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Few notes for the Dukes

Scheduled Pinned Locked Moved Piston & Turbine Dukes
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  • V Online
    V Online
    vliah
    wrote last edited by vliah
    #1

    If you'd like to split these into multiple threads, give a chime.

    1. I've got macros & single 2-position physical toggle switch for both of the fuel pumps. I turn them OFF and restart the flight. Upon restart, CTRL+E start doesn't work. No fuel flow despite the graphics show pumps to be on (left them physically off). After recycling the switch, functionality is restored. https://www.twitch.tv/videos/2739768875

    2. The aforementioned switch interacts the model strangely. If leaved ON during reloading the bird, moving to OFF and moving ON: left pump goes to AUX and right pump goes to WING in the Turbine.

    3. I've got similar setup as in 1) for the ignition switches and they behave the same way.

    4. During light bulp test on the Turbine, Century IV's ALT mode doesn't light up on the pedestal nor up-front annunciators.

    5. On this test TAS increased upon opening the A/C scoop. Tested a couple of times, but perhaps it is still an anecdotal test in nature. https://www.twitch.tv/videos/2739768876

    6. Can we control the HSI 3's OBS with macros?

    7. How does the FOD simulation read the surface? I'm asking this because at least Little Navmap identifies surfaces based on the texture, even if it transparent. The easiest way would be to leave the Ice Deflectors on for every landing, but I'd like to know from a scenery dev's standpoint as well.

    8. Radio config is said to be a saved state, but it doesn't seem to work for the audio panel switches. I do the "restart flight - end flight" loop end the end of flight.

    Edit: corrections and clarity.

    FS24 SU4 v0.1.2

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