Cargo Variant Tablet options All Disabled
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There's something wrong with the tablet on the cargo variant - and I'm 99% sure it's not the state saving issue.
All of the LocalVar's look to not be loading. Oxygen always comes up at 0 even though the systems.cfg file has it at 1850. All of the options are disabled even though some are turned on in the systems.cfg file.
These reset on the cargo variant even if you stay within the sim - the rest of the variants will save the state even if you change planes (until you leave the sim and come back).
All of the other variants are working fine (other than the state saving issue).
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There's something wrong with the tablet on the cargo variant - and I'm 99% sure it's not the state saving issue.
All of the LocalVar's look to not be loading. Oxygen always comes up at 0 even though the systems.cfg file has it at 1850. All of the options are disabled even though some are turned on in the systems.cfg file.
These reset on the cargo variant even if you stay within the sim - the rest of the variants will save the state even if you change planes (until you leave the sim and come back).
All of the other variants are working fine (other than the state saving issue).
@MiRexer said in Cargo Variant Tablet options All Disabled:
There's something wrong with the tablet on the cargo variant - and I'm 99% sure it's not the state saving issue.
All of the LocalVar's look to not be loading. Oxygen always comes up at 0 even though the systems.cfg file has it at 1850. All of the options are disabled even though some are turned on in the systems.cfg file.
These reset on the cargo variant even if you stay within the sim - the rest of the variants will save the state even if you change planes (until you leave the sim and come back).
All of the other variants are working fine (other than the state saving issue).
Yeah same issue. Read here:
https://community.justflight.com/topic/10245/state.cfg-settings/12
If you compare your state.cfg between the different variants, you'll see that the cargomaster is missing half the variables, editing it does nothing to fix it so hopefully the next update will.
