I understand the lack of persistence in the aircraft states is on MSFS, but why the Bonanza and Baron work?
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As the title says, I've had my Bonanza and Baron keep persistence in aircraft states perfectly, while the Caravan just doesn't... why is that? I mean, if it's on MSFS, why does it work for two and not for the third plane? What is different here? I've flown my Baron from Rome to Switzerland and then back down almost to Gibraltar, sometimes forgetting my window open, I had to repair it, all worked. With the Caravan none of this works, I've read multiple times it's because of MSFS but... genuinely why not just copy whatever was right in the Bonanza and Baron that worked perfectly?
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And how do you achieve that? My two BS planes (Caravan & Starship) are virgins with every new MSFS 2024 session.
@Zacke said in I understand the lack of persistence in the aircraft states is on MSFS, but why the Bonanza and Baron work?:
And how do you achieve that? My two BS planes (Caravan & Starship) are virgins with every new MSFS 2024 session.
That's my point, I don't do anything special, like a Bethesda product "It Just Works" for me. I know it doesn't at all for others, and for some it's spotty or inconsistent, hence it's not as simple as "just copy what works from the Bonanza." I'm not Nick, but I'm sure there exists a lot of commonality in the Black Square fleet and the state saving is probably chief among it.
The currently accepted workaround is to Restart your flight when you're finished and then quit if you're having state saving problems.
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AFAIK there is something done at SU5 that should fix it, or at least partly fix it. I guess we are close enough to the release of SU5 to wait and see.
Assuming there will be no short hotfix from BS. That might not work after the release.
Just my 2ctEDIT: and BTW for me it does not work with the Bonanza, Baron or Caravan. So copy something from them to the Caravan would not solve it for me. Assuming there is even a difference in code, what I doubt.
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As the title says, I've had my Bonanza and Baron keep persistence in aircraft states perfectly, while the Caravan just doesn't... why is that? I mean, if it's on MSFS, why does it work for two and not for the third plane? What is different here? I've flown my Baron from Rome to Switzerland and then back down almost to Gibraltar, sometimes forgetting my window open, I had to repair it, all worked. With the Caravan none of this works, I've read multiple times it's because of MSFS but... genuinely why not just copy whatever was right in the Bonanza and Baron that worked perfectly?
@Galf As others have said, this system is very bugged in MSFS 2024 right now, with users reporting all sorts of different effects. We've been in touch with Asobo about this, and they assure us that a solution awaits in SU5. Sorry for the inconvenience in the meantime. If you wanted to confirm when/where things are working/not-working, the Hobbs time is saved entirely on the Asobo side, so if the Hobbs time never saves, then the issue is on the simulator side.
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And how do you achieve that? My two BS planes (Caravan & Starship) are virgins with every new MSFS 2024 session.
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@Galf As others have said, this system is very bugged in MSFS 2024 right now, with users reporting all sorts of different effects. We've been in touch with Asobo about this, and they assure us that a solution awaits in SU5. Sorry for the inconvenience in the meantime. If you wanted to confirm when/where things are working/not-working, the Hobbs time is saved entirely on the Asobo side, so if the Hobbs time never saves, then the issue is on the simulator side.
@Black-Square Hobbs time saves from what I see, what doesn't save - and only on the caravan, baron and bonanza are good - is the condition of the plane. I.e. avionics, chocks and covers, plane condition in general
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@Black-Square Hobbs time saves from what I see, what doesn't save - and only on the caravan, baron and bonanza are good - is the condition of the plane. I.e. avionics, chocks and covers, plane condition in general
@Galf Do you have v1.1 of the Caravan? There was an issue in v1.0 that prevented those items from saving, but only for the Cargomaster.