online
                        Black Square
                        Black Square Developer
                        wrote on last edited by
                        #34

                        Very interesting. Thank you for sharing the solution, and I'm glad it's working for you. Could you share a link or the exact name of that livery so I can see exactly what was happening behind the scenes?

                        B 1 Reply Last reply
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                        • Black SquareB Black Square

                          Very interesting. Thank you for sharing the solution, and I'm glad it's working for you. Could you share a link or the exact name of that livery so I can see exactly what was happening behind the scenes?

                          B Offline
                          B Offline
                          Burnhaven
                          wrote on last edited by
                          #35

                          @Black-Square Duke IFA_Q0VMU.rar
                          https://flightsim.to/file/75050/infinity-airways-blacksquare-turbine-duke

                          I'm thinking the "autopilot issue" has nothing to do with liveries/avionics messages. I still sometimes get the AP showing the go around light lit "GA" but if I get it into altitude hold first, then I can usually go from there to attitude hold. So it's either I'm not understanding how it works, or it's a bit "fiddly" and I have to remember how to finesse it.

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                          • Black SquareB Online
                            Black SquareB Online
                            Black Square
                            Black Square Developer
                            wrote on last edited by
                            #36

                            Thank you for sharing the exact livery. As for the autopilot, I have very rarely seen what you are describing. The issue is that Asobo provides no way for aircraft developers to detect whether the flight director is in go-around mode. This means that I detect it by process of elimination. In the Dukes, the autopilot should always default to pitch mode, meaning that "GA" will only display if you activate it. However, I saw some circumstances where this could be defeated, particularly by external hardware. I don't know if that matches your situation at all, but the short version is: Due to MSFS's limitations, the autopilot may appear to be in Go-Around mode, when it's actually in no mode at all.

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                            • B Offline
                              B Offline
                              Burnhaven
                              wrote on last edited by
                              #37

                              Got it , thanks. Noticed this thread but I think I know how to use the AP effectively now so haven't finished that post.
                              https://community.justflight.com/topic/6463/trying-to-get-to-grips-with-the-att-autopilot-mode

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                              • J Offline
                                J Offline
                                Jouxeur33
                                wrote on last edited by
                                #38
                                This post is deleted!
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