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  • Transponder mode switch returns wrong numbers

    Commander 114
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    5 Posts
    40 Views
    H
    I'll give it a try. I like a good challenge (hence I bought this plane ;-))
  • Hours/Hobbs reset to Zero on next startup. 2024

    Commander 114
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    9 Posts
    111 Views
    Z
    Thanks, Nick! It's sad MSFS 2024 doesn't handle that in a adquate manner. But I'm extreme thankfull for your new state saving system (and the other important things (payload, fuel ect.) are saved since SU5 (?) with your other planes). And I'm very happy with all your excellent, innovative and fascinating work!
  • Flying without an HSI

    Commander 114
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    2 Votes
    6 Posts
    121 Views
    K
    Imagine the owner spending all that money on the 750/650 combo, only to fly without an HSI? Unlikely. Can happen, but unlikely. An optional HSI would be more than beneficial.
  • 114 Simbrief Profiles?

    Commander 114
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    WooliesW
    While I agree with the manual calc of fuel required, I do that for GA I fly in the sim, if you wanted to fly a GA using ATC like Beyond ATC for example under IFR you do need to file a simbrief flight plan for that to work. I guess you can get around this by just creating the plan using another airframe to get route filed but would be nice to plug in the correct aircraft
  • Can not bind pitot heat switch with SPAD.neXt

    Commander 114
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    6 Posts
    74 Views
    RhinozherousR
    @Black-Square No problem!
  • Awesome Release | minor bug/ Requests

    Commander 114
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    2 Posts
    59 Views
    R
    @SadBucket said in Awesome Release | minor bug/ Requests: Would be awesome if you could make engine start work from Mixture ICO I second that. It would make a great plane even more realistic!
  • German Liverty Eurofigther Typhoon

    Just Chat
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    2 Posts
    24 Views
    DerekD
    Sounds like one for the makers of the plane, CJ Simulations. It's been out a long while so I expect someone would have mentioned it to them by now.
  • Awesome but .....

    Commander 114
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    Black SquareB
    @cloudswimmer So glad you're enjoying it. I already have a number of new features and quality of life improvements for v1.1, so I hope you will enjoy it even more. Your textures are ready for you! Sorry that it has to go through JF Support. We lost the ability to upload files directly on this forum a while ago. I'll be looking for your ticket!
  • Flight model

    Starship
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    S
    @Black-Square yeah, I do. I could be touching down too slow perhaps?...
  • Flaps Switch Hardware Binding

    Commander 114
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    321 Views
    D
    @Black-Square when do you expect 1.1 to be released?
  • Black Square Duke/Baron inspired sim pit

    Black Square Add-Ons
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    1 Votes
    2 Posts
    38 Views
    M
    Here's the rudimentary beginning of the Starship panel: [image: aae49598-9525-4412-ad67-07cc968a9742.jpeg]
  • Neptune Aviation Livery

    146 Professional
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    2 Posts
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    J
    @evan_richard1 there was a Neptune scheme made for the old version. I tried to load it into the updated FS2024 version and couldn’t get it to work unfortunately. I have no idea how to get it to work. Old version someone can maybe use as a template. https://flightsim.to/addon/31965/justflight-bae-146-neptune-aviation-tanker-10-old-livery
  • Turbo - No Fuel Flow

    Commander 114
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    11 Posts
    100 Views
    T
    I think if you keep priming you'll notice the FF start to register in the turbo. I find I need more like 5-6 seconds of prime rather than 2-3. Starts great every time after that for me.
  • nav sound receiver

    Commander 114
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    4 Posts
    54 Views
    P
    @Black-Square thx man. Found it!!! It only works while pressed. (the VC-ID)
  • Wingflex/bounce animation

    Commander 114
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    K
    That's awesome, thank you for confirming! It would have been a surprise if not, because your wingflex animations are among - if not the best. The reason I asked was that I flew out of virtual Chicago-Joliet towards Frasca, and it was super windy from take-off to landing, with lots of turbulence, but I didn't notice any flexing. I am excited to see the wing flex in action! Just need to find out what route to fly next.
  • After selecting livery N177AQ then sim is stuck

    Commander 114
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    3 Posts
    56 Views
    Black SquareB
    @Lexa330 The two aircraft are completely separate in the aircraft selection menu (with separate names) to avoid this confusion with similar appearing aircraft models.
  • F70 and RNAV approach

    F70 & F100 Professional
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    8 Posts
    372 Views
    P
    In PROF mode, during climb, cruise, or descent, a box appears around the corresponding mode on the annunciator panel, indicating that it is being controlled by the FMS/MCDU. [image: e53447d6-14e0-4f36-9b08-443cb98065f4.png] To manually enter a speed into the FMC/MCDU, open the "TACT MODE" page and enter the speed at LSK 4L. An asterisk appears next to the entered speed; this indicates that the action affects the active flight plan and requires pilot confirmation. [image: 9a3419d8-799c-45ff-ae98-62156a8e797e.png] Pressing the LSK 4L button again confirms the speed change. The asterisk disappears, the speed is displayed in large font, and the speed indication on the speed tape switches to the selected value. The autopilot should now follow the selected speed. [image: 3958654e-19ef-4eb4-8ac7-c62ada1d7870.png] I'm not sure if that was your question, but I hope it helps.
  • Commander Paintkit

    Commander 114
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    T
    @Woolies Yes, PSD files are not available. In Photoshop, you can set the layer option to 'Multiply' to retain the details of the base textures when painting over them. The paintkit is now available on flightsim.to as well: https://flightsim.to/addon/112753/black-square-commander-114-paintkit
  • Error while installing Commander 114

    Commander 114
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    EsotericE
    @Voxen I too ignored it when I first ran the installer, but when loading the plane in the sim the engine visualizer and the storm scope did not work. So I uninstalled it and installed it to a custom path. Now everything works just fine
  • Option to remove cab lights

    Commander 114
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    1 Votes
    4 Posts
    103 Views
    T
    @JakeBunny That's disappointing. I dearly hope we get the option to remove them.