VR speed gauge is blurry
-
Can you share a screenshot, please? All the main instruments occupy the same amount of texture space, so there shouldn't be any noticeable difference between them.
-
Hi Nick!
Yes, I noticed this too, maybe SU5 related because I never noticed this before and it's very obvious - and haven't flown the Baron for a month or so, blame the Caravan

The LOD steps appear to be different vs the rest of the cockpit and other gauges, but note: it's only the white on black part that is affected. The outer black on white dials stay sharp.
I had a heck of a time figuring out how to get a screenshot so my HMD is propped at angle to trigger it, it's a terrible screenshot sorry. You can just about make out a difference if you compare the white on black to the black on white, the former is fuzzier - in-game I would say it is 1/4 resolution.
It's a dynamic change, it's fine and then it'll drop, then look at it a bit closer and it corrects itself. It's quite jarring in VR it's like you got dirt on your lens or eye. The screenshot really doesn't do it justice - sorry.

Yeah it's a bad screenshot, zoomed it, compare the inner and outer numbers, it's clear there is a res drop.

Stuart.
-
Hi, Stuart. Thanks for the screenshot. Unfortunately, I've checked everything here, and there is absolutely no difference between the instrument face, and the rotating card in texture, material, object, or anything else I can think of. From my perspective, they should be treated identically to each other. Additionally, there should be no LOD drop of the interior when seated inside the aircraft, only small object culling. I know that's not a very satisfying answer, but I genuinely don't think there is anything I can do to improve the situation on my end, sorry to say.