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  6. Love the sound, but need headphones shortcut!

Love the sound, but need headphones shortcut!

Scheduled Pinned Locked Moved Piston & Turbine Dukes
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  • B Offline
    B Offline
    brennan
    wrote on last edited by
    #7

    For an example of how it's done well (imo) look at the Lear35 from FSW - there it's on the tablet which is really not ideal but makes the a/c tolerable for long distance - really mutes the high freq whine from invertors? which is a vicious burrowing earworm 🙂

    My personal pref would be to a). click on the headphone jack socket and just add a visual marker that it's engaged and b). an LVAR to enable binding via h/w.

    Currently on both turbine and piston, but esp. piston I have to use my windows audio panel to attenuate the sim during climb and then put it back again before landing. Really breaks the immersion for me and sound is such a HUGE factor in my enjoyment of any a/c.

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    • C Offline
      C Offline
      Cristi
      wrote on last edited by
      #8

      I really like how A2A did it in their Comanche, you have headphones for a bit of muffling and then a noise cancellation button to further down the noises. It's amazing how good that works

      F 1 Reply Last reply
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      • C Cristi

        I really like how A2A did it in their Comanche, you have headphones for a bit of muffling and then a noise cancellation button to further down the noises. It's amazing how good that works

        F Offline
        F Offline
        fabristunt
        wrote on last edited by
        #9

        @Cristi I agree, that is a very handy clickspot.
        It would be great to have something similar in the Duke and TBM.

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        • Black SquareB Offline
          Black SquareB Offline
          Black Square
          Black Square Developer
          wrote on last edited by
          #10

          I have already implemented headphone cables and clickspot in all of my standalone aircraft, and you are able to adjust the amount of active noise cancellation by scrolling your mouse wheel on the clickspot (there is also a variable for cockpit builders). I apologize that it has taken this long for an update to the Dukes, but I thought MSFS 2024 compatibility would be a relatively easy task to be done soon after it was released. Alas, the goalpost is still receding with SU2, but I promise that I will have something for you soon.

          C 1 Reply Last reply
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          • Black SquareB Black Square

            I have already implemented headphone cables and clickspot in all of my standalone aircraft, and you are able to adjust the amount of active noise cancellation by scrolling your mouse wheel on the clickspot (there is also a variable for cockpit builders). I apologize that it has taken this long for an update to the Dukes, but I thought MSFS 2024 compatibility would be a relatively easy task to be done soon after it was released. Alas, the goalpost is still receding with SU2, but I promise that I will have something for you soon.

            C Offline
            C Offline
            Cristi
            wrote on last edited by
            #11

            @Black-Square this implementation will be available in the next update or it's currently present?

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            • Black SquareB Offline
              Black SquareB Offline
              Black Square
              Black Square Developer
              wrote on last edited by
              #12

              The next update, along with MSFS 2024 compatibility.

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              • M Offline
                M Offline
                Mustang
                wrote on last edited by Mustang
                #13

                I recently turned on the headphones simulation in 2020 through the menus, but I actually didn't like it (certainly in comparison with the Comanche's custom implementation). So while I am excited for the next Duke update, I'm cautiously interested to see whether the variable noise cancellation (great idea!) works quite as well or if I'll prefer it switched off.

                I think I have become accustomed to the volume of the Duke in cruise now. It's when switching to the external view for screenshots that my ear drums are assaulted! 😃 I know it's realistic, but it would nice if the internal/external volume could be better balanced for my own sake, and that of anyone in earshot! Not sure if it could be handled via the tablet, or if it's baked into the simulation (perhaps a .cfg file edit). Maybe another idea for the list.

                I know the 2020 Duke update won't launch before the 2024 update is ready, as that might cause chaos and frustration, but at this point I'm cursing 2024 for dragging general progress down for 2020 products 😉

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                • B Offline
                  B Offline
                  bobsk8
                  wrote last edited by bobsk8
                  #14

                  Can't wait for this update. Flying the Turbine Duke in MS 2020 and the engines are so loud... Been a year since this was first discussed.

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                  • D Offline
                    D Offline
                    Dingle
                    wrote last edited by
                    #15

                    @Black-Square Did you find a solution to tune it with legacy mode, or will it be lock mode exclusive?

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                    • J Offline
                      J Offline
                      jmarkows
                      wrote last edited by
                      #16

                      Don't see why it would be lock mode exclusive, it works just fine in Legacy mode on the Starship now.

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                      • D Offline
                        D Offline
                        Dingle
                        wrote last edited by
                        #17

                        @jmarkows oh, I thought it's just on and off now. I still thought you cannot tune the level of ANS.

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                        • J Offline
                          J Offline
                          jmarkows
                          wrote last edited by jmarkows
                          #18

                          In Legacy mode the click spots are on the left and right of the headphone jack to adjust the noise cancelation instead of scrolling in the middle, but it works.

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                          • D Offline
                            D Offline
                            Dingle
                            wrote last edited by
                            #19

                            Nice, I didn't know that. Sweet. Thanks

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                            • B Offline
                              B Offline
                              bobsk8
                              wrote last edited by
                              #20

                              I found that if you adjust the engine sound in MSFS to around 20% with the Turbine Duke, the engine sound in the cockpit is good and you even hear the turbine sound.

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