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Headphone Not Canceling External Generator

Scheduled Pinned Locked Moved Starship
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  • peterhemmP Offline
    peterhemmP Offline
    peterhemm
    wrote last edited by
    #1

    With the ext gen connected and the door open, enabling noise cancelling headphones only mutes the a/c interior sound, not the generator.

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    • Black SquareB Offline
      Black SquareB Offline
      Black Square
      Black Square Developer
      wrote last edited by
      #2

      This has already been mentioned. I thought it was a simple fix, but my sound designer has told me that it's a limitation of the sound system. He has a potential workaround. Thank you!

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      • P Offline
        P Offline
        piedmonitor
        wrote last edited by
        #3

        Have also noticed that some switch/knob sounds seem to be undiminished with the headphones "on"

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        • Black SquareB Offline
          Black SquareB Offline
          Black Square
          Black Square Developer
          wrote last edited by
          #4

          This is both a feature and a limitation. Audio effects cannot be applied to interaction sounds unless we do about 10x the work we are currently doing to create them, but I have also had users specifically tell me in my other aircraft not to apply the headphone isolation to warning sounds or interaction sounds, since they are not continuous, and provide important feedback.

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          • MarionetteworkM Offline
            MarionetteworkM Offline
            Marionettework
            wrote last edited by
            #5

            @Black-Square speaking of sound issue, I noticed the way the engine sounds are muted when you close the cabin door is a bit immersion-braking. The engine sound is muted much too soon. Try it yourself next time you're on the ground with the engines running (I'm testing this in 2024 SU3 by the way). Face the door, and as soon as you click to close the cabin door, when it's still at least 80% open, the volume goes way down as if it was almost completely shut. It doesn't seem like it would sound like that in real life.

            Black SquareB 1 Reply Last reply
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            • D Offline
              D Offline
              Dingle
              wrote last edited by
              #6
              This post is deleted!
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              • D Offline
                D Offline
                Dingle
                wrote last edited by Dingle
                #7

                It's funny, that aircraft has such cool sounds that you notice a thing like that. In almost any other aircraft I would not even bother to pay attention to it and here it's almost like a little Slap 🙂

                I could just sit for hours in the cockpit and flick switches, where many have their unique sounds, and listen too it. The door was already apparent in one of the promo videos.

                You also every day find something new to listen too.

                @Black-Square work for you because your work is too good...

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                • MarionetteworkM Marionettework

                  @Black-Square speaking of sound issue, I noticed the way the engine sounds are muted when you close the cabin door is a bit immersion-braking. The engine sound is muted much too soon. Try it yourself next time you're on the ground with the engines running (I'm testing this in 2024 SU3 by the way). Face the door, and as soon as you click to close the cabin door, when it's still at least 80% open, the volume goes way down as if it was almost completely shut. It doesn't seem like it would sound like that in real life.

                  Black SquareB Offline
                  Black SquareB Offline
                  Black Square
                  Black Square Developer
                  wrote last edited by
                  #8

                  @Marionettework Coincidentally, this has the exact same explanation as the subject of this thread.

                  said in Headphone Not Canceling External Generator:

                  I thought it was a simple fix, but my sound designer has told me that it's a limitation of the sound system. He has a potential workaround. Thank you!

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                  • C Online
                    C Online
                    Captain Bakon
                    wrote last edited by
                    #9

                    How do you enable the headphones? is it through MSFS?

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                    • Black SquareB Offline
                      Black SquareB Offline
                      Black Square
                      Black Square Developer
                      wrote last edited by
                      #10

                      Click on the pilot's headphone jacks (below testing push buttons on the pilot's left subpanel). You can then use the arrows at the periphery of the clickspot, or your mouse wheel to adjust the amount of noise cancellation. Page 111 of the manual for examples.

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